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Class Summary |
| Bounds3D |
a class to handle 3d points or vectors (in fact Vector might be
a better name for the class) |
| Color |
a class to handle colors |
| Matrix |
|
| NameGroupManager |
This class manages a list of name groups. |
| NameNumberManager |
This class allows you to allocate a number to
an object, based on the object's name. |
| OmitRec |
This class handles wildcard strings used by the Omit statement to decide
whether to include an object in a scene |
| PathSearch |
A class to provide a path searching mechanism. |
| Point |
a class to handle 3d points or vectors (in fact Vector might be
a better name for the class) |
| Point4D |
a class to handle 3d points or vectors (in fact Vector might be
a better name for the class) |
| UniquePointList |
A class for maintaining a unique list of points, and optionally the associated
s,t values. |
| WildString |
A class for comparing a string containing wildcards to another string. |