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A G I O R T

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apply() - Method in class org.meowers.cide.edcide.gamedata.GameDataEditor
 

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GameDataEditor - class org.meowers.cide.edcide.gamedata.GameDataEditor.
GUI editor of general GameData properties.
GameDataEditor() - Constructor for class org.meowers.cide.edcide.gamedata.GameDataEditor
Creates a new GameData editing panel.
GameDataEditor(GameData, EdCideTreeNode) - Constructor for class org.meowers.cide.edcide.gamedata.GameDataEditor
Creates a new GameData editor and set it to edit the specified GameData.
gameData - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
 
gameDataNode - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
 

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initComponents() - Method in class org.meowers.cide.edcide.gamedata.GameDataEditor
This method is called from within the constructor to initialize the form.

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org.meowers.cide.edcide.gamedata - package org.meowers.cide.edcide.gamedata
 

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revert() - Method in class org.meowers.cide.edcide.gamedata.GameDataEditor
 

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tileSizeLabel - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
 
tileSizePanel - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
 
tileSizeTextField - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
 
titleLabel - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
 
titlePanel - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
 
titleTextField - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
 

A G I O R T