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A G L M O P R S

A

addGameCalendarListener(GameCalendarListener) - Method in class org.dma.ihm.game.Game
event-handling

G

Game - class org.dma.ihm.game.Game.
The Game class extends Threads, and is responsible for the loop of events provided by the GameCalendar.
Game() - Constructor for class org.dma.ihm.game.Game
Constructor for the Game object

L

listener - Variable in class org.dma.ihm.game.Game
Listeners connected to the game class

M

moveOn() - Method in class org.dma.ihm.game.Game
MoveOn method called by the controller

O

org.dma.ihm.game - package org.dma.ihm.game
 

P

processGameCalendarEvent(GameCalendarEvent) - Method in class org.dma.ihm.game.Game
event-handling

R

run() - Method in class org.dma.ihm.game.Game
Run method.

S

setSuspended() - Method in class org.dma.ihm.game.Game
should only be used after a loadScenario()
suspended - Variable in class org.dma.ihm.game.Game
Flag if thread is suspended

A G L M O P R S