| Home >> All >> gl4java >> jau |
| | gl4java.jau.awt.* (5) | | gl4java.jau.awt.macintosh.* (1) | | gl4java.jau.awt.motif.* (1) |
| | gl4java.jau.awt.windows.* (2) |
Package Samples:
gl4java.jau.awt.macintosh
gl4java.jau.awt
gl4java.jau.awt.motif
gl4java.jau.awt.windows
Classes:
MSWin32HandleAccess: The ms-windows implementation for accessing the native window handle This class has no user servicable parts inside. It is used internally by GLFrame and by our package spoofed sun.awt classes that give us internal access to window variables that we need to set up the OpenGL drawing ontext
Win32HandleAccess: The ms-windows implementation for accessing the native window handle This class has no user servicable parts inside. It is used internally by GLFrame and by our package spoofed sun.awt classes that give us internal access to window variables that we need to set up the OpenGL drawing ontext
X11HandleAccess: The unix-x11 implementation for accessing the native window handle This class has no user servicable parts inside. It is used internally by GLFrame and by our package spoofed sun.awt classes that give us internal access to window variables that we need to set up the OpenGL drawing ontext
MacHandleAccess: This class has no user servicable parts inside. It is used internally by GLFrame and by our package spoofed sun.awt classes that give us internal access to window variables that we need to set up the OpenGL drawing context
WinHandleAccess: The base interface for accessing the native window handle
| Home | Contact Us | Privacy Policy | Terms of Service |