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A
- apply() - Method in class org.meowers.cide.edcide.gamedata.GameDataEditor
G
- GameDataEditor - class org.meowers.cide.edcide.gamedata.GameDataEditor.
- GUI editor of general GameData properties.
- GameDataEditor() - Constructor for class org.meowers.cide.edcide.gamedata.GameDataEditor
- Creates a new
GameDataediting panel. - GameDataEditor(GameData, EdCideTreeNode) - Constructor for class org.meowers.cide.edcide.gamedata.GameDataEditor
- Creates a new
GameDataeditor and set it to edit the specifiedGameData. - gameData - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
- gameDataNode - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
I
- initComponents() - Method in class org.meowers.cide.edcide.gamedata.GameDataEditor
- This method is called from within the constructor to initialize the form.
O
- org.meowers.cide.edcide.gamedata - package org.meowers.cide.edcide.gamedata
R
- revert() - Method in class org.meowers.cide.edcide.gamedata.GameDataEditor
T
- tileSizeLabel - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
- tileSizePanel - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
- tileSizeTextField - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
- titleLabel - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
- titlePanel - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
- titleTextField - Variable in class org.meowers.cide.edcide.gamedata.GameDataEditor
A G I O R T
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