marauroa.net
Class MessageS2CChooseCharacterACK

java.lang.Object
marauroa.net.Message
marauroa.net.MessageS2CChooseCharacterACK
- All Implemented Interfaces:
- Serializable
- public class MessageS2CChooseCharacterACK
- extends Message
This message indicate the client that the server has accepted its ChooseCharacter Message
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Field Summary |
private marauroa.game.RPObject.ID |
id
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| Fields inherited from class marauroa.net.Message |
clientid, CLIENTID_INVALID, source, type, TYPE_C2S_ACTION, TYPE_C2S_CHOOSECHARACTER, TYPE_C2S_LOGIN, TYPE_C2S_LOGOUT, TYPE_C2S_PERCEPTION_ACK, TYPE_INVALID, TYPE_S2C_ACTION_ACK, TYPE_S2C_CHARACTERLIST, TYPE_S2C_CHOOSECHARACTER_ACK, TYPE_S2C_CHOOSECHARACTER_NACK, TYPE_S2C_LOGIN_ACK, TYPE_S2C_LOGIN_NACK, TYPE_S2C_LOGOUT_ACK, TYPE_S2C_LOGOUT_NACK, TYPE_S2C_PERCEPTION, TYPE_S2C_SERVERINFO |
id
private marauroa.game.RPObject.ID id
MessageS2CChooseCharacterACK
public MessageS2CChooseCharacterACK()
- Constructor for allowing creation of an empty message
MessageS2CChooseCharacterACK
public MessageS2CChooseCharacterACK(java.net.InetSocketAddress source,
marauroa.game.RPObject.ID id)
- Constructor with a TCP/IP source/destination of the message
getObjectID
public marauroa.game.RPObject.ID getObjectID()
- This method returns the object id of the choosen character
toString
public java.lang.String toString()
- This method returns a String that represent the object
writeObject
public void writeObject(OutputSerializer out)
throws java.io.IOException
- Description copied from class:
Message
- Serialize the object into an ObjectOutput
- Specified by:
writeObject in interface Serializable- Overrides:
writeObject in class Message
readObject
public void readObject(InputSerializer in)
throws java.io.IOException,
java.lang.ClassNotFoundException
- Description copied from class:
Message
- Serialize the object from an ObjectInput
- Specified by:
readObject in interface Serializable- Overrides:
readObject in class Message