Method from java.lang.Math Detail: |
public static double IEEEremainder(double f1,
double f2) {
return StrictMath.IEEEremainder(f1, f2); // delegate to StrictMath
}
Computes the remainder operation on two arguments as prescribed
by the IEEE 754 standard.
The remainder value is mathematically equal to
f1 - f2 × n,
where n is the mathematical integer closest to the exact
mathematical value of the quotient {@code f1/f2}, and if two
mathematical integers are equally close to {@code f1/f2},
then n is the integer that is even. If the remainder is
zero, its sign is the same as the sign of the first argument.
Special cases:
- If either argument is NaN, or the first argument is infinite,
or the second argument is positive zero or negative zero, then the
result is NaN.
- If the first argument is finite and the second argument is
infinite, then the result is the same as the first argument.
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public static int abs(int a) {
return (a < 0) ? -a : a;
}
Returns the absolute value of an {@code int} value.
If the argument is not negative, the argument is returned.
If the argument is negative, the negation of the argument is returned.
Note that if the argument is equal to the value of
Integer#MIN_VALUE , the most negative representable
{@code int} value, the result is that same value, which is
negative. |
public static long abs(long a) {
return (a < 0) ? -a : a;
}
Returns the absolute value of a {@code long} value.
If the argument is not negative, the argument is returned.
If the argument is negative, the negation of the argument is returned.
Note that if the argument is equal to the value of
Long#MIN_VALUE , the most negative representable
{@code long} value, the result is that same value, which
is negative. |
public static float abs(float a) {
return (a < = 0.0F) ? 0.0F - a : a;
}
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public static double abs(double a) {
return (a < = 0.0D) ? 0.0D - a : a;
}
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public static double acos(double a) {
return StrictMath.acos(a); // default impl. delegates to StrictMath
}
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public static double asin(double a) {
return StrictMath.asin(a); // default impl. delegates to StrictMath
}
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public static double atan(double a) {
return StrictMath.atan(a); // default impl. delegates to StrictMath
}
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public static double atan2(double y,
double x) {
return StrictMath.atan2(y, x); // default impl. delegates to StrictMath
}
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public static double cbrt(double a) {
return StrictMath.cbrt(a);
}
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public static double ceil(double a) {
return StrictMath.ceil(a); // default impl. delegates to StrictMath
}
Returns the smallest (closest to negative infinity)
{@code double} value that is greater than or equal to the
argument and is equal to a mathematical integer. Special cases:
- If the argument value is already equal to a
mathematical integer, then the result is the same as the
argument.
- If the argument is NaN or an infinity or
positive zero or negative zero, then the result is the same as
the argument.
- If the argument value is less than zero but
greater than -1.0, then the result is negative zero.
Note
that the value of {@code Math.ceil(x)} is exactly the
value of {@code -Math.floor(-x)}. |
public static double copySign(double magnitude,
double sign) {
return sun.misc.FpUtils.rawCopySign(magnitude, sign);
}
Returns the first floating-point argument with the sign of the
second floating-point argument. Note that unlike the StrictMath.copySign
method, this method does not require NaN {@code sign}
arguments to be treated as positive values; implementations are
permitted to treat some NaN arguments as positive and other NaN
arguments as negative to allow greater performance. |
public static float copySign(float magnitude,
float sign) {
return sun.misc.FpUtils.rawCopySign(magnitude, sign);
}
Returns the first floating-point argument with the sign of the
second floating-point argument. Note that unlike the StrictMath.copySign
method, this method does not require NaN {@code sign}
arguments to be treated as positive values; implementations are
permitted to treat some NaN arguments as positive and other NaN
arguments as negative to allow greater performance. |
public static double cos(double a) {
return StrictMath.cos(a); // default impl. delegates to StrictMath
}
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public static double cosh(double x) {
return StrictMath.cosh(x);
}
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public static double exp(double a) {
return StrictMath.exp(a); // default impl. delegates to StrictMath
}
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public static double expm1(double x) {
return StrictMath.expm1(x);
}
Returns ex -1. Note that for values of
x near 0, the exact sum of
{@code expm1(x)} + 1 is much closer to the true
result of ex than {@code exp(x)}.
Special cases:
- If the argument is NaN, the result is NaN.
- If the argument is positive infinity, then the result is
positive infinity.
- If the argument is negative infinity, then the result is
-1.0.
- If the argument is zero, then the result is a zero with the
same sign as the argument.
The computed result must be within 1 ulp of the exact result.
Results must be semi-monotonic. The result of
{@code expm1} for any finite input must be greater than or
equal to {@code -1.0}. Note that once the exact result of
e{@code x} - 1 is within 1/2
ulp of the limit value -1, {@code -1.0} should be
returned. |
public static double floor(double a) {
return StrictMath.floor(a); // default impl. delegates to StrictMath
}
Returns the largest (closest to positive infinity)
{@code double} value that is less than or equal to the
argument and is equal to a mathematical integer. Special cases:
- If the argument value is already equal to a
mathematical integer, then the result is the same as the
argument.
- If the argument is NaN or an infinity or
positive zero or negative zero, then the result is the same as
the argument.
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public static int getExponent(float f) {
return sun.misc.FpUtils.getExponent(f);
}
Returns the unbiased exponent used in the representation of a
{@code float}. Special cases:
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public static int getExponent(double d) {
return sun.misc.FpUtils.getExponent(d);
}
Returns the unbiased exponent used in the representation of a
{@code double}. Special cases:
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public static double hypot(double x,
double y) {
return StrictMath.hypot(x, y);
}
Returns sqrt(x2 +y2)
without intermediate overflow or underflow.
Special cases:
- If either argument is infinite, then the result
is positive infinity.
- If either argument is NaN and neither argument is infinite,
then the result is NaN.
The computed result must be within 1 ulp of the exact
result. If one parameter is held constant, the results must be
semi-monotonic in the other parameter. |
public static double log(double a) {
return StrictMath.log(a); // default impl. delegates to StrictMath
}
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public static double log10(double a) {
return StrictMath.log10(a); // default impl. delegates to StrictMath
}
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public static double log1p(double x) {
return StrictMath.log1p(x);
}
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public static int max(int a,
int b) {
return (a >= b) ? a : b;
}
Returns the greater of two {@code int} values. That is, the
result is the argument closer to the value of
Integer#MAX_VALUE . If the arguments have the same value,
the result is that same value. |
public static long max(long a,
long b) {
return (a >= b) ? a : b;
}
Returns the greater of two {@code long} values. That is, the
result is the argument closer to the value of
Long#MAX_VALUE . If the arguments have the same value,
the result is that same value. |
public static float max(float a,
float b) {
if (a != a) return a; // a is NaN
if ((a == 0.0f) && (b == 0.0f)
&& (Float.floatToIntBits(a) == negativeZeroFloatBits)) {
return b;
}
return (a >= b) ? a : b;
}
Returns the greater of two {@code float} values. That is,
the result is the argument closer to positive infinity. If the
arguments have the same value, the result is that same
value. If either value is NaN, then the result is NaN. Unlike
the numerical comparison operators, this method considers
negative zero to be strictly smaller than positive zero. If one
argument is positive zero and the other negative zero, the
result is positive zero. |
public static double max(double a,
double b) {
if (a != a) return a; // a is NaN
if ((a == 0.0d) && (b == 0.0d)
&& (Double.doubleToLongBits(a) == negativeZeroDoubleBits)) {
return b;
}
return (a >= b) ? a : b;
}
Returns the greater of two {@code double} values. That
is, the result is the argument closer to positive infinity. If
the arguments have the same value, the result is that same
value. If either value is NaN, then the result is NaN. Unlike
the numerical comparison operators, this method considers
negative zero to be strictly smaller than positive zero. If one
argument is positive zero and the other negative zero, the
result is positive zero. |
public static int min(int a,
int b) {
return (a < = b) ? a : b;
}
Returns the smaller of two {@code int} values. That is,
the result the argument closer to the value of
Integer#MIN_VALUE . If the arguments have the same
value, the result is that same value. |
public static long min(long a,
long b) {
return (a < = b) ? a : b;
}
Returns the smaller of two {@code long} values. That is,
the result is the argument closer to the value of
Long#MIN_VALUE . If the arguments have the same
value, the result is that same value. |
public static float min(float a,
float b) {
if (a != a) return a; // a is NaN
if ((a == 0.0f) && (b == 0.0f)
&& (Float.floatToIntBits(b) == negativeZeroFloatBits)) {
return b;
}
return (a < = b) ? a : b;
}
Returns the smaller of two {@code float} values. That is,
the result is the value closer to negative infinity. If the
arguments have the same value, the result is that same
value. If either value is NaN, then the result is NaN. Unlike
the numerical comparison operators, this method considers
negative zero to be strictly smaller than positive zero. If
one argument is positive zero and the other is negative zero,
the result is negative zero. |
public static double min(double a,
double b) {
if (a != a) return a; // a is NaN
if ((a == 0.0d) && (b == 0.0d)
&& (Double.doubleToLongBits(b) == negativeZeroDoubleBits)) {
return b;
}
return (a < = b) ? a : b;
}
Returns the smaller of two {@code double} values. That
is, the result is the value closer to negative infinity. If the
arguments have the same value, the result is that same
value. If either value is NaN, then the result is NaN. Unlike
the numerical comparison operators, this method considers
negative zero to be strictly smaller than positive zero. If one
argument is positive zero and the other is negative zero, the
result is negative zero. |
public static double nextAfter(double start,
double direction) {
return sun.misc.FpUtils.nextAfter(start, direction);
}
Returns the floating-point number adjacent to the first
argument in the direction of the second argument. If both
arguments compare as equal the second argument is returned.
Special cases:
- If either argument is a NaN, then NaN is returned.
- If both arguments are signed zeros, {@code direction}
is returned unchanged (as implied by the requirement of
returning the second argument if the arguments compare as
equal).
- If {@code start} is
±Double#MIN_VALUE and {@code direction}
has a value such that the result should have a smaller
magnitude, then a zero with the same sign as {@code start}
is returned.
- If {@code start} is infinite and
{@code direction} has a value such that the result should
have a smaller magnitude, Double#MAX_VALUE with the
same sign as {@code start} is returned.
- If {@code start} is equal to ±
Double#MAX_VALUE and {@code direction} has a
value such that the result should have a larger magnitude, an
infinity with same sign as {@code start} is returned.
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public static float nextAfter(float start,
double direction) {
return sun.misc.FpUtils.nextAfter(start, direction);
}
Returns the floating-point number adjacent to the first
argument in the direction of the second argument. If both
arguments compare as equal a value equivalent to the second argument
is returned.
Special cases:
- If either argument is a NaN, then NaN is returned.
- If both arguments are signed zeros, a value equivalent
to {@code direction} is returned.
- If {@code start} is
±Float#MIN_VALUE and {@code direction}
has a value such that the result should have a smaller
magnitude, then a zero with the same sign as {@code start}
is returned.
- If {@code start} is infinite and
{@code direction} has a value such that the result should
have a smaller magnitude, Float#MAX_VALUE with the
same sign as {@code start} is returned.
- If {@code start} is equal to ±
Float#MAX_VALUE and {@code direction} has a
value such that the result should have a larger magnitude, an
infinity with same sign as {@code start} is returned.
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public static double nextUp(double d) {
return sun.misc.FpUtils.nextUp(d);
}
Returns the floating-point value adjacent to {@code d} in
the direction of positive infinity. This method is
semantically equivalent to {@code nextAfter(d,
Double.POSITIVE_INFINITY)}; however, a {@code nextUp}
implementation may run faster than its equivalent
{@code nextAfter} call.
Special Cases:
- If the argument is NaN, the result is NaN.
- If the argument is positive infinity, the result is
positive infinity.
- If the argument is zero, the result is
Double#MIN_VALUE
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public static float nextUp(float f) {
return sun.misc.FpUtils.nextUp(f);
}
Returns the floating-point value adjacent to {@code f} in
the direction of positive infinity. This method is
semantically equivalent to {@code nextAfter(f,
Float.POSITIVE_INFINITY)}; however, a {@code nextUp}
implementation may run faster than its equivalent
{@code nextAfter} call.
Special Cases:
- If the argument is NaN, the result is NaN.
- If the argument is positive infinity, the result is
positive infinity.
- If the argument is zero, the result is
Float#MIN_VALUE
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public static double pow(double a,
double b) {
return StrictMath.pow(a, b); // default impl. delegates to StrictMath
}
Returns the value of the first argument raised to the power of the
second argument. Special cases:
- If the second argument is positive or negative zero, then the
result is 1.0.
- If the second argument is 1.0, then the result is the same as the
first argument.
- If the second argument is NaN, then the result is NaN.
- If the first argument is NaN and the second argument is nonzero,
then the result is NaN.
- If
- the absolute value of the first argument is greater than 1
and the second argument is positive infinity, or
- the absolute value of the first argument is less than 1 and
the second argument is negative infinity,
then the result is positive infinity.
- If
- the absolute value of the first argument is greater than 1 and
the second argument is negative infinity, or
- the absolute value of the
first argument is less than 1 and the second argument is positive
infinity,
then the result is positive zero.
- If the absolute value of the first argument equals 1 and the
second argument is infinite, then the result is NaN.
- If
- the first argument is positive zero and the second argument
is greater than zero, or
- the first argument is positive infinity and the second
argument is less than zero,
then the result is positive zero.
- If
- the first argument is positive zero and the second argument
is less than zero, or
- the first argument is positive infinity and the second
argument is greater than zero,
then the result is positive infinity.
- If
- the first argument is negative zero and the second argument
is greater than zero but not a finite odd integer, or
- the first argument is negative infinity and the second
argument is less than zero but not a finite odd integer,
then the result is positive zero.
- If
- the first argument is negative zero and the second argument
is a positive finite odd integer, or
- the first argument is negative infinity and the second
argument is a negative finite odd integer,
then the result is negative zero.
- If
- the first argument is negative zero and the second argument
is less than zero but not a finite odd integer, or
- the first argument is negative infinity and the second
argument is greater than zero but not a finite odd integer,
then the result is positive infinity.
- If
- the first argument is negative zero and the second argument
is a negative finite odd integer, or
- the first argument is negative infinity and the second
argument is a positive finite odd integer,
then the result is negative infinity.
- If the first argument is finite and less than zero
- if the second argument is a finite even integer, the
result is equal to the result of raising the absolute value of
the first argument to the power of the second argument
- if the second argument is a finite odd integer, the result
is equal to the negative of the result of raising the absolute
value of the first argument to the power of the second
argument
- if the second argument is finite and not an integer, then
the result is NaN.
- If both arguments are integers, then the result is exactly equal
to the mathematical result of raising the first argument to the power
of the second argument if that result can in fact be represented
exactly as a {@code double} value.
(In the foregoing descriptions, a floating-point value is
considered to be an integer if and only if it is finite and a
fixed point of the method ceil or,
equivalently, a fixed point of the method
floor . A value is a fixed point of a one-argument
method if and only if the result of applying the method to the
value is equal to the value.)
The computed result must be within 1 ulp of the exact result.
Results must be semi-monotonic. |
public static double random() {
Random rnd = randomNumberGenerator;
if (rnd == null) rnd = initRNG();
return rnd.nextDouble();
}
Returns a {@code double} value with a positive sign, greater
than or equal to {@code 0.0} and less than {@code 1.0}.
Returned values are chosen pseudorandomly with (approximately)
uniform distribution from that range.
When this method is first called, it creates a single new
pseudorandom-number generator, exactly as if by the expression
{@code new java.util.Random()}
This new pseudorandom-number generator is used thereafter for
all calls to this method and is used nowhere else.
This method is properly synchronized to allow correct use by
more than one thread. However, if many threads need to generate
pseudorandom numbers at a great rate, it may reduce contention
for each thread to have its own pseudorandom-number generator. |
public static double rint(double a) {
return StrictMath.rint(a); // default impl. delegates to StrictMath
}
Returns the {@code double} value that is closest in value
to the argument and is equal to a mathematical integer. If two
{@code double} values that are mathematical integers are
equally close, the result is the integer value that is
even. Special cases:
- If the argument value is already equal to a mathematical
integer, then the result is the same as the argument.
- If the argument is NaN or an infinity or positive zero or negative
zero, then the result is the same as the argument.
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public static int round(float a) {
if (a != 0x1.fffffep-2f) // greatest float value less than 0.5
return (int)floor(a + 0.5f);
else
return 0;
}
Returns the closest {@code int} to the argument, with ties
rounding up.
Special cases:
- If the argument is NaN, the result is 0.
- If the argument is negative infinity or any value less than or
equal to the value of {@code Integer.MIN_VALUE}, the result is
equal to the value of {@code Integer.MIN_VALUE}.
- If the argument is positive infinity or any value greater than or
equal to the value of {@code Integer.MAX_VALUE}, the result is
equal to the value of {@code Integer.MAX_VALUE}.
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public static long round(double a) {
if (a != 0x1.fffffffffffffp-2) // greatest double value less than 0.5
return (long)floor(a + 0.5d);
else
return 0;
}
Returns the closest {@code long} to the argument, with ties
rounding up.
Special cases:
- If the argument is NaN, the result is 0.
- If the argument is negative infinity or any value less than or
equal to the value of {@code Long.MIN_VALUE}, the result is
equal to the value of {@code Long.MIN_VALUE}.
- If the argument is positive infinity or any value greater than or
equal to the value of {@code Long.MAX_VALUE}, the result is
equal to the value of {@code Long.MAX_VALUE}.
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public static double scalb(double d,
int scaleFactor) {
return sun.misc.FpUtils.scalb(d, scaleFactor);
}
Return {@code d} ×
2{@code scaleFactor} rounded as if performed
by a single correctly rounded floating-point multiply to a
member of the double value set. See the Java
Language Specification for a discussion of floating-point
value sets. If the exponent of the result is between Double#MIN_EXPONENT and Double#MAX_EXPONENT , the
answer is calculated exactly. If the exponent of the result
would be larger than {@code Double.MAX_EXPONENT}, an
infinity is returned. Note that if the result is subnormal,
precision may be lost; that is, when {@code scalb(x, n)}
is subnormal, {@code scalb(scalb(x, n), -n)} may not equal
x. When the result is non-NaN, the result has the same
sign as {@code d}.
Special cases:
- If the first argument is NaN, NaN is returned.
- If the first argument is infinite, then an infinity of the
same sign is returned.
- If the first argument is zero, then a zero of the same
sign is returned.
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public static float scalb(float f,
int scaleFactor) {
return sun.misc.FpUtils.scalb(f, scaleFactor);
}
Return {@code f} ×
2{@code scaleFactor} rounded as if performed
by a single correctly rounded floating-point multiply to a
member of the float value set. See the Java
Language Specification for a discussion of floating-point
value sets. If the exponent of the result is between Float#MIN_EXPONENT and Float#MAX_EXPONENT , the
answer is calculated exactly. If the exponent of the result
would be larger than {@code Float.MAX_EXPONENT}, an
infinity is returned. Note that if the result is subnormal,
precision may be lost; that is, when {@code scalb(x, n)}
is subnormal, {@code scalb(scalb(x, n), -n)} may not equal
x. When the result is non-NaN, the result has the same
sign as {@code f}.
Special cases:
- If the first argument is NaN, NaN is returned.
- If the first argument is infinite, then an infinity of the
same sign is returned.
- If the first argument is zero, then a zero of the same
sign is returned.
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public static double signum(double d) {
return sun.misc.FpUtils.signum(d);
}
Returns the signum function of the argument; zero if the argument
is zero, 1.0 if the argument is greater than zero, -1.0 if the
argument is less than zero.
Special Cases:
- If the argument is NaN, then the result is NaN.
- If the argument is positive zero or negative zero, then the
result is the same as the argument.
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public static float signum(float f) {
return sun.misc.FpUtils.signum(f);
}
Returns the signum function of the argument; zero if the argument
is zero, 1.0f if the argument is greater than zero, -1.0f if the
argument is less than zero.
Special Cases:
- If the argument is NaN, then the result is NaN.
- If the argument is positive zero or negative zero, then the
result is the same as the argument.
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public static double sin(double a) {
return StrictMath.sin(a); // default impl. delegates to StrictMath
}
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public static double sinh(double x) {
return StrictMath.sinh(x);
}
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public static double sqrt(double a) {
return StrictMath.sqrt(a); // default impl. delegates to StrictMath
// Note that hardware sqrt instructions
// frequently can be directly used by JITs
// and should be much faster than doing
// Math.sqrt in software.
}
Returns the correctly rounded positive square root of a
{@code double} value.
Special cases:
- If the argument is NaN or less than zero, then the result
is NaN.
- If the argument is positive infinity, then the result is positive
infinity.
- If the argument is positive zero or negative zero, then the
result is the same as the argument.
Otherwise, the result is the {@code double} value closest to
the true mathematical square root of the argument value. |
public static double tan(double a) {
return StrictMath.tan(a); // default impl. delegates to StrictMath
}
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public static double tanh(double x) {
return StrictMath.tanh(x);
}
Returns the hyperbolic tangent of a {@code double} value.
The hyperbolic tangent of x is defined to be
(ex - e-x)/(ex + e-x),
in other words, {@linkplain Math#sinh
sinh(x)}/{@linkplain Math#cosh cosh(x)}. Note
that the absolute value of the exact tanh is always less than
1.
Special cases:
- If the argument is NaN, then the result is NaN.
- If the argument is zero, then the result is a zero with the
same sign as the argument.
- If the argument is positive infinity, then the result is
{@code +1.0}.
- If the argument is negative infinity, then the result is
{@code -1.0}.
The computed result must be within 2.5 ulps of the exact result.
The result of {@code tanh} for any finite input must have
an absolute value less than or equal to 1. Note that once the
exact result of tanh is within 1/2 of an ulp of the limit value
of ±1, correctly signed ±{@code 1.0} should
be returned. |
public static double toDegrees(double angrad) {
return angrad * 180.0 / PI;
}
Converts an angle measured in radians to an approximately
equivalent angle measured in degrees. The conversion from
radians to degrees is generally inexact; users should
not expect {@code cos(toRadians(90.0))} to exactly
equal {@code 0.0}. |
public static double toRadians(double angdeg) {
return angdeg / 180.0 * PI;
}
Converts an angle measured in degrees to an approximately
equivalent angle measured in radians. The conversion from
degrees to radians is generally inexact. |
public static double ulp(double d) {
return sun.misc.FpUtils.ulp(d);
}
Returns the size of an ulp of the argument. An ulp of a
{@code double} value is the positive distance between this
floating-point value and the {@code double} value next
larger in magnitude. Note that for non-NaN x,
ulp(-x) == ulp(x) .
Special Cases:
- If the argument is NaN, then the result is NaN.
- If the argument is positive or negative infinity, then the
result is positive infinity.
- If the argument is positive or negative zero, then the result is
{@code Double.MIN_VALUE}.
- If the argument is ±{@code Double.MAX_VALUE}, then
the result is equal to 2971.
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public static float ulp(float f) {
return sun.misc.FpUtils.ulp(f);
}
Returns the size of an ulp of the argument. An ulp of a
{@code float} value is the positive distance between this
floating-point value and the {@code float} value next
larger in magnitude. Note that for non-NaN x,
ulp(-x) == ulp(x) .
Special Cases:
- If the argument is NaN, then the result is NaN.
- If the argument is positive or negative infinity, then the
result is positive infinity.
- If the argument is positive or negative zero, then the result is
{@code Float.MIN_VALUE}.
- If the argument is ±{@code Float.MAX_VALUE}, then
the result is equal to 2104.
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