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org.meowers.cide.data: Javadoc index of package org.meowers.cide.data.
Package Samples:
org.meowers.cide.data
Classes:
GameObject: This abstract class contains the framework for all types of objects necessary for the games internal data structures.
GameData: Stores all the data necessary for a game to be run, or at least provides wrappers to other storage classes.
Tile: A Tile is an element placed in a Map that represents one square of the game world.
GameDataIO: Provides services to save and load GameData objects.
SerialImage: Provides a wrapper for images so they may be serialized.
TileSet: Stores a collection of tiles for grouping purposes.
Map: Represents and entire map, made up of tiles.
MapCell
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