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Package org.metacosm.framework.server

Interface Summary
PlayerCharacterSetup  
 

Class Summary
AdminCommandStreamParser  
AdminConsoleConnection AdminConsoleConnection provides connection to the game via the admin console protocol.
AdminConsoleServer Server waiting for admin console protocol connections.
ClientConnection ClientConnection provides connection to the game via the Client UI protocol.
ClientGameServer Server waiting for Client UI protocol connections.
Configuration Provides all the configuration of the game, by reading the configuration file.
All the public static final String are used to name parameters.
It's also a Singleton OOD pattern.
Connection Mother class of SimpleConnection and ClientConnection
Factory  
Game In one word, that's the game...
GameClock This class count the number of turns elapsed in a Game.
GameServer Server waiting for connections
InstanceSettings  
Logger Used to save all good and bad things happening.
It's also a Singleton OOD pattern.
Player Defines a player.
Schedule The scheduler for a Metacosm game.
Scheduler This class is the GameLoop algorithm (see GameLoop-RFC).
SimpleConnection SimpleConnection provides connection to the game via the telnet protocol.
SimpleGameServer Server waiting for telnet protocol connections.