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A
- addGameCalendarListener(GameCalendarListener) - Method in class org.dma.ihm.game.Game
- event-handling
G
- Game - class org.dma.ihm.game.Game.
- The Game class extends Threads, and is responsible for the loop of events provided by the GameCalendar.
- Game() - Constructor for class org.dma.ihm.game.Game
- Constructor for the Game object
L
M
O
- org.dma.ihm.game - package org.dma.ihm.game
P
- processGameCalendarEvent(GameCalendarEvent) - Method in class org.dma.ihm.game.Game
- event-handling
R
S
- setSuspended() - Method in class org.dma.ihm.game.Game
- should only be used after a loadScenario()
- suspended - Variable in class org.dma.ihm.game.Game
- Flag if thread is suspended
A G L M O P R S
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