java.lang.Objectjava.beans.EventHandler
All Implemented Interfaces:
InvocationHandler
EventHandler class provides
support for dynamically generating event listeners whose methods
execute a simple statement involving an incoming event object
and a target object.
The EventHandler class is intended to be used by interactive tools, such as
application builders, that allow developers to make connections between
beans. Typically connections are made from a user interface bean
(the event source)
to an application logic bean (the target). The most effective
connections of this kind isolate the application logic from the user
interface. For example, the EventHandler for a
connection from a JCheckBox to a method
that accepts a boolean value can deal with extracting the state
of the check box and passing it directly to the method so that
the method is isolated from the user interface layer.
Inner classes are another, more general way to handle events from
user interfaces. The EventHandler class
handles only a subset of what is possible using inner
classes. However, EventHandler works better
with the long-term persistence scheme than inner classes.
Also, using EventHandler in large applications in
which the same interface is implemented many times can
reduce the disk and memory footprint of the application.
The reason that listeners created with EventHandler
have such a small
footprint is that the Proxy class, on which
the EventHandler relies, shares implementations
of identical
interfaces. For example, if you use
the EventHandler create methods to make
all the ActionListeners in an application,
all the action listeners will be instances of a single class
(one created by the Proxy class).
In general, listeners based on
the Proxy class require one listener class
to be created per listener type (interface),
whereas the inner class
approach requires one class to be created per listener
(object that implements the interface).
You don't generally deal directly with EventHandler
instances.
Instead, you use one of the EventHandler
create methods to create
an object that implements a given listener interface.
This listener object uses an EventHandler object
behind the scenes to encapsulate information about the
event, the object to be sent a message when the event occurs,
the message (method) to be sent, and any argument
to the method.
The following section gives examples of how to create listener
objects using the create methods.
EventHandler is to install
a listener that calls a method on the target object with no arguments.
In the following example we create an ActionListener
that invokes the toFront method on an instance
of javax.swing.JFrame.
WhenmyButton.addActionListener( (ActionListener)EventHandler.create(ActionListener.class, frame, "toFront"));
myButton is pressed, the statement
frame.toFront() will be executed. One could get
the same effect, with some additional compile-time type safety,
by defining a new implementation of the ActionListener
interface and adding an instance of it to the button:
//Equivalent code using an inner class instead of EventHandler.
myButton.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
frame.toFront();
}
});
The next simplest use of EventHandler is
to extract a property value from the first argument
of the method in the listener interface (typically an event object)
and use it to set the value of a property in the target object.
In the following example we create an ActionListener that
sets the nextFocusableComponent property of the target
(myButton) object to the value of the "source" property of the event.
This would correspond to the following inner class implementation:EventHandler.create(ActionListener.class, myButton, "nextFocusableComponent", "source")
//Equivalent code using an inner class instead of EventHandler.
new ActionListener() {
public void actionPerformed(ActionEvent e) {
myButton.setNextFocusableComponent((Component)e.getSource());
}
}
It's also possible to create an EventHandler that
just passes the incoming event object to the target's action.
If the fourth EventHandler.create argument is
an empty string, then the event is just passed along:
This would correspond to the following inner class implementation:EventHandler.create(ActionListener.class, target, "doActionEvent", "")
//Equivalent code using an inner class instead of EventHandler.
new ActionListener() {
public void actionPerformed(ActionEvent e) {
target.doActionEvent(e);
}
}
Probably the most common use of EventHandler
is to extract a property value from the
source of the event object and set this value as
the value of a property of the target object.
In the following example we create an ActionListener that
sets the "label" property of the target
object to the value of the "text" property of the
source (the value of the "source" property) of the event.
This would correspond to the following inner class implementation:EventHandler.create(ActionListener.class, myButton, "label", "source.text")
//Equivalent code using an inner class instead of EventHandler.
new ActionListener {
public void actionPerformed(ActionEvent e) {
myButton.setLabel(((JTextField)e.getSource()).getText());
}
}
The event property may be "qualified" with an arbitrary number
of property prefixes delimited with the "." character. The "qualifying"
names that appear before the "." characters are taken as the names of
properties that should be applied, left-most first, to
the event object.
For example, the following action listener
might be written as the following inner class (assuming all the properties had canonical getter methods and returned the appropriate types):EventHandler.create(ActionListener.class, target, "a", "b.c.d")
//Equivalent code using an inner class instead of EventHandler.
new ActionListener {
public void actionPerformed(ActionEvent e) {
target.setA(e.getB().getC().isD());
}
}
The target property may also be "qualified" with an arbitrary number
of property prefixs delimited with the "." character. For example, the
following action listener:
EventHandler.create(ActionListener.class, target, "a.b", "c.d")might be written as the following inner class (assuming all the properties had canonical getter methods and returned the appropriate types):
//Equivalent code using an inner class instead of EventHandler.
new ActionListener {
public void actionPerformed(ActionEvent e) {
target.getA().setB(e.getC().isD());
}
}
As EventHandler ultimately relies on reflection to invoke
a method we recommend against targeting an overloaded method. For example,
if the target is an instance of the class MyTarget which is
defined as:
public class MyTarget {
public void doIt(String);
public void doIt(Object);
}
Then the method doIt is overloaded. EventHandler will invoke
the method that is appropriate based on the source. If the source is
null, then either method is appropriate and the one that is invoked is
undefined. For that reason we recommend against targeting overloaded
methods.1.4 - Mark - DavidsonPhilip - MilneHans - Muller| Constructor: |
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EventHandler object;
you generally use one of the create methods
instead of invoking this constructor directly. Refer to
Object, String, String)
general version of create for a complete description of
the eventPropertyName and listenerMethodName
parameter.
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| Method from java.beans.EventHandler Summary: |
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| create, create, create, getAction, getEventPropertyName, getListenerMethodName, getTarget, invoke |
| Methods from java.lang.Object: |
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| clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Method from java.beans.EventHandler Detail: |
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listenerInterface in which
all of the methods in the listener interface apply
the handler's action to the target. This
method is implemented by calling the other, more general,
implementation of the create method with both
the eventPropertyName and the listenerMethodName
taking the value null. Refer to
Object, String, String)
general version of create for a complete description of
the action parameter.
To create an EventHandler.create(ActionListener.class, dialog, "show") |
listenerInterface in which
all of the methods pass the value of the event
expression, eventPropertyName, to the final method in the
statement, action, which is applied to the target.
This method is implemented by calling the
more general, implementation of the create method with
the listenerMethodName taking the value null.
Refer to
Object, String, String)
general version of create for a complete description of
the action and eventPropertyName parameters.
To create an This is equivalent to the following code:EventHandler.create(ActionListener.class, label, "text", "source.text");
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listenerInterface in which
the method named listenerMethodName
passes the value of the event expression, eventPropertyName,
to the final method in the statement, action, which
is applied to the target. All of the other listener
methods do nothing.
The
The
If the
For example, to create a This is comparable to writing aEventHandler.create(MouseListener.class, "mousePressed", target, "origin", "point"); MouseListener in which all
of the methods except mousePressed are no-ops:
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null signifies that all methods in the
listener interface trigger the action. |
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EventHandler. |