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Uses of Class
com.port80.graph.dot.impl.Untangle.CellList
| Uses of Untangle.CellList in com.port80.graph.dot.impl |
| Methods in com.port80.graph.dot.impl that return Untangle.CellList | |
Untangle.CellList |
Untangle.routePointToLine(Untangle.Cell src,
Untangle.Cell dest,
int oldcost,
VirtualEdge[] chain,
boolean isdown)
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| Methods in com.port80.graph.dot.impl with parameters of type Untangle.CellList | |
private Untangle.Cell |
Untangle.routePath(Untangle.CellList newpath,
int oldcost,
VirtualEdge chainhead,
Untangle.CellList erased,
boolean isdown)
If newpath is better than oldpath, install path according to newpath and clean up, else restore oldpath. |
private void |
Untangle.restorePath(Untangle.CellList erased,
VirtualEdge chainhead)
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private void |
Untangle.installPath(Untangle.CellList newpath,
VirtualEdge chainhead)
Install the new path. |
int |
Untangle.eraseTrail(VirtualEdge chainhead,
VirtualVertex src,
VirtualEdge[] retchain,
Untangle.CellList erased)
Erase route for edge chain started at 'e'. |
int |
Untangle.pathCost(VirtualEdge chainhead,
Untangle.CellList path)
Determine cost of the given path. |
private void |
Untangle.getPath(Untangle.Cell end,
boolean isdown,
Untangle.CellList ret)
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(package private) void |
Untangle.Cell.erase(Untangle.CellList ret)
Convert this cell and cells controlled by this cell to SPACE. |
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