| Method from java.awt.Window Detail: |
public void addNotify() {
synchronized (getTreeLock()) {
Container parent = this.parent;
if (parent != null && parent.getPeer() == null) {
parent.addNotify();
}
if (peer == null) {
peer = getToolkit().createWindow(this);
}
synchronized (allWindows) {
allWindows.add(this);
}
super.addNotify();
}
}
Makes this Window displayable by creating the connection to its
native screen resource.
This method is called internally by the toolkit and should
not be called directly by programs. |
void addOwnedWindow(WeakReference weakWindow) {
if (weakWindow != null) {
synchronized(ownedWindowList) {
// this if statement should really be an assert, but we don't
// have asserts...
if (!ownedWindowList.contains(weakWindow)) {
ownedWindowList.addElement(weakWindow);
}
}
}
}
|
public void addPropertyChangeListener(PropertyChangeListener listener) {
super.addPropertyChangeListener(listener);
}
Adds a PropertyChangeListener to the listener list. The listener is
registered for all bound properties of this class, including the
following:
- this Window's font ("font")
- this Window's background color ("background")
- this Window's foreground color ("foreground")
- this Window's focusability ("focusable")
- this Window's focus traversal keys enabled state
("focusTraversalKeysEnabled")
- this Window's Set of FORWARD_TRAVERSAL_KEYS
("forwardFocusTraversalKeys")
- this Window's Set of BACKWARD_TRAVERSAL_KEYS
("backwardFocusTraversalKeys")
- this Window's Set of UP_CYCLE_TRAVERSAL_KEYS
("upCycleFocusTraversalKeys")
- this Window's Set of DOWN_CYCLE_TRAVERSAL_KEYS
("downCycleFocusTraversalKeys")
- this Window's focus traversal policy ("focusTraversalPolicy")
- this Window's focusable Window state ("focusableWindowState")
- this Window's always-on-top state("alwaysOnTop")
Note that if this Window is inheriting a bound property, then no
event will be fired in response to a change in the inherited property.
If listener is null, no exception is thrown and no action is performed. |
public void addPropertyChangeListener(String propertyName,
PropertyChangeListener listener) {
super.addPropertyChangeListener(propertyName, listener);
}
Adds a PropertyChangeListener to the listener list for a specific
property. The specified property may be user-defined, or one of the
following:
- this Window's font ("font")
- this Window's background color ("background")
- this Window's foreground color ("foreground")
- this Window's focusability ("focusable")
- this Window's focus traversal keys enabled state
("focusTraversalKeysEnabled")
- this Window's Set of FORWARD_TRAVERSAL_KEYS
("forwardFocusTraversalKeys")
- this Window's Set of BACKWARD_TRAVERSAL_KEYS
("backwardFocusTraversalKeys")
- this Window's Set of UP_CYCLE_TRAVERSAL_KEYS
("upCycleFocusTraversalKeys")
- this Window's Set of DOWN_CYCLE_TRAVERSAL_KEYS
("downCycleFocusTraversalKeys")
- this Window's focus traversal policy ("focusTraversalPolicy")
- this Window's focusable Window state ("focusableWindowState")
- this Window's always-on-top state("alwaysOnTop")
Note that if this Window is inheriting a bound property, then no
event will be fired in response to a change in the inherited property.
If listener is null, no exception is thrown and no action is performed. |
public synchronized void addWindowFocusListener(WindowFocusListener l) {
if (l == null) {
return;
}
windowFocusListener = AWTEventMulticaster.add(windowFocusListener, l);
newEventsOnly = true;
}
|
public synchronized void addWindowListener(WindowListener l) {
if (l == null) {
return;
}
newEventsOnly = true;
windowListener = AWTEventMulticaster.add(windowListener, l);
}
|
public synchronized void addWindowStateListener(WindowStateListener l) {
if (l == null) {
return;
}
windowStateListener = AWTEventMulticaster.add(windowStateListener, l);
newEventsOnly = true;
}
|
void adjustDecendantsOnParent(int num) {
// do nothing since parent == owner and we shouldn't
// ajust counter on owner
}
|
void adjustListeningChildrenOnParent(long mask,
int num) {
}
|
final void applyCompoundShape(Region shape) {
// The shape calculated by mixing code is not intended to be applied
// to windows or frames
}
Applies the shape to the component |
final void applyCurrentShape() {
// The shape calculated by mixing code is not intended to be applied
// to windows or frames
}
|
public void applyResourceBundle(ResourceBundle rb) {
applyComponentOrientation(ComponentOrientation.getOrientation(rb));
} Deprecated! As - of J2SE 1.4, replaced by
Component.applyComponentOrientation .
|
public void applyResourceBundle(String rbName) {
applyResourceBundle(ResourceBundle.getBundle(rbName));
} Deprecated! As - of J2SE 1.4, replaced by
Component.applyComponentOrientation .
|
boolean canContainFocusOwner(Component focusOwnerCandidate) {
return super.canContainFocusOwner(focusOwnerCandidate) && isFocusableWindow();
}
Checks whether this window can contain focus owner.
Verifies that it is focusable and as container it can container focus owner. |
final void clearMostRecentFocusOwnerOnHide() {
/* do nothing */
}
|
final void closeSplashScreen() {
if (isTrayIconWindow) {
return;
}
if (beforeFirstWindowShown.getAndSet(false)) {
SunToolkit.closeSplashScreen();
}
}
|
void connectOwnedWindow(Window child) {
child.parent = this;
addOwnedWindow(child.weakThis);
}
|
String constructComponentName() {
synchronized (Window.class) {
return base + nameCounter++;
}
}
Construct a name for this component. Called by getName() when the
name is null. |
public void createBufferStrategy(int numBuffers) {
super.createBufferStrategy(numBuffers);
}
Creates a new strategy for multi-buffering on this component.
Multi-buffering is useful for rendering performance. This method
attempts to create the best strategy available with the number of
buffers supplied. It will always create a BufferStrategy
with that number of buffers.
A page-flipping strategy is attempted first, then a blitting strategy
using accelerated buffers. Finally, an unaccelerated blitting
strategy is used.
Each time this method is called,
the existing buffer strategy for this component is discarded. |
public void createBufferStrategy(int numBuffers,
BufferCapabilities caps) throws AWTException {
super.createBufferStrategy(numBuffers, caps);
}
Creates a new strategy for multi-buffering on this component with the
required buffer capabilities. This is useful, for example, if only
accelerated memory or page flipping is desired (as specified by the
buffer capabilities).
Each time this method
is called, the existing buffer strategy for this component is discarded. |
void deliverMouseWheelToAncestor(MouseWheelEvent e) {
}
Overridden from Component. Top-level Windows should not propagate a
MouseWheelEvent beyond themselves into their owning Windows. |
void dispatchEventImpl(AWTEvent e) {
if (e.getID() == ComponentEvent.COMPONENT_RESIZED) {
invalidate();
validate();
}
super.dispatchEventImpl(e);
}
Dispatches an event to this window or one of its sub components. |
boolean dispatchMouseWheelToAncestor(MouseWheelEvent e) {
return false;
}
Overridden from Component. Top-level Windows don't dispatch to ancestors |
public void dispose() {
doDispose();
}
Releases all of the native screen resources used by this
Window, its subcomponents, and all of its owned
children. That is, the resources for these Components
will be destroyed, any memory they consume will be returned to the
OS, and they will be marked as undisplayable.
The Window and its subcomponents can be made displayable
again by rebuilding the native resources with a subsequent call to
pack or show. The states of the recreated
Window and its subcomponents will be identical to the
states of these objects at the point where the Window
was disposed (not accounting for additional modifications between
those actions).
Note: When the last displayable window
within the Java virtual machine (VM) is disposed of, the VM may
terminate. See
AWT Threading Issues for more information. |
void disposeImpl() {
dispose();
if (getPeer() != null) {
doDispose();
}
}
|
void doDispose() {
class DisposeAction implements Runnable {
public void run() {
// Check if this window is the fullscreen window for the
// device. Exit the fullscreen mode prior to disposing
// of the window if that's the case.
GraphicsDevice gd = getGraphicsConfiguration().getDevice();
if (gd.getFullScreenWindow() == Window.this) {
gd.setFullScreenWindow(null);
}
Object[] ownedWindowArray;
synchronized(ownedWindowList) {
ownedWindowArray = new Object[ownedWindowList.size()];
ownedWindowList.copyInto(ownedWindowArray);
}
for (int i = 0; i < ownedWindowArray.length; i++) {
Window child = (Window) (((WeakReference)
(ownedWindowArray[i])).get());
if (child != null) {
child.disposeImpl();
}
}
hide();
beforeFirstShow = true;
removeNotify();
synchronized (inputContextLock) {
if (inputContext != null) {
inputContext.dispose();
inputContext = null;
}
}
clearCurrentFocusCycleRootOnHide();
}
}
DisposeAction action = new DisposeAction();
if (EventQueue.isDispatchThread()) {
action.run();
}
else {
try {
EventQueue.invokeAndWait(action);
}
catch (InterruptedException e) {
System.err.println("Disposal was interrupted:");
e.printStackTrace();
}
catch (InvocationTargetException e) {
System.err.println("Exception during disposal:");
e.printStackTrace();
}
}
// Execute outside the Runnable because postWindowEvent is
// synchronized on (this). We don't need to synchronize the call
// on the EventQueue anyways.
postWindowEvent(WindowEvent.WINDOW_CLOSED);
}
|
boolean eventEnabled(AWTEvent e) {
switch(e.id) {
case WindowEvent.WINDOW_OPENED:
case WindowEvent.WINDOW_CLOSING:
case WindowEvent.WINDOW_CLOSED:
case WindowEvent.WINDOW_ICONIFIED:
case WindowEvent.WINDOW_DEICONIFIED:
case WindowEvent.WINDOW_ACTIVATED:
case WindowEvent.WINDOW_DEACTIVATED:
if ((eventMask & AWTEvent.WINDOW_EVENT_MASK) != 0 ||
windowListener != null) {
return true;
}
return false;
case WindowEvent.WINDOW_GAINED_FOCUS:
case WindowEvent.WINDOW_LOST_FOCUS:
if ((eventMask & AWTEvent.WINDOW_FOCUS_EVENT_MASK) != 0 ||
windowFocusListener != null) {
return true;
}
return false;
case WindowEvent.WINDOW_STATE_CHANGED:
if ((eventMask & AWTEvent.WINDOW_STATE_EVENT_MASK) != 0 ||
windowStateListener != null) {
return true;
}
return false;
default:
break;
}
return super.eventEnabled(e);
}
|
public AccessibleContext getAccessibleContext() {
if (accessibleContext == null) {
accessibleContext = new AccessibleAWTWindow();
}
return accessibleContext;
}
Gets the AccessibleContext associated with this Window.
For windows, the AccessibleContext takes the form of an
AccessibleAWTWindow.
A new AccessibleAWTWindow instance is created if necessary. |
static IdentityArrayList getAllUnblockedWindows() {
synchronized (allWindows) {
IdentityArrayList< Window > unblocked = new IdentityArrayList< Window >();
for (int i = 0; i < allWindows.size(); i++) {
Window w = allWindows.get(i);
if (!w.isModalBlocked()) {
unblocked.add(w);
}
}
return unblocked;
}
}
|
static IdentityArrayList getAllWindows() {
synchronized (allWindows) {
IdentityArrayList< Window > v = new IdentityArrayList< Window >();
v.addAll(allWindows);
return v;
}
}
|
public BufferStrategy getBufferStrategy() {
return super.getBufferStrategy();
}
Returns the BufferStrategy used by this component. This
method will return null if a BufferStrategy has not yet
been created or has been disposed. |
final Container getContainer() {
return null;
}
|
Window getDocumentRoot() {
synchronized (getTreeLock()) {
Window w = this;
while (w.getOwner() != null) {
w = w.getOwner();
}
return w;
}
}
|
public final Container getFocusCycleRootAncestor() {
return null;
}
Always returns null because Windows have no ancestors; they
represent the top of the Component hierarchy. |
public Component getFocusOwner() {
return (isFocused())
? KeyboardFocusManager.getCurrentKeyboardFocusManager().
getFocusOwner()
: null;
}
Returns the child Component of this Window that has focus if this Window
is focused; returns null otherwise. |
public Set getFocusTraversalKeys(int id) {
if (id < 0 || id >= KeyboardFocusManager.TRAVERSAL_KEY_LENGTH) {
throw new IllegalArgumentException("invalid focus traversal key identifier");
}
// Okay to return Set directly because it is an unmodifiable view
Set keystrokes = (focusTraversalKeys != null)
? focusTraversalKeys[id]
: null;
if (keystrokes != null) {
return keystrokes;
} else {
return KeyboardFocusManager.getCurrentKeyboardFocusManager().
getDefaultFocusTraversalKeys(id);
}
}
Gets a focus traversal key for this Window. (See
setFocusTraversalKeys for a full description of each key.)
If the traversal key has not been explicitly set for this Window,
then this Window's parent's traversal key is returned. If the
traversal key has not been explicitly set for any of this Window's
ancestors, then the current KeyboardFocusManager's default traversal key
is returned. |
public boolean getFocusableWindowState() {
return focusableWindowState;
}
Returns whether this Window can become the focused Window if it meets
the other requirements outlined in isFocusableWindow. If
this method returns false, then
isFocusableWindow will return false as well.
If this method returns true, then
isFocusableWindow may return true or
false depending upon the other requirements which must be
met in order for a Window to be focusable.
By default, all Windows have a focusable Window state of
true. |
public GraphicsConfiguration getGraphicsConfiguration() {
//NOTE: for multiscreen, this will need to take into account
//which screen the window is on/mostly on instead of returning the
//default or constructor argument config.
synchronized(getTreeLock()) {
if (graphicsConfig == null && !GraphicsEnvironment.isHeadless()) {
graphicsConfig =
GraphicsEnvironment. getLocalGraphicsEnvironment().
getDefaultScreenDevice().
getDefaultConfiguration();
}
return graphicsConfig;
}
}
This method returns the GraphicsConfiguration used by this Window. |
public List getIconImages() {
java.util.List< Image > icons = this.icons;
if (icons == null || icons.size() == 0) {
return new ArrayList< Image >();
}
return new ArrayList< Image >(icons);
}
Returns the sequence of images to be displayed as the icon for this window.
This method returns a copy of the internally stored list, so all operations
on the returned object will not affect the window's behavior. |
public InputContext getInputContext() {
synchronized (inputContextLock) {
if (inputContext == null) {
inputContext = InputContext.getInstance();
}
}
return inputContext;
}
Gets the input context for this window. A window always has an input context,
which is shared by subcomponents unless they create and set their own. |
public T[] getListeners(Class listenerType) {
EventListener l = null;
if (listenerType == WindowFocusListener.class) {
l = windowFocusListener;
} else if (listenerType == WindowStateListener.class) {
l = windowStateListener;
} else if (listenerType == WindowListener.class) {
l = windowListener;
} else {
return super.getListeners(listenerType);
}
return AWTEventMulticaster.getListeners(l, listenerType);
}
Returns an array of all the objects currently registered
as FooListeners
upon this Window.
FooListeners are registered using the
addFooListener method.
You can specify the listenerType argument
with a class literal, such as
FooListener.class.
For example, you can query a
Window w
for its window listeners with the following code:
WindowListener[] wls = (WindowListener[])(w.getListeners(WindowListener.class));
If no such listeners exist, this method returns an empty array. |
public Locale getLocale() {
if (this.locale == null) {
return Locale.getDefault();
}
return this.locale;
}
Gets the Locale object that is associated
with this window, if the locale has been set.
If no locale has been set, then the default locale
is returned. |
final Point getLocationOnWindow() {
return new Point(0, 0);
}
|
Dialog getModalBlocker() {
return modalBlocker;
}
|
public Dialog.ModalExclusionType getModalExclusionType() {
return modalExclusionType;
}
Returns the modal exclusion type of this window. |
public Component getMostRecentFocusOwner() {
if (isFocused()) {
return getFocusOwner();
} else {
Component mostRecent =
KeyboardFocusManager.getMostRecentFocusOwner(this);
if (mostRecent != null) {
return mostRecent;
} else {
return (isFocusableWindow())
? getFocusTraversalPolicy().getInitialComponent(this)
: null;
}
}
}
Returns the child Component of this Window that will receive the focus
when this Window is focused. If this Window is currently focused, this
method returns the same Component as getFocusOwner(). If
this Window is not focused, then the child Component that most recently
requested focus will be returned. If no child Component has ever
requested focus, and this is a focusable Window, then this Window's
initial focusable Component is returned. If no child Component has ever
requested focus, and this is a non-focusable Window, null is returned. |
public Window[] getOwnedWindows() {
return getOwnedWindows_NoClientCode();
}
Return an array containing all the windows this
window currently owns. |
final Window[] getOwnedWindows_NoClientCode() {
Window realCopy[];
synchronized(ownedWindowList) {
// Recall that ownedWindowList is actually a Vector of
// WeakReferences and calling get() on one of these references
// may return null. Make two arrays-- one the size of the
// Vector (fullCopy with size fullSize), and one the size of
// all non-null get()s (realCopy with size realSize).
int fullSize = ownedWindowList.size();
int realSize = 0;
Window fullCopy[] = new Window[fullSize];
for (int i = 0; i < fullSize; i++) {
fullCopy[realSize] = ownedWindowList.elementAt(i).get();
if (fullCopy[realSize] != null) {
realSize++;
}
}
if (fullSize != realSize) {
realCopy = Arrays.copyOf(fullCopy, realSize);
} else {
realCopy = fullCopy;
}
}
return realCopy;
}
|
public Window getOwner() {
return getOwner_NoClientCode();
}
Returns the owner of this window. |
final Window getOwner_NoClientCode() {
return (Window)parent;
}
|
public static Window[] getOwnerlessWindows() {
Window[] allWindows = Window.getWindows();
int ownerlessCount = 0;
for (Window w : allWindows) {
if (w.getOwner() == null) {
ownerlessCount++;
}
}
Window[] ownerless = new Window[ownerlessCount];
int c = 0;
for (Window w : allWindows) {
if (w.getOwner() == null) {
ownerless[c++] = w;
}
}
return ownerless;
}
Returns an array of all {@code Window}s created by this application
that have no owner. They include {@code Frame}s and ownerless
{@code Dialog}s and {@code Window}s.
If called from an applet, the array includes only the {@code Window}s
accessible by that applet.
Warning: this method may return system created windows, such
as a print dialog. Applications should not assume the existence of
these dialogs, nor should an application assume anything about these
dialogs such as component positions, LayoutManagers
or serialization. |
Component getTemporaryLostComponent() {
return temporaryLostComponent;
}
|
public Toolkit getToolkit() {
return Toolkit.getDefaultToolkit();
}
Returns the toolkit of this frame. |
public final String getWarningString() {
return warningString;
}
Gets the warning string that is displayed with this window.
If this window is insecure, the warning string is displayed
somewhere in the visible area of the window. A window is
insecure if there is a security manager, and the security
manager's checkTopLevelWindow method returns
false when this window is passed to it as an
argument.
If the window is secure, then getWarningString
returns null. If the window is insecure, this
method checks for the system property
awt.appletWarning
and returns the string value of that property. |
public synchronized WindowFocusListener[] getWindowFocusListeners() {
return (WindowFocusListener[])(getListeners(WindowFocusListener.class));
}
Returns an array of all the window focus listeners
registered on this window. |
public synchronized WindowListener[] getWindowListeners() {
return (WindowListener[])(getListeners(WindowListener.class));
}
Returns an array of all the window listeners
registered on this window. |
public synchronized WindowStateListener[] getWindowStateListeners() {
return (WindowStateListener[])(getListeners(WindowStateListener.class));
}
Returns an array of all the window state listeners
registered on this window. |
public static Window[] getWindows() {
return getWindows(AppContext.getAppContext());
}
Returns an array of all {@code Window}s, both owned and ownerless,
created by this application.
If called from an applet, the array includes only the {@code Window}s
accessible by that applet.
Warning: this method may return system created windows, such
as a print dialog. Applications should not assume the existence of
these dialogs, nor should an application assume anything about these
dialogs such as component positions, LayoutManagers
or serialization. |
public void hide() {
synchronized(ownedWindowList) {
for (int i = 0; i < ownedWindowList.size(); i++) {
Window child = ownedWindowList.elementAt(i).get();
if ((child != null) && child.visible) {
child.hide();
child.showWithParent = true;
}
}
}
if (isModalBlocked()) {
modalBlocker.unblockWindow(this);
}
super.hide();
} Deprecated! As - of JDK version 1.5, replaced by
#setVisible(boolean) .
Hide this Window, its subcomponents, and all of its owned children.
The Window and its subcomponents can be made visible again
with a call to {@code show}.
|
public boolean isActive() {
return (KeyboardFocusManager.getCurrentKeyboardFocusManager().
getActiveWindow() == this);
}
Returns whether this Window is active. Only a Frame or a Dialog may be
active. The native windowing system may denote the active Window or its
children with special decorations, such as a highlighted title bar. The
active Window is always either the focused Window, or the first Frame or
Dialog that is an owner of the focused Window. |
public final boolean isAlwaysOnTop() {
return alwaysOnTop;
}
Returns whether this window is an always-on-top window. |
public boolean isAlwaysOnTopSupported() {
return Toolkit.getDefaultToolkit().isAlwaysOnTopSupported();
}
Returns whether the always-on-top mode is supported for this
window. Some platforms may not support always-on-top windows, some
may support only some kinds of top-level windows; for example,
a platform may not support always-on-top modal dialogs. |
public boolean isAutoRequestFocus() {
return autoRequestFocus;
}
Returns whether this window should receive focus on subsequently being shown
(with a call to setVisible(true) ), or being moved to the front
(with a call to #toFront ).
By default, the window has {@code autoRequestFocus} value of {@code true}. |
public final boolean isFocusCycleRoot() {
return true;
}
Always returns true because all Windows must be roots of a
focus traversal cycle. |
public final boolean isFocusableWindow() {
// If a Window/Frame/Dialog was made non-focusable, then it is always
// non-focusable.
if (!getFocusableWindowState()) {
return false;
}
// All other tests apply only to Windows.
if (this instanceof Frame || this instanceof Dialog) {
return true;
}
// A Window must have at least one Component in its root focus
// traversal cycle to be focusable.
if (getFocusTraversalPolicy().getDefaultComponent(this) == null) {
return false;
}
// A Window's nearest owning Frame or Dialog must be showing on the
// screen.
for (Window owner = getOwner(); owner != null;
owner = owner.getOwner())
{
if (owner instanceof Frame || owner instanceof Dialog) {
return owner.isShowing();
}
}
return false;
}
Returns whether this Window can become the focused Window, that is,
whether this Window or any of its subcomponents can become the focus
owner. For a Frame or Dialog to be focusable, its focusable Window state
must be set to true. For a Window which is not a Frame or
Dialog to be focusable, its focusable Window state must be set to
true, its nearest owning Frame or Dialog must be
showing on the screen, and it must contain at least one Component in
its focus traversal cycle. If any of these conditions is not met, then
neither this Window nor any of its subcomponents can become the focus
owner. |
public boolean isFocused() {
return (KeyboardFocusManager.getCurrentKeyboardFocusManager().
getGlobalFocusedWindow() == this);
}
Returns whether this Window is focused. If there exists a focus owner,
the focused Window is the Window that is, or contains, that focus owner.
If there is no focus owner, then no Window is focused.
If the focused Window is a Frame or a Dialog it is also the active
Window. Otherwise, the active Window is the first Frame or Dialog that
is an owner of the focused Window. |
public boolean isLocationByPlatform() {
synchronized (getTreeLock()) {
return locationByPlatform;
}
}
Returns true if this Window will appear at the default location
for the native windowing system the next time this Window is made visible.
This method always returns false if the Window is showing on the
screen. |
boolean isModalBlocked() {
return modalBlocker != null;
}
|
boolean isModalExcluded(Dialog.ModalExclusionType exclusionType) {
if ((modalExclusionType != null) &&
modalExclusionType.compareTo(exclusionType) >= 0)
{
return true;
}
Window owner = getOwner_NoClientCode();
return (owner != null) && owner.isModalExcluded(exclusionType);
}
|
boolean isRecursivelyVisible() {
// 5079694 fix: for a toplevel to be displayed, its parent doesn't have to be visible.
// We're overriding isRecursivelyVisible to implement this policy.
return visible;
}
Determines whether this component will be displayed on the screen. |
public boolean isShowing() {
return visible;
}
Checks if this Window is showing on screen. |
final void mixOnReshaping() {
// The shape calculated by mixing code is not intended to be applied
// to windows or frames
}
|
public void pack() {
Container parent = this.parent;
if (parent != null && parent.getPeer() == null) {
parent.addNotify();
}
if (peer == null) {
addNotify();
}
Dimension newSize = getPreferredSize();
if (peer != null) {
setClientSize(newSize.width, newSize.height);
}
if(beforeFirstShow) {
isPacked = true;
}
validate();
}
Causes this Window to be sized to fit the preferred size
and layouts of its subcomponents. The resulting width and
height of the window are automatically enlarged if either
of dimensions is less than the minimum size as specified
by the previous call to the {@code setMinimumSize} method.
If the window and/or its owner are not displayable yet,
both of them are made displayable before calculating
the preferred size. The Window is validated after its
size is being calculated. |
public boolean postEvent(Event e) {
if (handleEvent(e)) {
e.consume();
return true;
}
return false;
} Deprecated! As - of JDK version 1.1
replaced by dispatchEvent(AWTEvent).
|
void postProcessKeyEvent(KeyEvent e) {
// Do nothing
}
|
synchronized void postWindowEvent(int id) {
if (windowListener != null
|| (eventMask & AWTEvent.WINDOW_EVENT_MASK) != 0
|| Toolkit.enabledOnToolkit(AWTEvent.WINDOW_EVENT_MASK)) {
WindowEvent e = new WindowEvent(this, id);
Toolkit.getEventQueue().postEvent(e);
}
}
|
void preProcessKeyEvent(KeyEvent e) {
// Dump the list of child windows to System.out.
if (e.isActionKey() && e.getKeyCode() == KeyEvent.VK_F1 &&
e.isControlDown() && e.isShiftDown() &&
e.getID() == KeyEvent.KEY_PRESSED) {
list(System.out, 0);
}
}
Implements a debugging hook -- checks to see if
the user has typed control-shift-F1. If so,
the list of child windows is dumped to System.out. |
protected void processEvent(AWTEvent e) {
if (e instanceof WindowEvent) {
switch (e.getID()) {
case WindowEvent.WINDOW_OPENED:
case WindowEvent.WINDOW_CLOSING:
case WindowEvent.WINDOW_CLOSED:
case WindowEvent.WINDOW_ICONIFIED:
case WindowEvent.WINDOW_DEICONIFIED:
case WindowEvent.WINDOW_ACTIVATED:
case WindowEvent.WINDOW_DEACTIVATED:
processWindowEvent((WindowEvent)e);
break;
case WindowEvent.WINDOW_GAINED_FOCUS:
case WindowEvent.WINDOW_LOST_FOCUS:
processWindowFocusEvent((WindowEvent)e);
break;
case WindowEvent.WINDOW_STATE_CHANGED:
processWindowStateEvent((WindowEvent)e);
default:
break;
}
return;
}
super.processEvent(e);
}
Processes events on this window. If the event is an
WindowEvent, it invokes the
processWindowEvent method, else it invokes its
superclass's processEvent.
Note that if the event parameter is null
the behavior is unspecified and may result in an
exception. |
protected void processWindowEvent(WindowEvent e) {
WindowListener listener = windowListener;
if (listener != null) {
switch(e.getID()) {
case WindowEvent.WINDOW_OPENED:
listener.windowOpened(e);
break;
case WindowEvent.WINDOW_CLOSING:
listener.windowClosing(e);
break;
case WindowEvent.WINDOW_CLOSED:
listener.windowClosed(e);
break;
case WindowEvent.WINDOW_ICONIFIED:
listener.windowIconified(e);
break;
case WindowEvent.WINDOW_DEICONIFIED:
listener.windowDeiconified(e);
break;
case WindowEvent.WINDOW_ACTIVATED:
listener.windowActivated(e);
break;
case WindowEvent.WINDOW_DEACTIVATED:
listener.windowDeactivated(e);
break;
default:
break;
}
}
}
Processes window events occurring on this window by
dispatching them to any registered WindowListener objects.
NOTE: This method will not be called unless window events
are enabled for this component; this happens when one of the
following occurs:
- A WindowListener object is registered via
addWindowListener
- Window events are enabled via
enableEvents
Note that if the event parameter is null
the behavior is unspecified and may result in an
exception. |
protected void processWindowFocusEvent(WindowEvent e) {
WindowFocusListener listener = windowFocusListener;
if (listener != null) {
switch (e.getID()) {
case WindowEvent.WINDOW_GAINED_FOCUS:
listener.windowGainedFocus(e);
break;
case WindowEvent.WINDOW_LOST_FOCUS:
listener.windowLostFocus(e);
break;
default:
break;
}
}
}
Processes window focus event occuring on this window by
dispatching them to any registered WindowFocusListener objects.
NOTE: this method will not be called unless window focus events
are enabled for this window. This happens when one of the
following occurs:
- a WindowFocusListener is registered via
addWindowFocusListener
- Window focus events are enabled via
enableEvents
Note that if the event parameter is null
the behavior is unspecified and may result in an
exception. |
protected void processWindowStateEvent(WindowEvent e) {
WindowStateListener listener = windowStateListener;
if (listener != null) {
switch (e.getID()) {
case WindowEvent.WINDOW_STATE_CHANGED:
listener.windowStateChanged(e);
break;
default:
break;
}
}
}
Processes window state event occuring on this window by
dispatching them to any registered WindowStateListener
objects.
NOTE: this method will not be called unless window state events
are enabled for this window. This happens when one of the
following occurs:
- a
WindowStateListener is registered via
addWindowStateListener
- window state events are enabled via
enableEvents
Note that if the event parameter is null
the behavior is unspecified and may result in an
exception. |
public void removeNotify() {
synchronized (getTreeLock()) {
synchronized (allWindows) {
allWindows.remove(this);
}
super.removeNotify();
}
}
|
void removeOwnedWindow(WeakReference weakWindow) {
if (weakWindow != null) {
// synchronized block not required since removeElement is
// already synchronized
ownedWindowList.removeElement(weakWindow);
}
}
|
public synchronized void removeWindowFocusListener(WindowFocusListener l) {
if (l == null) {
return;
}
windowFocusListener = AWTEventMulticaster.remove(windowFocusListener, l);
}
|
public synchronized void removeWindowListener(WindowListener l) {
if (l == null) {
return;
}
windowListener = AWTEventMulticaster.remove(windowListener, l);
}
|
public synchronized void removeWindowStateListener(WindowStateListener l) {
if (l == null) {
return;
}
windowStateListener = AWTEventMulticaster.remove(windowStateListener, l);
}
|
void resetGC() {
if (!GraphicsEnvironment.isHeadless()) {
// use the peer's GC
setGCFromPeer();
// if it's still null, use the default
if (graphicsConfig == null) {
graphicsConfig = GraphicsEnvironment.
getLocalGraphicsEnvironment().
getDefaultScreenDevice().
getDefaultConfiguration();
}
if (log.isLoggable(Level.FINER)) {
log.finer("+ Window.resetGC(): new GC is \n+ " + graphicsConfig + "\n+ this is " + this);
}
}
}
Reset this Window's GraphicsConfiguration to match its peer. |
public void reshape(int x,
int y,
int width,
int height) {
if (isMinimumSizeSet()) {
Dimension minSize = getMinimumSize();
if (width < minSize.width) {
width = minSize.width;
}
if (height < minSize.height) {
height = minSize.height;
}
}
super.reshape(x, y, width, height);
} Deprecated! As - of JDK version 1.1,
replaced by setBounds(int, int, int, int).
|
public final void setAlwaysOnTop(boolean alwaysOnTop) throws SecurityException {
SecurityManager security = System.getSecurityManager();
if (security != null) {
security.checkPermission(SecurityConstants.SET_WINDOW_ALWAYS_ON_TOP_PERMISSION);
}
boolean oldAlwaysOnTop;
synchronized(this) {
oldAlwaysOnTop = this.alwaysOnTop;
this.alwaysOnTop = alwaysOnTop;
}
if (oldAlwaysOnTop != alwaysOnTop ) {
if (isAlwaysOnTopSupported()) {
WindowPeer peer = (WindowPeer)this.peer;
synchronized(getTreeLock()) {
if (peer != null) {
peer.setAlwaysOnTop(alwaysOnTop);
}
}
}
firePropertyChange("alwaysOnTop", oldAlwaysOnTop, alwaysOnTop);
}
}
Sets whether this window should always be above other windows. If
there are multiple always-on-top windows, their relative order is
unspecified and platform dependent.
If some other window is already always-on-top then the
relative order between these windows is unspecified (depends on
platform). No window can be brought to be over the always-on-top
window except maybe another always-on-top window.
All windows owned by an always-on-top window inherit this state and
automatically become always-on-top. If a window ceases to be
always-on-top, the windows that it owns will no longer be
always-on-top. When an always-on-top window is sent
toBack , its always-on-top state is set to false.
When this method is called on a window with a value of
true, and the window is visible and the platform
supports always-on-top for this window, the window is immediately
brought forward, "sticking" it in the top-most position. If the
window isn`t currently visible, this method sets the always-on-top
state to true but does not bring the window forward.
When the window is later shown, it will be always-on-top.
When this method is called on a window with a value of
false the always-on-top state is set to normal. The
window remains in the top-most position but it`s z-order can be
changed as for any other window. Calling this method with a value
of false on a window that has a normal state has no
effect. Setting the always-on-top state to false has no effect on
the relative z-order of the windows if there are no other
always-on-top windows.
Note: some platforms might not support always-on-top
windows. To detect if always-on-top windows are supported by the
current platform, use Toolkit#isAlwaysOnTopSupported() and
Window#isAlwaysOnTopSupported() . If always-on-top mode
isn't supported by the toolkit or for this window, calling this
method has no effect.
If a SecurityManager is installed, the calling thread must be
granted the AWTPermission "setWindowAlwaysOnTop" in
order to set the value of this property. If this
permission is not granted, this method will throw a
SecurityException, and the current value of the property will
be left unchanged. |
public void setAutoRequestFocus(boolean autoRequestFocus) {
this.autoRequestFocus = autoRequestFocus;
}
Sets whether this window should receive focus on
subsequently being shown (with a call to setVisible(true) ),
or being moved to the front (with a call to #toFront ).
Note that setVisible(true) may be called indirectly
(e.g. when showing an owner of the window makes the window to be shown).
#toFront may also be called indirectly (e.g. when
setVisible(true) is called on already visible window).
In all such cases this property takes effect as well.
The value of the property is not inherited by owned windows. |
public void setBounds(Rectangle r) {
setBounds(r.x, r.y, r.width, r.height);
}
{@inheritDoc}
The {@code r.width} or {@code r.height} values
will be automatically enlarged if either is less than
the minimum size as specified by previous call to
{@code setMinimumSize}. |
public void setBounds(int x,
int y,
int width,
int height) {
synchronized (getTreeLock()) {
if (getBoundsOp() == ComponentPeer.SET_LOCATION ||
getBoundsOp() == ComponentPeer.SET_BOUNDS)
{
locationByPlatform = false;
}
super.setBounds(x, y, width, height);
}
}
{@inheritDoc}
The {@code width} or {@code height} values
are automatically enlarged if either is less than
the minimum size as specified by previous call to
{@code setMinimumSize}. |
void setClientSize(int w,
int h) {
synchronized (getTreeLock()) {
setBoundsOp(ComponentPeer.SET_CLIENT_SIZE);
setBounds(x, y, w, h);
}
}
|
public void setCursor(Cursor cursor) {
if (cursor == null) {
cursor = Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR);
}
super.setCursor(cursor);
}
Set the cursor image to a specified cursor.
The method may have no visual effect if the Java platform
implementation and/or the native system do not support
changing the mouse cursor shape. |
public final void setFocusCycleRoot(boolean focusCycleRoot) {
}
Does nothing because Windows must always be roots of a focus traversal
cycle. The passed-in value is ignored. |
public void setFocusableWindowState(boolean focusableWindowState) {
boolean oldFocusableWindowState;
synchronized (this) {
oldFocusableWindowState = this.focusableWindowState;
this.focusableWindowState = focusableWindowState;
}
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateFocusableWindowState();
}
firePropertyChange("focusableWindowState", oldFocusableWindowState,
focusableWindowState);
if (oldFocusableWindowState && !focusableWindowState && isFocused()) {
for (Window owner = getOwner();
owner != null;
owner = owner.getOwner())
{
Component toFocus =
KeyboardFocusManager.getMostRecentFocusOwner(owner);
if (toFocus != null && toFocus.requestFocus(false, CausedFocusEvent.Cause.ACTIVATION)) {
return;
}
}
KeyboardFocusManager.getCurrentKeyboardFocusManager().
clearGlobalFocusOwner();
}
}
Sets whether this Window can become the focused Window if it meets
the other requirements outlined in isFocusableWindow. If
this Window's focusable Window state is set to false, then
isFocusableWindow will return false. If this
Window's focusable Window state is set to true, then
isFocusableWindow may return true or
false depending upon the other requirements which must be
met in order for a Window to be focusable.
Setting a Window's focusability state to false is the
standard mechanism for an application to identify to the AWT a Window
which will be used as a floating palette or toolbar, and thus should be
a non-focusable Window.
Setting the focusability state on a visible Window
can have a delayed effect on some platforms the actual
change may happen only when the Window becomes
hidden and then visible again. To ensure consistent behavior
across platforms, set the Window's focusable state
when the Window is invisible and then show it. |
public void setIconImage(Image image) {
ArrayList< Image > imageList = new ArrayList< Image >();
if (image != null) {
imageList.add(image);
}
setIconImages(imageList);
}
setIconImage(image);
is equivalent to:
ArrayList<Image> imageList = new ArrayList<Image>();
imageList.add(image);
setIconImages(imageList);
Note : Native windowing systems may use different images of differing
dimensions to represent a window, depending on the context (e.g.
window decoration, window list, taskbar, etc.). They could also use
just a single image for all contexts or no image at all. |
public synchronized void setIconImages(List icons) {
this.icons = (icons == null) ? new ArrayList< Image >() :
new ArrayList< Image >(icons);
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.updateIconImages();
}
// Always send a property change event
firePropertyChange("iconImage", null, null);
}
Sets the sequence of images to be displayed as the icon
for this window. Subsequent calls to {@code getIconImages} will
always return a copy of the {@code icons} list.
Depending on the platform capabilities one or several images
of different dimensions will be used as the window's icon.
The {@code icons} list is scanned for the images of most
appropriate dimensions from the beginning. If the list contains
several images of the same size, the first will be used.
Ownerless windows with no icon specified use platfrom-default icon.
The icon of an owned window may be inherited from the owner
unless explicitly overridden.
Setting the icon to {@code null} or empty list restores
the default behavior.
Note : Native windowing systems may use different images of differing
dimensions to represent a window, depending on the context (e.g.
window decoration, window list, taskbar, etc.). They could also use
just a single image for all contexts or no image at all. |
public void setLocationByPlatform(boolean locationByPlatform) {
synchronized (getTreeLock()) {
if (locationByPlatform && isShowing()) {
throw new IllegalComponentStateException("The window is showing on screen.");
}
this.locationByPlatform = locationByPlatform;
}
}
Sets whether this Window should appear at the default location for the
native windowing system or at the current location (returned by
getLocation) the next time the Window is made visible.
This behavior resembles a native window shown without programmatically
setting its location. Most windowing systems cascade windows if their
locations are not explicitly set. The actual location is determined once the
window is shown on the screen.
This behavior can also be enabled by setting the System Property
"java.awt.Window.locationByPlatform" to "true", though calls to this method
take precedence.
Calls to setVisible, setLocation and
setBounds after calling setLocationByPlatform clear
this property of the Window.
For example, after the following code is executed:
setLocationByPlatform(true);
setVisible(true);
boolean flag = isLocationByPlatform();
The window will be shown at platform's default location and
flag will be false.
In the following sample:
setLocationByPlatform(true);
setLocation(10, 10);
boolean flag = isLocationByPlatform();
setVisible(true);
The window will be shown at (10, 10) and flag will be
false. |
public void setLocationRelativeTo(Component c) {
// target location
int dx = 0, dy = 0;
// target GC
GraphicsConfiguration gc = this.graphicsConfig;
Rectangle gcBounds = gc.getBounds();
Dimension windowSize = getSize();
// search a top-level of c
Window componentWindow = Component.getContainingWindow(c);
if ((c == null) || (componentWindow == null)) {
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
gc = ge.getDefaultScreenDevice().getDefaultConfiguration();
gcBounds = gc.getBounds();
Point centerPoint = ge.getCenterPoint();
dx = centerPoint.x - windowSize.width / 2;
dy = centerPoint.y - windowSize.height / 2;
} else if (!c.isShowing()) {
gc = componentWindow.getGraphicsConfiguration();
gcBounds = gc.getBounds();
dx = gcBounds.x + (gcBounds.width - windowSize.width) / 2;
dy = gcBounds.y + (gcBounds.height - windowSize.height) / 2;
} else {
gc = componentWindow.getGraphicsConfiguration();
gcBounds = gc.getBounds();
Dimension compSize = c.getSize();
Point compLocation = c.getLocationOnScreen();
dx = compLocation.x + ((compSize.width - windowSize.width) / 2);
dy = compLocation.y + ((compSize.height - windowSize.height) / 2);
// Adjust for bottom edge being offscreen
if (dy + windowSize.height > gcBounds.y + gcBounds.height) {
dy = gcBounds.y + gcBounds.height - windowSize.height;
if (compLocation.x - gcBounds.x + compSize.width / 2 < gcBounds.width / 2) {
dx = compLocation.x + compSize.width;
} else {
dx = compLocation.x - windowSize.width;
}
}
}
// Avoid being placed off the edge of the screen:
// bottom
if (dy + windowSize.height > gcBounds.y + gcBounds.height) {
dy = gcBounds.y + gcBounds.height - windowSize.height;
}
// top
if (dy < gcBounds.y) {
dy = gcBounds.y;
}
// right
if (dx + windowSize.width > gcBounds.x + gcBounds.width) {
dx = gcBounds.x + gcBounds.width - windowSize.width;
}
// left
if (dx < gcBounds.x) {
dx = gcBounds.x;
}
setLocation(dx, dy);
}
Sets the location of the window relative to the specified
component according to the following scenarios.
The target screen mentioned below is a screen to which
the window should be placed after the setLocationRelativeTo
method is called.
- If the component is {@code null}, or the {@code
GraphicsConfiguration} associated with this component is
{@code null}, the window is placed in the center of the
screen. The center point can be obtained with the
GraphicsEnvironment.getCenterPoint method.
- If the component is not {@code null}, but it is not
currently showing, the window is placed in the center of
the target screen defined by the {@code
GraphicsConfiguration} associated with this component.
- If the component is not {@code null} and is shown on
the screen, then the window is located in such a way that
the center of the window coincides with the center of the
component.
If the screens configuration does not allow the window to
be moved from one screen to another, then the window is
only placed at the location determined according to the
above conditions and its {@code GraphicsConfiguration} is
not changed.
Note: If the lower edge of the window is out of the screen,
then the window is placed to the side of the Component
that is closest to the center of the screen. So if the
component is on the right part of the screen, the window
is placed to its left, and vice versa.
If after the window location has been calculated, the upper,
left, or right edge of the window is out of the screen,
then the window is located in such a way that the upper,
left, or right edge of the window coincides with the
corresponding edge of the screen. If both left and right
edges of the window are out of the screen, the window is
placed at the left side of the screen. The similar placement
will occur if both top and bottom edges are out of the screen.
In that case, the window is placed at the top side of the screen. |
public void setMinimumSize(Dimension minimumSize) {
synchronized (getTreeLock()) {
super.setMinimumSize(minimumSize);
Dimension size = getSize();
if (isMinimumSizeSet()) {
if (size.width < minimumSize.width || size.height < minimumSize.height) {
int nw = Math.max(width, minimumSize.width);
int nh = Math.max(height, minimumSize.height);
setSize(nw, nh);
}
}
if (peer != null) {
((WindowPeer)peer).updateMinimumSize();
}
}
}
Sets the minimum size of this window to a constant
value. Subsequent calls to {@code getMinimumSize}
will always return this value. If current window's
size is less than {@code minimumSize} the size of the
window is automatically enlarged to honor the minimum size.
If the {@code setSize} or {@code setBounds} methods
are called afterwards with a width or height less than
that was specified by the {@code setMinimumSize} method
the window is automatically enlarged to meet
the {@code minimumSize} value. The {@code minimumSize}
value also affects the behaviour of the {@code pack} method.
The default behavior is restored by setting the minimum size
parameter to the {@code null} value.
Resizing operation may be restricted if the user tries
to resize window below the {@code minimumSize} value.
This behaviour is platform-dependent. |
void setModalBlocked(Dialog blocker,
boolean blocked,
boolean peerCall) {
this.modalBlocker = blocked ? blocker : null;
if (peerCall) {
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.setModalBlocked(blocker, blocked);
}
}
}
|
public void setModalExclusionType(Dialog.ModalExclusionType exclusionType) {
if (exclusionType == null) {
exclusionType = Dialog.ModalExclusionType.NO_EXCLUDE;
}
if (!Toolkit.getDefaultToolkit().isModalExclusionTypeSupported(exclusionType)) {
exclusionType = Dialog.ModalExclusionType.NO_EXCLUDE;
}
if (modalExclusionType == exclusionType) {
return;
}
if (exclusionType == Dialog.ModalExclusionType.TOOLKIT_EXCLUDE) {
SecurityManager sm = System.getSecurityManager();
if (sm != null) {
sm.checkPermission(SecurityConstants.TOOLKIT_MODALITY_PERMISSION);
}
}
modalExclusionType = exclusionType;
// if we want on-fly changes, we need to uncomment the lines below
// and override the method in Dialog to use modalShow() instead
// of updateChildrenBlocking()
/*
if (isModalBlocked()) {
modalBlocker.unblockWindow(this);
}
Dialog.checkShouldBeBlocked(this);
updateChildrenBlocking();
*/
}
Specifies the modal exclusion type for this window. If a window is modal
excluded, it is not blocked by some modal dialogs. See Dialog.ModalExclusionType for
possible modal exclusion types.
If the given type is not supported, NO_EXCLUDE is used.
Note: changing the modal exclusion type for a visible window may have no
effect until it is hidden and then shown again. |
public void setSize(Dimension d) {
super.setSize(d);
}
{@inheritDoc}
The {@code d.width} and {@code d.height} values
are automatically enlarged if either is less than
the minimum size as specified by previous call to
{@code setMinimumSize}. |
public void setSize(int width,
int height) {
super.setSize(width, height);
}
{@inheritDoc}
The {@code width} and {@code height} values
are automatically enlarged if either is less than
the minimum size as specified by previous call to
{@code setMinimumSize}. |
Component setTemporaryLostComponent(Component component) {
Component previousComp = temporaryLostComponent;
// Check that "component" is an acceptable focus owner and don't store it otherwise
// - or later we will have problems with opposite while handling WINDOW_GAINED_FOCUS
if (component == null
|| (component.isDisplayable() && component.isVisible() && component.isEnabled() && component.isFocusable()))
{
temporaryLostComponent = component;
} else {
temporaryLostComponent = null;
}
return previousComp;
}
|
public void setVisible(boolean b) {
super.setVisible(b);
}
Shows or hides this {@code Window} depending on the value of parameter
{@code b}.
If the method shows the window then the window is also made
focused under the following conditions:
- The {@code Window} meets the requirements outlined in the
#isFocusableWindow method.
- The {@code Window}'s {@code autoRequestFocus} property is of the {@code true} value.
- Native windowing system allows the {@code Window} to get focused.
There is an exception for the second condition (the value of the
{@code autoRequestFocus} property). The property is not taken into account if the
window is a modal dialog, which blocks the currently focused window.
Developers must never assume that the window is the focused or active window
until it receives a WINDOW_GAINED_FOCUS or WINDOW_ACTIVATED event. |
public void show() {
if (peer == null) {
addNotify();
}
validate();
isInShow = true;
if (visible) {
toFront();
} else {
beforeFirstShow = false;
closeSplashScreen();
Dialog.checkShouldBeBlocked(this);
super.show();
locationByPlatform = false;
for (int i = 0; i < ownedWindowList.size(); i++) {
Window child = ownedWindowList.elementAt(i).get();
if ((child != null) && child.showWithParent) {
child.show();
child.showWithParent = false;
} // endif
} // endfor
if (!isModalBlocked()) {
updateChildrenBlocking();
} else {
// fix for 6532736: after this window is shown, its blocker
// should be raised to front
modalBlocker.toFront_NoClientCode();
}
if (this instanceof Frame || this instanceof Dialog) {
updateChildFocusableWindowState(this);
}
}
isInShow = false;
// If first time shown, generate WindowOpened event
if ((state & OPENED) == 0) {
postWindowEvent(WindowEvent.WINDOW_OPENED);
state |= OPENED;
}
} Deprecated! As - of JDK version 1.5, replaced by
#setVisible(boolean) .
Makes the Window visible. If the Window and/or its owner
are not yet displayable, both are made displayable. The
Window will be validated prior to being made visible.
If the Window is already visible, this will bring the Window
to the front. |
public void toBack() {
toBack_NoClientCode();
}
If this Window is visible, sends this Window to the back and may cause
it to lose focus or activation if it is the focused or active Window.
Places this Window at the bottom of the stacking order and shows it
behind any other Windows in this VM. No action will take place is this
Window is not visible. Some platforms do not allow Windows which are
owned by other Windows to appear below their owners. Every attempt will
be made to move this Window as low as possible in the stacking order;
however, developers should not assume that this method will move this
Window below all other windows in every situation.
Because of variations in native windowing systems, no guarantees about
changes to the focused and active Windows can be made. Developers must
never assume that this Window is no longer the focused or active Window
until this Window receives a WINDOW_LOST_FOCUS or WINDOW_DEACTIVATED
event. On platforms where the top-most window is the focused window,
this method will probably cause this Window to lose focus. In
that case, the next highest, focusable Window in this VM will receive
focus. On platforms where the stacking order does not typically affect
the focused window, this method will probably leave the focused
and active Windows unchanged. |
final void toBack_NoClientCode() {
if(isAlwaysOnTop()) {
try {
setAlwaysOnTop(false);
}catch(SecurityException e) {
}
}
if (visible) {
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.toBack();
}
}
}
|
public void toFront() {
toFront_NoClientCode();
}
If this Window is visible, brings this Window to the front and may make
it the focused Window.
Places this Window at the top of the stacking order and shows it in
front of any other Windows in this VM. No action will take place if this
Window is not visible. Some platforms do not allow Windows which own
other Windows to appear on top of those owned Windows. Some platforms
may not permit this VM to place its Windows above windows of native
applications, or Windows of other VMs. This permission may depend on
whether a Window in this VM is already focused. Every attempt will be
made to move this Window as high as possible in the stacking order;
however, developers should not assume that this method will move this
Window above all other windows in every situation.
Developers must never assume that this Window is the focused or active
Window until this Window receives a WINDOW_GAINED_FOCUS or WINDOW_ACTIVATED
event. On platforms where the top-most window is the focused window, this
method will probably focus this Window (if it is not already focused)
under the following conditions:
- The window meets the requirements outlined in the
#isFocusableWindow method.
- The window's property {@code autoRequestFocus} is of the
{@code true} value.
- Native windowing system allows the window to get focused.
On platforms where the stacking order does not typically affect the focused
window, this method will probably leave the focused and active
Windows unchanged.
If this method causes this Window to be focused, and this Window is a
Frame or a Dialog, it will also become activated. If this Window is
focused, but it is not a Frame or a Dialog, then the first Frame or
Dialog that is an owner of this Window will be activated.
If this window is blocked by modal dialog, then the blocking dialog
is brought to the front and remains above the blocked window. |
final void toFront_NoClientCode() {
if (visible) {
WindowPeer peer = (WindowPeer)this.peer;
if (peer != null) {
peer.toFront();
}
if (isModalBlocked()) {
modalBlocker.toFront_NoClientCode();
}
}
}
|
static void updateChildFocusableWindowState(Window w) {
if (w.getPeer() != null && w.isShowing()) {
((WindowPeer)w.getPeer()).updateFocusableWindowState();
}
for (int i = 0; i < w.ownedWindowList.size(); i++) {
Window child = w.ownedWindowList.elementAt(i).get();
if (child != null) {
updateChildFocusableWindowState(child);
}
}
}
|
void updateChildrenBlocking() {
Vector< Window > childHierarchy = new Vector< Window >();
Window[] ownedWindows = getOwnedWindows();
for (int i = 0; i < ownedWindows.length; i++) {
childHierarchy.add(ownedWindows[i]);
}
int k = 0;
while (k < childHierarchy.size()) {
Window w = childHierarchy.get(k);
if (w.isVisible()) {
if (w.isModalBlocked()) {
Dialog blocker = w.getModalBlocker();
blocker.unblockWindow(w);
}
Dialog.checkShouldBeBlocked(w);
Window[] wOwned = w.getOwnedWindows();
for (int j = 0; j < wOwned.length; j++) {
childHierarchy.add(wOwned[j]);
}
}
k++;
}
}
|