|
Class Summary |
| BeliefVector |
Represents subjective beliefs about the possible hands held by a
player. |
| Enumerate |
Algorithms for enumerating or sampling the outcomes of a poker hand
matchup. |
| HandGroup |
A HandGroup represents a set of poker hands that can be referred to by
name. |
| HandMatchup |
|
| HoldemAbdulGroup |
A holdem hand group representing sets of starting hands defined using
abdulian notation. |
| HoldemAtomicGroup |
A holdem hand group representing one exact starting hand such as
"AhKh". |
| HoldemBeliefVector |
A concrete implementation of BeliefVector for the game of Holdem. |
| HoldemCanonGroup |
A holdem hand group representing sets of starting hands defined using
canonical notation: "KK", "AQs", "T9". |
| HoldemHandGroup |
|
| HoldemHandGroupFactory |
Creates instances of HoldemHandGroup objects from their string
representations. |
| HoldemSMGroup |
A holdem hand group representing sets of starting hands corresponding
to Sklansky & Malmuth groups. |
| HoldemUniversalGroup |
A holdem hand group representing every possible starting Holdem hand. |
| MatchupOutcome |
|
| NestedLoopEnumeration |
An iterator that steps through an abritrary number of nested loops, each
starting at zero and ending at its own upper limit. |
| NestedLoopSampling |
Like NestedLoopEnumeration, but rather than visiting every entry in
turn, randomly samples with replacement. |
| SAIE |
Algorithms for computing subjective all-in equity. |