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B
- Buy - class org.metacosm.framework.interact.actions.Buy.
- Standard implementation of "Buy" action
ActionId = BuyActionID - Buy() - Constructor for class org.metacosm.framework.interact.actions.Buy
G
- Go - class org.metacosm.framework.interact.actions.Go.
- Standard implementation of "Go" action
ActionId = GoActionID - Go() - Constructor for class org.metacosm.framework.interact.actions.Go
- getActionId() - Method in class org.metacosm.framework.interact.actions.Buy
- Returns the hardwired ActionID.
- getActionId() - Method in class org.metacosm.framework.interact.actions.Go
- Returns the hardwired ActionID that was choosen for this action at development time.
- getActionId() - Method in class org.metacosm.framework.interact.actions.Read
- Returns the hardwired ActionID.
- getActionId() - Method in class org.metacosm.framework.interact.actions.Tell
- Returns the hardwired ActionID/ that was choosen for this action at development time.
- getActionId() - Method in class org.metacosm.framework.interact.actions.Write
- Returns the hardwired ActionID.
M
- mayStart(Entity[], Entity[], Object[], IntentionFA) - Method in class org.metacosm.framework.interact.actions.Buy
- MayStart predicate determines if an action can be started.
- mayStart(Entity[], Entity[], Object[], IntentionFA) - Method in class org.metacosm.framework.interact.actions.Go
- MayStart predicate determines if an action can be started.
- mayStart(Entity[], Entity[], Object[], IntentionFA) - Method in class org.metacosm.framework.interact.actions.Read
- MayStart predicate determines if an action can be started.
- mayStart(Entity[], Entity[], Object[], IntentionFA) - Method in class org.metacosm.framework.interact.actions.Tell
- MayStart predicate determines if an action can be started.
- mayStart(Entity[], Entity[], Object[], IntentionFA) - Method in class org.metacosm.framework.interact.actions.Wait
- MayStart predicate determines if an action can be started.
- mayStart(Entity[], Entity[], Object[], IntentionFA) - Method in class org.metacosm.framework.interact.actions.Write
- MayStart predicate determines if an action can be started.
O
- org.metacosm.framework.interact.actions - package org.metacosm.framework.interact.actions
P
- perform(ActionState) - Method in class org.metacosm.framework.interact.actions.Buy
- Performs or continues an action already started.
- perform(ActionState) - Method in class org.metacosm.framework.interact.actions.Go
- Performs or continues an action already started.
- perform(ActionState) - Method in class org.metacosm.framework.interact.actions.Read
- Performs or continues an action already started.
- perform(ActionState) - Method in class org.metacosm.framework.interact.actions.Tell
- Performs or continues an action already started.
- perform(ActionState) - Method in class org.metacosm.framework.interact.actions.Wait
- perform or continue an action already started.
- perform(ActionState) - Method in class org.metacosm.framework.interact.actions.Write
- Performs or continues an action already started.
R
- Read - class org.metacosm.framework.interact.actions.Read.
- Standard implementation of "Read" action
ActionId = ReadActionID - Read() - Constructor for class org.metacosm.framework.interact.actions.Read
S
- showAvailableExits(BasicEntity, BasicPlace) - Method in class org.metacosm.framework.interact.actions.Go
T
- Tell - class org.metacosm.framework.interact.actions.Tell.
- Standard implementation of "Tell" action
ActionId = TellActionID - Tell() - Constructor for class org.metacosm.framework.interact.actions.Tell
W
- Wait - class org.metacosm.framework.interact.actions.Wait.
- Standard implementation of "Wait" action
ActionId = WaitActionID - Wait() - Constructor for class org.metacosm.framework.interact.actions.Wait
- Default constructor, call super() with actionId.
- Write - class org.metacosm.framework.interact.actions.Write.
- Standard implementation of "Write" action
ActionId = WriteActionID - Write() - Constructor for class org.metacosm.framework.interact.actions.Write
B G M O P R S T W
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