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org.meowers.cide.data
Class Tile

java.lang.Objectorg.meowers.cide.data.GameObject
org.meowers.cide.data.Tile
- All Implemented Interfaces:
- java.io.Serializable
- public class Tile
- extends GameObject
- implements java.io.Serializable
- extends GameObject
A Tile is an element placed in a Map that represents one square of the game world.
- Since:
- pre-alpha
- Version:
- alpha-20206
| Field Summary | |
private java.lang.String |
name
|
private SerialImage |
tileImage
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| Fields inherited from class org.meowers.cide.data.GameObject |
dirty, GAME_DATA, MAP, MAX_TYPE, TILE, TILE_SET, type |
| Constructor Summary | |
Tile()
Creates new empty Tile |
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| Method Summary | |
java.awt.image.BufferedImage |
getImage()
Gets the BufferedImage to display when rendering this
Tile. |
void |
setImage(java.awt.image.BufferedImage tileImage)
Sets the image of the Tile. |
| Methods inherited from class org.meowers.cide.data.GameObject |
getName, getType, isDirty, setName, toString |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
name
private java.lang.String name
tileImage
private SerialImage tileImage
| Constructor Detail |
Tile
public Tile()
- Creates new empty Tile
| Method Detail |
setImage
public void setImage(java.awt.image.BufferedImage tileImage)
- Sets the image of the
Tile.
getImage
public java.awt.image.BufferedImage getImage()
- Gets the
BufferedImageto display when rendering thisTile.
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JAVADOC