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com.trapezium.vrml.grammar
Class NodeBodyRule

java.lang.Objectcom.trapezium.vrml.grammar.NodeBodyRule
- public class NodeBodyRule
- extends java.lang.Object
Creates the scene graph component representing the body of a node. Grammar handled by "Build" method:
nodeBody ::=
nodeBodyElement |
nodeBodyElement nodeBody |
empty ;
- Since:
- 1.0
- Version:
- 1.12, 2 April 1998, make class public, 1.1, 18 Dec 1997
| Field Summary | |
(package private) FieldFactory |
fieldFactory
|
(package private) PROTORule |
protoRule
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(package private) ROUTERule |
routeRule
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| Constructor Summary | |
NodeBodyRule(NodeRule nodeRule)
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| Method Summary | |
void |
Build(int tokenOffset,
com.trapezium.parse.TokenEnumerator v,
com.trapezium.vrml.Scene scene,
com.trapezium.vrml.node.Node parent)
Build onto a Node by adding on individual NodeGuts |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
protoRule
PROTORule protoRule
routeRule
ROUTERule routeRule
fieldFactory
FieldFactory fieldFactory
| Constructor Detail |
NodeBodyRule
public NodeBodyRule(NodeRule nodeRule)
| Method Detail |
Build
public void Build(int tokenOffset,
com.trapezium.parse.TokenEnumerator v,
com.trapezium.vrml.Scene scene,
com.trapezium.vrml.node.Node parent)
- Build onto a Node by adding on individual NodeGuts
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JAVADOC
com.trapezium.vrml.grammar.NodeBodyRule