java.lang.Object
org.zazof.jteg.Message
org.zazof.jteg.RegroupArmiesMessage
- public class RegroupArmiesMessage
- extends Message
Message that is sent to server when the player wishes to regroup.
There is no incoming equivalent, so this message only does not override decodeMessage
| Fields inherited from class org.zazof.jteg.Message |
|
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
RegroupArmiesMessage
public RegroupArmiesMessage(Message nextMessage)
constructMessageString
public java.lang.String constructMessageString(java.lang.String[] messageParts)
throws UnknownMessageException
- Description copied from class:
Message
- This method will return a Stringrepresentation of a servermessage that corresponds to the
different messageParts given as a parameter. If no correct message could be constructed from the
parts, an exception is thrown.
The default implementation by message just passes the request on to the next message in the chain.
If other behaviour is desired, this method needs to be overridden.
- Overrides:
constructMessageString in class Message
getMessageName
public java.lang.String getMessageName()
- Description copied from class:
Message
- This method returns the name of the message (e.g. 'attaque' or 'loser', ...).
- Specified by:
getMessageName in class Message