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Uses of Class
com.port80.graph.dot.impl.Untangle.CellList

Uses of Untangle.CellList in com.port80.graph.dot.impl
 

Methods in com.port80.graph.dot.impl that return Untangle.CellList
 Untangle.CellList Untangle.routePointToLine(Untangle.Cell src, Untangle.Cell dest, int oldcost, VirtualEdge[] chain, boolean isdown)
           
 

Methods in com.port80.graph.dot.impl with parameters of type Untangle.CellList
private  Untangle.Cell Untangle.routePath(Untangle.CellList newpath, int oldcost, VirtualEdge chainhead, Untangle.CellList erased, boolean isdown)
          If newpath is better than oldpath, install path according to newpath and clean up, else restore oldpath.
private  void Untangle.restorePath(Untangle.CellList erased, VirtualEdge chainhead)
           
private  void Untangle.installPath(Untangle.CellList newpath, VirtualEdge chainhead)
          Install the new path.
 int Untangle.eraseTrail(VirtualEdge chainhead, VirtualVertex src, VirtualEdge[] retchain, Untangle.CellList erased)
          Erase route for edge chain started at 'e'.
 int Untangle.pathCost(VirtualEdge chainhead, Untangle.CellList path)
          Determine cost of the given path.
private  void Untangle.getPath(Untangle.Cell end, boolean isdown, Untangle.CellList ret)
           
(package private)  void Untangle.Cell.erase(Untangle.CellList ret)
          Convert this cell and cells controlled by this cell to SPACE.