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Uses of Class
com.anotherbigidea.flash.movie.Symbol
| Uses of Symbol in com.anotherbigidea.flash.movie |
| Subclasses of Symbol in com.anotherbigidea.flash.movie | |
class |
Button
A Button Symbol |
class |
EditField
An Edit Field Symbol. |
class |
Font
A Font Symbol. |
class |
Image
Base class for Image symbols. |
static class |
Image.JPEG
A JPEG Image that can be used as a fill for Shapes. |
static class |
Image.Lossless
A lossless image (similar to PNG). |
class |
ImportedSymbol
A Symbol that is to be imported (within the Player) from another Flash movie. |
class |
MorphShape
A Morph Shape Symbol |
class |
MovieClip
A Movie Clip (aka Sprite) Symbol |
class |
QTMovie
A QuickTime Movie Symbol |
class |
Shape
A Shape Symbol |
class |
Sound
A Sound Symbol |
class |
Text
A Text Symbol. |
| Fields in com.anotherbigidea.flash.movie declared as Symbol | |
protected Symbol |
Shape.ImageFill.image
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protected Symbol |
Placement.symbolToFree
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protected Symbol |
Instance.symbol
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protected Symbol |
ExportedSymbol.symbol
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protected Symbol |
Button.Layer.symbol
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| Methods in com.anotherbigidea.flash.movie that return Symbol | |
Symbol |
Shape.ImageFill.getImage()
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Symbol |
Instance.getSymbol()
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Symbol |
ExportedSymbol.getSymbol()
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Symbol |
Button.Layer.getSymbol()
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| Methods in com.anotherbigidea.flash.movie with parameters of type Symbol | |
void |
Shape.defineFillStyle(Symbol image,
Transform matrix,
boolean clipped)
Define an image fill |
void |
Shape.ImageFill.setImage(Symbol image)
|
void |
Movie.exportSymbols(java.lang.String[] exportNames,
Symbol[] symbols)
Export a number of symbols with the given names so that other movies can import and use them. |
Instance |
Frame.placeSymbol(Symbol symbol,
int x,
int y)
Place a symbol at the given coordinates at the next available depth. |
Instance |
Frame.placeSymbol(Symbol symbol,
Transform matrix,
com.anotherbigidea.flash.structs.AlphaTransform cxform)
Place a symbol at the next available depth with the given matrix transform and color transform. |
Instance |
Frame.placeSymbol(Symbol symbol,
Transform matrix,
com.anotherbigidea.flash.structs.AlphaTransform cxform,
int ratio,
int clipDepth)
Place a symbol at the next available depth with the given properties. |
Instance |
Frame.replaceSymbol(Symbol symbol,
int depth,
Transform matrix,
com.anotherbigidea.flash.structs.AlphaTransform cxform,
int ratio,
int clipDepth)
Replace the symbol at the given depth with the new symbol |
void |
Frame.undefineSymbol(Symbol symbol)
Free up the given symbol so that it no longer takes up memory. |
Instance |
Frame.placeMovieClip(Symbol symbol,
Transform matrix,
com.anotherbigidea.flash.structs.AlphaTransform cxform,
java.lang.String name,
Actions[] clipActions)
Place a Movie Clip at the next available depth with the given properties. |
Instance |
Frame.replaceMovieClip(Symbol symbol,
int depth,
Transform matrix,
com.anotherbigidea.flash.structs.AlphaTransform cxform,
java.lang.String name,
Actions[] clipActions)
Replace the Symbol at the given depth with the new MovieClip |
Button.Layer |
Button.addLayer(Symbol symbol,
Transform matrix,
com.anotherbigidea.flash.structs.AlphaTransform cxform,
int depth,
boolean usedForHitArea,
boolean usedForUp,
boolean usedForDown,
boolean usedForOver)
Add a layer to the button. |
void |
Button.Layer.setSymbol(Symbol symbol)
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| Constructors in com.anotherbigidea.flash.movie with parameters of type Symbol | |
Shape.ImageFill(Symbol image,
Transform matrix,
boolean isClipped)
|
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Placement(Symbol symbol)
An UndefineSymbol operation |
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Instance(Symbol symbol,
int depth)
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ExportedSymbol(Symbol s,
java.lang.String name)
|
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Button.Layer(Symbol symbol,
Transform matrix,
com.anotherbigidea.flash.structs.AlphaTransform cxform,
int depth,
boolean usedForHitArea,
boolean usedForUp,
boolean usedForDown,
boolean usedForOver)
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