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Uses of Package
org.metacosm.framework.server

Classes in org.metacosm.framework.server used by org.metacosm.framework.server
AdminConsoleConnection
          AdminConsoleConnection provides connection to the game via the admin console protocol.
AdminConsoleServer
          Server waiting for admin console protocol connections.
ClientGameServer
          Server waiting for Client UI protocol connections.
Configuration
          Provides all the configuration of the game, by reading the configuration file.
All the public static final String are used to name parameters.
It's also a Singleton OOD pattern.
Connection
          Mother class of SimpleConnection and ClientConnection
Game
          In one word, that's the game...
Game.PasswdData
          Stores a passwords file entry (i.e.
GameClock
          This class count the number of turns elapsed in a Game.
GameServer
          Server waiting for connections
GameServer.ConnectionHandler
           
InstanceSettings
           
Logger
          Used to save all good and bad things happening.
It's also a Singleton OOD pattern.
Player
          Defines a player.
PlayerCharacterSetup
           
Schedule
          The scheduler for a Metacosm game.
Scheduler
          This class is the GameLoop algorithm (see GameLoop-RFC).
SimpleGameServer
          Server waiting for telnet protocol connections.