|
|||||||||
| Home >> All >> [ antichess overview ] | PREV NEXT | ||||||||
Uses of Package
antichess
| Classes in antichess used by antichess | |
| BetterEngine
BetterEngine represents the player engine |
|
| Board
Board represents an antichess board. |
|
| GameController
This class controls the main flow of the game. |
|
| GameMessage
GameMessage keeps the information about the changes in the flow of an antichess game. |
|
| HumanPlayer
HumanPlayer is the human player for AChess Program. |
|
| J4PlayerDialog
|
|
| MachinePlayer
MachinePlayer is the machine player for AChess Program. |
|
| Move
A move consists of a start and destination location, and information about whether the move is a capture move, switch, en passant, a castling move, a pawn moving 2 squares, or a promotion. |
|
| Piece
Piece represents a piece in the antichess game. |
|
| Timer
A timer to count down a given time. |
|
| Zobrist
Zobrist class handles the Zobrist algorithm for creating a zobrist key for a given board. |
|
|
|||||||||
| Home >> All >> [ antichess overview ] | PREV NEXT | ||||||||