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com.trapezium.vrml.grammar
Class NodeBodyRule  view NodeBodyRule download NodeBodyRule.java

java.lang.Object
  extended bycom.trapezium.vrml.grammar.NodeBodyRule

public class NodeBodyRule
extends java.lang.Object

Creates the scene graph component representing the body of a node. Grammar handled by "Build" method:

  nodeBody ::=
         nodeBodyElement |
         nodeBodyElement nodeBody |
         empty ;
  

Since:
1.0
Version:
1.12, 2 April 1998, make class public, 1.1, 18 Dec 1997

Field Summary
(package private)  FieldFactory fieldFactory
           
(package private)  PROTORule protoRule
           
(package private)  ROUTERule routeRule
           
 
Constructor Summary
NodeBodyRule(NodeRule nodeRule)
           
 
Method Summary
 void Build(int tokenOffset, com.trapezium.parse.TokenEnumerator v, com.trapezium.vrml.Scene scene, com.trapezium.vrml.node.Node parent)
          Build onto a Node by adding on individual NodeGuts
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

protoRule

PROTORule protoRule

routeRule

ROUTERule routeRule

fieldFactory

FieldFactory fieldFactory
Constructor Detail

NodeBodyRule

public NodeBodyRule(NodeRule nodeRule)
Method Detail

Build

public void Build(int tokenOffset,
                  com.trapezium.parse.TokenEnumerator v,
                  com.trapezium.vrml.Scene scene,
                  com.trapezium.vrml.node.Node parent)
Build onto a Node by adding on individual NodeGuts