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org.sf.javabdd
Class BDDFactory  view BDDFactory download BDDFactory.java

java.lang.Object
  extended byorg.sf.javabdd.BDDFactory
Direct Known Subclasses:
BuDDyFactory, CUDDFactory, JavaFactory, TestBDDFactory, TypedBDDFactory

public abstract class BDDFactory
extends java.lang.Object

Interface for the creation and manipulation of BDDs.

Version:
$Id: BDDFactory.java,v 1.16 2003/11/01 00:45:43 joewhaley Exp $

Nested Class Summary
static class BDDFactory.BDDOp
          Enumeration class for binary operations on BDDs.
static class BDDFactory.ReorderMethod
          Enumeration class for method reordering techniques.
 
Field Summary
static BDDFactory.BDDOp and
          Logical 'and'.
static BDDFactory.BDDOp biimp
          Logical 'bi-implication'.
static BDDFactory.BDDOp diff
          Set difference.
protected  BDDDomain[] domain
          FINITE DOMAINS
protected  int fdvarnum
           
protected  int firstbddvar
           
static BDDFactory.BDDOp imp
          Logical 'implication'.
static BDDFactory.BDDOp invimp
          Inverse implication.
static BDDFactory.BDDOp less
          Less than.
static BDDFactory.BDDOp nand
          Logical 'nand'.
static BDDFactory.BDDOp nor
          Logical 'nor'.
static BDDFactory.BDDOp or
          Logical 'or'.
static BDDFactory.ReorderMethod REORDER_NONE
          No reordering.
static BDDFactory.ReorderMethod REORDER_RANDOM
          Selects a random position for each variable.
static BDDFactory.ReorderMethod REORDER_SIFT
          Reordering where each block is moved through all possible positions.
static BDDFactory.ReorderMethod REORDER_SIFTITE
          Same as REORDER_SIFT, but the process is repeated until no further progress is done.
static BDDFactory.ReorderMethod REORDER_WIN2
          Reordering using a sliding window of 2.
static BDDFactory.ReorderMethod REORDER_WIN2ITE
          Reordering using a sliding window of 2, iterating until no further progress.
static BDDFactory.ReorderMethod REORDER_WIN3
          Reordering using a sliding window of 3.
static BDDFactory.ReorderMethod REORDER_WIN3ITE
          Reordering using a sliding window of 3, iterating until no further progress.
static BDDFactory.BDDOp xor
          Logical 'xor'.
 
Constructor Summary
protected BDDFactory()
           
 
Method Summary
abstract  void addVarBlock(BDD var, boolean fixed)
          Adds a new variable block for reordering.
abstract  void addVarBlock(int first, int last, boolean fixed)
          Adds a new variable block for reordering.
abstract  void autoReorder(BDDFactory.ReorderMethod method)
          Enables automatic reordering.
abstract  void autoReorder(BDDFactory.ReorderMethod method, int max)
          Enables automatic reordering with the given (maximum) number of reorderings.
 BDD buildCube(int value, int[] variables)
          Build a cube from an array of variables.
 BDD buildCube(int value, java.util.List variables)
          Build a cube from an array of variables.
 BDDBitVector buildVector(BDDDomain d)
           
 BDDBitVector buildVector(int[] var)
           
 BDDBitVector buildVector(int bitnum, boolean b)
           
 BDDBitVector buildVector(int bitnum, int offset, int step)
           
 void clearAllDomains()
          Clear all allocated finite domain blocks that were defined by extDomain() or overlapDomain().
abstract  void clearVarBlocks()
          Clears all the variable blocks that have been defined by calls to addVarBlock.
 BDDBitVector constantVector(int bitnum, int val)
           
 BDDBitVector constantVector(int bitnum, long val)
           
protected abstract  BDDBitVector createBitVector(int a)
           
protected abstract  BDDDomain createDomain(int a, long b)
          Implementors must implement this factory method to create BDDDomain objects of the correct type.
abstract  void disableReorder()
          Disable automatic reordering until enableReorder is called.
abstract  void done()
          Resets the BDD package.
abstract  void enableReorder()
          Enable automatic reordering after a call to disableReorder.
 BDDDomain[] extDomain(int[] dom)
          Extends the set of finite domain blocks with domains of the given sizes.
 BDDDomain[] extDomain(long[] domainSizes)
           
 int extVarNum(int num)
          Add extra BDD variables.
(package private) static int fillInVarIndices(BDDDomain[] doms, int domainIndex, int numDomains, int[][] localOrders, int bitIndex, int[] varorder)
           
protected  void finalize()
          Called on an object by the Virtual Machine at most once, at some point after the Object is determined unreachable but before it is destroyed.
abstract  int getAllocNum()
          Get the number of allocated nodes.
 BDDDomain getDomain(int i)
          Returns the ith finite domain block, as defined by calls to extDomain().
abstract  int getNodeNum()
          Get the number of active nodes in use.
abstract  BDDFactory.ReorderMethod getReorderMethod()
          Returns the current reorder method as defined by autoReorder.
abstract  int getReorderTimes()
          Returns the number of allowed reorderings left.
static BDDFactory init(int nodenum, int cachesize)
          Initializes a BDD factory with the given initial node table size and operation cache size.
static BDDFactory init(java.lang.String bddpackage, int nodenum, int cachesize)
          Initializes a BDD factory of the given type with the given initial node table size and operation cache size.
protected abstract  void initialize(int nodenum, int cachesize)
          Compare to bdd_init.
abstract  boolean isInitialized()
          Compare to bdd_isrunning.
abstract  BDD ithVar(int var)
          Returns a BDD representing the I'th variable.
abstract  int level2Var(int level)
          Compare to bdd_level2var.
abstract  BDD load(java.lang.String filename)
          Loads a BDD from a file.
abstract  BDDPairing makePair()
          Compare to bdd_newpair.
 BDDPairing makePair(BDDDomain oldvar, BDDDomain newvar)
           
 BDDPairing makePair(int oldvar, BDD newvar)
           
 BDDPairing makePair(int oldvar, int newvar)
           
 BDD makeSet(BDDDomain[] v)
          Returns a BDD defining all the variable sets used to define the variable blocks in the given array.
 BDD makeSet(int[] varset)
          Builds a BDD variable set from an integer array.
 int[] makeVarOrdering(boolean reverseLocal, java.lang.String ordering)
           
abstract  BDD nithVar(int var)
          Returns a BDD representing the negation of the I'th variable.
abstract  int nodeCount(java.util.Collection r)
          Counts the number of shared nodes in a collection of BDDs.
 int numberOfDomains()
          Returns the number of finite domain blocks defined by calls to extDomain().
abstract  BDD one()
          Get the constant true BDD.
 BDDDomain overlapDomain(BDDDomain d1, BDDDomain d2)
          This function takes two finit blocks and merges them into a new one, such that the new one is encoded using both sets of BDD variables.
abstract  void printAll()
          Prints all used entries in the node table.
abstract  void printOrder()
          Prints an indented list of the variable blocks.
abstract  void printStat()
          Print cache statistics.
abstract  void printTable(BDD b)
          Prints the node table entries used by a BDD.
abstract  void reorder(BDDFactory.ReorderMethod m)
          Compare to bdd_reorder.
abstract  int reorderGain()
          Calculate the gain in size after a reordering.
abstract  int reorderVerbose(int v)
          Enables verbose information about reordering.
abstract  void save(java.lang.String filename, BDD var)
          Saves a BDD to a file.
abstract  int setCacheRatio(int x)
          Sets the cache ratio for the operator caches.
abstract  int setMaxIncrease(int x)
          Set maximum number of nodes used to increase node table.
abstract  int setMaxNodeNum(int size)
          Set the maximum available number of BDD nodes.
abstract  void setMinFreeNodes(int x)
          Set minimum number of nodes to be reclaimed after a garbage collection.
abstract  int setVarNum(int num)
          Set the number of used BDD variables.
abstract  void setVarOrder(int[] neworder)
          This function sets the current variable order to be the one defined by neworder.
abstract  void swapVar(int v1, int v2)
          Compare to bdd_swapvar.
abstract  int var2Level(int var)
          Compare to bdd_var2level.
abstract  void varBlockAll()
          Add a variable block for all variables.
abstract  int varNum()
          Returns the number of defined variables.
abstract  BDD zero()
          Get the constant false BDD.
 
Methods inherited from class java.lang.Object
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

and

public static final BDDFactory.BDDOp and
Logical 'and'.


xor

public static final BDDFactory.BDDOp xor
Logical 'xor'.


or

public static final BDDFactory.BDDOp or
Logical 'or'.


nand

public static final BDDFactory.BDDOp nand
Logical 'nand'.


nor

public static final BDDFactory.BDDOp nor
Logical 'nor'.


imp

public static final BDDFactory.BDDOp imp
Logical 'implication'.


biimp

public static final BDDFactory.BDDOp biimp
Logical 'bi-implication'.


diff

public static final BDDFactory.BDDOp diff
Set difference.


less

public static final BDDFactory.BDDOp less
Less than.


invimp

public static final BDDFactory.BDDOp invimp
Inverse implication.


domain

protected BDDDomain[] domain
FINITE DOMAINS


fdvarnum

protected int fdvarnum

firstbddvar

protected int firstbddvar

REORDER_NONE

public static final BDDFactory.ReorderMethod REORDER_NONE
No reordering.


REORDER_WIN2

public static final BDDFactory.ReorderMethod REORDER_WIN2
Reordering using a sliding window of 2.


REORDER_WIN2ITE

public static final BDDFactory.ReorderMethod REORDER_WIN2ITE
Reordering using a sliding window of 2, iterating until no further progress.


REORDER_WIN3

public static final BDDFactory.ReorderMethod REORDER_WIN3
Reordering using a sliding window of 3.


REORDER_WIN3ITE

public static final BDDFactory.ReorderMethod REORDER_WIN3ITE
Reordering using a sliding window of 3, iterating until no further progress.


REORDER_SIFT

public static final BDDFactory.ReorderMethod REORDER_SIFT
Reordering where each block is moved through all possible positions. The best of these is then used as the new position. Potentially a very slow but good method.


REORDER_SIFTITE

public static final BDDFactory.ReorderMethod REORDER_SIFTITE
Same as REORDER_SIFT, but the process is repeated until no further progress is done. Can be extremely slow.


REORDER_RANDOM

public static final BDDFactory.ReorderMethod REORDER_RANDOM
Selects a random position for each variable. Mostly used for debugging purposes.

Constructor Detail

BDDFactory

protected BDDFactory()
Method Detail

init

public static BDDFactory init(int nodenum,
                              int cachesize)
Initializes a BDD factory with the given initial node table size and operation cache size. Tries to use the "buddy" native library; if it fails, it falls back to the "java" library.


init

public static BDDFactory init(java.lang.String bddpackage,
                              int nodenum,
                              int cachesize)
Initializes a BDD factory of the given type with the given initial node table size and operation cache size. The type is a string that can be "buddy", "cudd", "java", "test", or a name of a class that has an init() method that returns a BDDFactory. If it fails, it falls back to the "java" factory.


zero

public abstract BDD zero()
Get the constant false BDD. Compare to bdd_false.


one

public abstract BDD one()
Get the constant true BDD. Compare to bdd_true.


buildCube

public BDD buildCube(int value,
                     java.util.List variables)
Build a cube from an array of variables. Compare to bdd_buildcube.


buildCube

public BDD buildCube(int value,
                     int[] variables)
Build a cube from an array of variables. Compare to bdd_ibuildcube.


makeSet

public BDD makeSet(int[] varset)
Builds a BDD variable set from an integer array. The integer array v holds the variable numbers. The BDD variable set is represented by a conjunction of all the variables in their positive form. Compare to bdd_makeset.


initialize

protected abstract void initialize(int nodenum,
                                   int cachesize)
Compare to bdd_init.


isInitialized

public abstract boolean isInitialized()
Compare to bdd_isrunning.


done

public abstract void done()
Resets the BDD package. This function frees all memory used by the BDD package and resets the package to its initial state. Compare to bdd_done.


setMaxNodeNum

public abstract int setMaxNodeNum(int size)
Set the maximum available number of BDD nodes. Compare to bdd_setmaxnodenum.


setMinFreeNodes

public abstract void setMinFreeNodes(int x)
Set minimum number of nodes to be reclaimed after a garbage collection. The range of x is 0..100. The default is 20. Compare to bdd_setminfreenodes.


setMaxIncrease

public abstract int setMaxIncrease(int x)
Set maximum number of nodes used to increase node table. Compare to bdd_setmaxincrease.


setCacheRatio

public abstract int setCacheRatio(int x)
Sets the cache ratio for the operator caches. Compare to bdd_setcacheratio.


varNum

public abstract int varNum()
Returns the number of defined variables. Compare to bdd_varnum.


setVarNum

public abstract int setVarNum(int num)
Set the number of used BDD variables. It can be called more than one time, but only to increase the number of variables. Compare to bdd_setvarnum.


extVarNum

public int extVarNum(int num)
Add extra BDD variables. Extends the current number of allocated BDD variables with num extra variables. Compare to bdd_extvarnum.


ithVar

public abstract BDD ithVar(int var)
Returns a BDD representing the I'th variable. (One node with the children true and false). The requested variable must be in the (zero-indexed) range defined by setVarNum. Compare to bdd_ithvar.


nithVar

public abstract BDD nithVar(int var)
Returns a BDD representing the negation of the I'th variable. (One node with the children false and true). The requested variable must be in the (zero- indexed) range defined by setVarNum. Compare to bdd_nithvar.


printAll

public abstract void printAll()
Prints all used entries in the node table. Compare to bdd_printall.


printTable

public abstract void printTable(BDD b)
Prints the node table entries used by a BDD. Compare to bdd_printtable.


load

public abstract BDD load(java.lang.String filename)
                  throws java.io.IOException
Loads a BDD from a file. Compare to bdd_load.


save

public abstract void save(java.lang.String filename,
                          BDD var)
                   throws java.io.IOException
Saves a BDD to a file. Compare to bdd_save.


level2Var

public abstract int level2Var(int level)
Compare to bdd_level2var.


var2Level

public abstract int var2Level(int var)
Compare to bdd_var2level.


reorder

public abstract void reorder(BDDFactory.ReorderMethod m)
Compare to bdd_reorder.


autoReorder

public abstract void autoReorder(BDDFactory.ReorderMethod method)
Enables automatic reordering. If method is REORDER_NONE then automatic reordering is disabled. Compare to bdd_autoreorder.


autoReorder

public abstract void autoReorder(BDDFactory.ReorderMethod method,
                                 int max)
Enables automatic reordering with the given (maximum) number of reorderings. If method is REORDER_NONE then automatic reordering is disabled. Compare to bdd_autoreorder_times.


getReorderMethod

public abstract BDDFactory.ReorderMethod getReorderMethod()
Returns the current reorder method as defined by autoReorder. Compare to bdd_getreorder_method.


getReorderTimes

public abstract int getReorderTimes()
Returns the number of allowed reorderings left. This value can be defined by autoReorder. Compare to bdd_getreorder_times.


disableReorder

public abstract void disableReorder()
Disable automatic reordering until enableReorder is called. Reordering is enabled by default as soon as any variable blocks have been defined. Compare to bdd_disable_reorder.


enableReorder

public abstract void enableReorder()
Enable automatic reordering after a call to disableReorder. Compare to bdd_enable_reorder


reorderVerbose

public abstract int reorderVerbose(int v)
Enables verbose information about reordering. A value of zero means no information, one means some information and greater than one means lots of information.


setVarOrder

public abstract void setVarOrder(int[] neworder)
This function sets the current variable order to be the one defined by neworder. The variable parameter neworder is interpreted as a sequence of variable indices and the new variable order is exactly this sequence. The array must contain all the variables defined so far. If, for instance the current number of variables is 3 and neworder contains [1; 0; 2] then the new variable order is v1

addVarBlock

public abstract void addVarBlock(BDD var,
                                 boolean fixed)
Adds a new variable block for reordering. Creates a new variable block with the variables in the variable set var. The variables in var must be contiguous. The fixed parameter sets the block to be fixed (no reordering of its child blocks is allowed) or free, Compare to bdd_addvarblock.


addVarBlock

public abstract void addVarBlock(int first,
                                 int last,
                                 boolean fixed)
Adds a new variable block for reordering. Creates a new variable block with the variables numbered first through last, inclusive. The fixed parameter sets the block to be fixed (no reordering of its child blocks is allowed) or free, Compare to bdd_intaddvarblock.


varBlockAll

public abstract void varBlockAll()
Add a variable block for all variables. Adds a variable block for all BDD variables declared so far. Each block contains one variable only. More variable blocks can be added later with the use of addVarBlock -- in this case the tree of variable blocks will have the blocks of single variables as the leafs. Compare to bdd_varblockall.


clearVarBlocks

public abstract void clearVarBlocks()
Clears all the variable blocks that have been defined by calls to addVarBlock. Compare to bdd_clrvarblocks.


printOrder

public abstract void printOrder()
Prints an indented list of the variable blocks. Compare to bdd_printorder.


nodeCount

public abstract int nodeCount(java.util.Collection r)
Counts the number of shared nodes in a collection of BDDs. Counts all distinct nodes that are used in the BDDs -- if a node is used in more than one BDD then it only counts once. Compare to bdd_anodecount.


getAllocNum

public abstract int getAllocNum()
Get the number of allocated nodes. This includes both dead and active nodes. Compare to bdd_getallocnum.


getNodeNum

public abstract int getNodeNum()
Get the number of active nodes in use. Note that dead nodes that have not been reclaimed yet by a garbage collection are counted as active. Compare to bdd_getnodenum


reorderGain

public abstract int reorderGain()
Calculate the gain in size after a reordering. The value returned is (100*(A-B))/A, where A is previous number of used nodes and B is current number of used nodes. Compare to bdd_reorder_gain.


printStat

public abstract void printStat()
Print cache statistics. Compare to bdd_printstat.


makePair

public abstract BDDPairing makePair()
Compare to bdd_newpair.


makePair

public BDDPairing makePair(int oldvar,
                           int newvar)

makePair

public BDDPairing makePair(int oldvar,
                           BDD newvar)

makePair

public BDDPairing makePair(BDDDomain oldvar,
                           BDDDomain newvar)

swapVar

public abstract void swapVar(int v1,
                             int v2)
Compare to bdd_swapvar.


createDomain

protected abstract BDDDomain createDomain(int a,
                                          long b)
Implementors must implement this factory method to create BDDDomain objects of the correct type.


extDomain

public BDDDomain[] extDomain(int[] dom)
Extends the set of finite domain blocks with domains of the given sizes. Each entry in domainSizes is the size of a new finite domain which later on can be used for finite state machine traversal and other operations on finite domains. Each domain allocates log 2 (|domainSizes[i]|) BDD variables to be used later. The ordering is interleaved for the domains defined in each call to extDomain. This means that assuming domain D0 needs 2 BDD variables x1 and x2 , and another domain D1 needs 4 BDD variables y1, y2, y3 and y4, then the order then will be x1, y1, x2, y2, y3, y4. The new domains are returned in order. The BDD variables needed to encode the domain are created for the purpose and do not interfere with the BDD variables already in use. Compare to fdd_extdomain.


extDomain

public BDDDomain[] extDomain(long[] domainSizes)

overlapDomain

public BDDDomain overlapDomain(BDDDomain d1,
                               BDDDomain d2)
This function takes two finit blocks and merges them into a new one, such that the new one is encoded using both sets of BDD variables. Compare to fdd_overlapdomain.


makeSet

public BDD makeSet(BDDDomain[] v)
Returns a BDD defining all the variable sets used to define the variable blocks in the given array. Compare to fdd_makeset.


clearAllDomains

public void clearAllDomains()
Clear all allocated finite domain blocks that were defined by extDomain() or overlapDomain(). Compare to fdd_clearall.


numberOfDomains

public int numberOfDomains()
Returns the number of finite domain blocks defined by calls to extDomain(). Compare to fdd_domainnum.


getDomain

public BDDDomain getDomain(int i)
Returns the ith finite domain block, as defined by calls to extDomain().


makeVarOrdering

public int[] makeVarOrdering(boolean reverseLocal,
                             java.lang.String ordering)

fillInVarIndices

static int fillInVarIndices(BDDDomain[] doms,
                            int domainIndex,
                            int numDomains,
                            int[][] localOrders,
                            int bitIndex,
                            int[] varorder)

finalize

protected void finalize()
                 throws java.lang.Throwable
Description copied from class: java.lang.Object
Called on an object by the Virtual Machine at most once, at some point after the Object is determined unreachable but before it is destroyed. You would think that this means it eventually is called on every Object, but this is not necessarily the case. If execution terminates abnormally, garbage collection does not always happen. Thus you cannot rely on this method to always work. For finer control over garbage collection, use references from the java.lang.ref package.

Virtual Machines are free to not call this method if they can determine that it does nothing important; for example, if your class extends Object and overrides finalize to do simply super.finalize().

finalize() will be called by a java.lang.Thread that has no locks on any Objects, and may be called concurrently. There are no guarantees on the order in which multiple objects are finalized. This means that finalize() is usually unsuited for performing actions that must be thread-safe, and that your implementation must be use defensive programming if it is to always work.

If an Exception is thrown from finalize() during garbage collection, it will be patently ignored and the Object will still be destroyed.

It is allowed, although not typical, for user code to call finalize() directly. User invocation does not affect whether automatic invocation will occur. It is also permitted, although not recommended, for a finalize() method to "revive" an object by making it reachable from normal code again.

Unlike constructors, finalize() does not get called for an object's superclass unless the implementation specifically calls super.finalize().

The default implementation does nothing.


createBitVector

protected abstract BDDBitVector createBitVector(int a)

buildVector

public BDDBitVector buildVector(int bitnum,
                                boolean b)

constantVector

public BDDBitVector constantVector(int bitnum,
                                   int val)

constantVector

public BDDBitVector constantVector(int bitnum,
                                   long val)

buildVector

public BDDBitVector buildVector(int bitnum,
                                int offset,
                                int step)

buildVector

public BDDBitVector buildVector(BDDDomain d)

buildVector

public BDDBitVector buildVector(int[] var)