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org.libsdl.video
Class SDLSurface

java.lang.Objectorg.libsdl.SDLStruct
org.libsdl.video.SDLSurface
- Direct Known Subclasses:
- SDLScreen
- public class SDLSurface
- extends org.libsdl.SDLStruct
The SDLSurface class represents an SDL_Surface C struct.
The class extends SDLStruct and thus represents a native
C structure. A surface can be created in many ways in SDL. For example,
rendering TrueType fonts will create a surface. Loading an image from a
file with create a surface.
Surfaces can be modified directly by manipulating the pixel data. In addition they can be modified by blitting other surfaces onto them.
------ EXAMPLE ------
TTFFont font = ... // create a font
SDLColor color = ... // create a color
SDLSurface fontSurface = font.renderTextBlended("Hello World", color);
------ EXAMPLE ------
String imageFilePath = ... // get a path to an image file
SDLSurface surf = new SDLSurface(imageFilePath);
int width = surf.getWidth(); // etc...
- Version:
- $revision$
| Field Summary | |
static int |
SDL_HWSURFACE
|
static int |
SDL_PREALLOC
|
static int |
SDL_RLEACCEL
|
static int |
SDL_RLEACCELOK
|
static int |
SDL_SRCALPHA
|
static int |
SDL_SRCCOLORKEY
|
static int |
SDL_SWSURFACE
|
| Fields inherited from class org.libsdl.SDLStruct |
pointer |
| Constructor Summary | |
protected |
SDLSurface(int l)
|
|
SDLSurface(int flags,
int width,
int height,
int depth,
int rmask,
int gmask,
int bmask,
int amask)
Constructs a new surface from the given parameters. |
|
SDLSurface(java.lang.String filename)
Constructs a new surface from an image file. |
| Method Summary | |
int |
blitSurface(SDLSurface srcSurface,
SDLRect srcRect,
SDLRect destRect)
Blit another surface onto this surface. |
SDLSurface |
convertSurface(SDLPixelFormat format,
int flags)
Converts the surface to the given pixel format. |
private static int |
create(int flags,
int width,
int height,
int depth,
int rmask,
int gmask,
int bmask,
int amask)
|
private static int |
createFromBmpFile(java.lang.String filename)
|
private static int |
createFromImageFile(java.lang.String filename)
|
SDLSurface |
displayFormat()
Converts this surface to the current format used by the display surface. |
SDLSurface |
displayFormatAlpha()
Converts this surface to the current format used by the display surface. |
boolean |
fillRect(SDLRect rect,
int color)
Fills a portion of this surface with a given color. |
void |
finalize()
Called on an object by the Virtual Machine at most once, at some point after the Object is determined unreachable but before it is destroyed. |
private void |
free()
|
SDLRect |
getClipRect()
Returns the current clipping rectangle of this surface |
int |
getFlags()
Returns the flags used to create this surface. |
int |
getHeight()
Returns the height of the surface |
short |
getPitch()
Returns the pitch of the surface |
SDLPixelFormat |
getPixelFormat()
Returns the SDLPixelFormat currently in use by this surface. |
int |
getWidth()
Returns the width of the surface |
boolean |
lock()
Locks the surface so that its pixels can be directly manipulated |
boolean |
saveAsBmp(java.lang.String filename)
Saves the surface as a windows bitmap file. |
boolean |
setAlpha(int flag,
short alpha)
Sets the surface's alpha value |
void |
setClipRect(SDLRect rect)
Sets the surface's current clipping rectangle |
boolean |
setColorKey(int flag,
int key)
Sets the surface's color key (transparent pixel) |
boolean |
setColors(SDLRect[] colors,
int firstcolor,
int numcolors)
Sets a portion of the color map for this 8 bit surface. |
boolean |
setPalette(int flags,
SDLRect[] colors,
int firstcolor,
int numcolors)
Sets a portion of the palette for this 8 bit surface. |
void |
unlock()
Unlocks a previously locked surface |
| Methods inherited from class java.lang.Object |
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
SDL_SWSURFACE
public static int SDL_SWSURFACE
SDL_HWSURFACE
public static int SDL_HWSURFACE
SDL_SRCCOLORKEY
public static int SDL_SRCCOLORKEY
SDL_RLEACCELOK
public static int SDL_RLEACCELOK
SDL_RLEACCEL
public static int SDL_RLEACCEL
SDL_SRCALPHA
public static int SDL_SRCALPHA
SDL_PREALLOC
public static int SDL_PREALLOC
| Constructor Detail |
SDLSurface
protected SDLSurface(int l)
SDLSurface
public SDLSurface(int flags,
int width,
int height,
int depth,
int rmask,
int gmask,
int bmask,
int amask)
- Constructs a new surface from the given parameters.
Corresponds:
SDL_CreateRGBSurface()
SDLSurface
public SDLSurface(java.lang.String filename) throws java.io.FileNotFoundException, org.libsdl.SDLException, org.libsdl.SDLLibraryNotAvailableException
- Constructs a new surface from an image file. If the image file has a .bmp
extension, the SDL function
SDL_LoadBMPwill be used. If the file is some other kind of image, then the SDL_image library will be used. However, if the SDL_image library is not available, an exception of typeSDLLibraryNotAvailableExceptionwill be thrown. If for some reason the loading of the image fails, anSDLExceptionwill be thrown, hopefully explaining why.Corresponds:
SDL_CreateRGBSurface()
| Method Detail |
create
private static int create(int flags,
int width,
int height,
int depth,
int rmask,
int gmask,
int bmask,
int amask)
createFromBmpFile
private static int createFromBmpFile(java.lang.String filename)
createFromImageFile
private static int createFromImageFile(java.lang.String filename) throws org.libsdl.SDLLibraryNotAvailableException
getFlags
public int getFlags()
- Returns the flags used to create this surface.
getPixelFormat
public SDLPixelFormat getPixelFormat()
- Returns the
SDLPixelFormatcurrently in use by this surface.
getWidth
public int getWidth()
- Returns the width of the surface
getHeight
public int getHeight()
- Returns the height of the surface
getPitch
public short getPitch()
- Returns the pitch of the surface
lock
public boolean lock()
- Locks the surface so that its pixels can be directly manipulated
Corresponds:
SDL_LockSurface()
unlock
public void unlock()
- Unlocks a previously locked surface
Corresponds:
SDL_UnlockSurface()
setColorKey
public boolean setColorKey(int flag,
int key)
- Sets the surface's color key (transparent pixel)
Corresponds:
SDL_SetColorKey()
setAlpha
public boolean setAlpha(int flag,
short alpha)
- Sets the surface's alpha value
Corresponds:
SDL_SetAlpha()
setClipRect
public void setClipRect(SDLRect rect)
- Sets the surface's current clipping rectangle
Corresponds:
SDL_SetSetClipRect()
getClipRect
public SDLRect getClipRect()
- Returns the current clipping rectangle of this surface
Corresponds:
SDL_GetSetClipRect()
convertSurface
public SDLSurface convertSurface(SDLPixelFormat format, int flags)
- Converts the surface to the given pixel format.
Corresponds:
SDL_ConvertSurface()
blitSurface
public int blitSurface(SDLSurface srcSurface, SDLRect srcRect, SDLRect destRect)
- Blit another surface onto this surface.
Corresponds:
SDL_ConvertSurface()
fillRect
public boolean fillRect(SDLRect rect, int color)
- Fills a portion of this surface with a given color.
Corresponds:
SDL_FillRect()
displayFormat
public SDLSurface displayFormat()
- Converts this surface to the current format used by the display surface.
This works just like
convertSurface()except that the pixel format is implied.Corresponds:
SDL_DisplayFormat()
displayFormatAlpha
public SDLSurface displayFormatAlpha()
- Converts this surface to the current format used by the display surface.
This works just like
convertSurface()except that the pixel format is implied.Corresponds:
SDL_DisplayFormat()
saveAsBmp
public boolean saveAsBmp(java.lang.String filename)
- Saves the surface as a windows bitmap file.
Corresponds:
SDL_SaveBMP()
setColors
public boolean setColors(SDLRect[] colors, int firstcolor, int numcolors)
- Sets a portion of the color map for this 8 bit surface. (the surface
must have a bit depth of 8 and hence have a color map)
Corresponds:
SDL_SetColors()
setPalette
public boolean setPalette(int flags,
SDLRect[] colors,
int firstcolor,
int numcolors)
- Sets a portion of the palette for this 8 bit surface. (the surface
must have a bit depth of 8 and hence have a palette)
Corresponds:
SDL_SetPalette()
free
private void free()
finalize
public void finalize()
- Description copied from class:
java.lang.Object - Called on an object by the Virtual Machine at most once,
at some point after the Object is determined unreachable
but before it is destroyed. You would think that this
means it eventually is called on every Object, but this is
not necessarily the case. If execution terminates
abnormally, garbage collection does not always happen.
Thus you cannot rely on this method to always work.
For finer control over garbage collection, use references
from the
java.lang.refpackage.Virtual Machines are free to not call this method if they can determine that it does nothing important; for example, if your class extends Object and overrides finalize to do simply
super.finalize().finalize() will be called by a java.lang.Thread that has no locks on any Objects, and may be called concurrently. There are no guarantees on the order in which multiple objects are finalized. This means that finalize() is usually unsuited for performing actions that must be thread-safe, and that your implementation must be use defensive programming if it is to always work.
If an Exception is thrown from finalize() during garbage collection, it will be patently ignored and the Object will still be destroyed.
It is allowed, although not typical, for user code to call finalize() directly. User invocation does not affect whether automatic invocation will occur. It is also permitted, although not recommended, for a finalize() method to "revive" an object by making it reachable from normal code again.
Unlike constructors, finalize() does not get called for an object's superclass unless the implementation specifically calls
super.finalize().The default implementation does nothing.
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