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Uses of Class
org.zazof.jteg.Message
| Uses of Message in org.zazof.jteg |
| Subclasses of Message in org.zazof.jteg | |
class |
AttaqueMessage
An observer gets this messages "attaque=..." when it logs in. |
class |
ChatMessage
|
class |
ClientPlayerMessage
|
class |
CountryMessage
|
class |
DiceMessage
|
class |
ErrorMessage
|
class |
ExchangeCardMessage
|
class |
ExitMessage
|
class |
GameBusyMessage
|
class |
InformationMessage
|
class |
LoserMessage
|
class |
MissionMessage
|
class |
NewPlayerMessage
Message that processes "new_player=" events. |
class |
NewPlayerMessageProt4
Message that processes "new_player=" events for protocol 4 This message is valid for following protocols: version 3: NO version 4: OK version 5: ? |
class |
PlaceArmiesMessage
|
class |
PlayerColorMessage
Message that is sent to server to set the color of the clientplayer There is no incoming equivalent, so this message does not override decodeMessage |
class |
PlayerStatusMessage
|
class |
ReceiveCardMessage
|
class |
RegroupAfterAttackMessage
This message "tropas" is received by a client who just won attack, so it knows how many armies it may station on the conquered country. |
class |
RegroupArmiesMessage
Message that is sent to server when the player wishes to regroup. |
class |
StartMessage
|
class |
StartMessageProt5
|
class |
StatusMessage
|
class |
StatusMessageProt5
|
class |
TurnMessage
Message that processes "turno=" events. |
class |
WinnerMessage
|
| Fields in org.zazof.jteg declared as Message | |
private Message |
ProtocolThreeBuilder.$entryPoint
|
(package private) Message |
ProtocolFourBuilder.$entryPoint
|
(package private) Message |
ProtocolFiveBuilder.$entryPoint
|
private Message |
MessageManager.$entryPoint
|
private Message |
Message.$nextMessage
|
| Methods in org.zazof.jteg that return Message | |
Message |
WinnerMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
TurnMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
StatusMessageProt5.decodeMessage(java.lang.String messageDescription)
|
Message |
StatusMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
StartMessageProt5.decodeMessage(java.lang.String messageDescription)
|
Message |
StartMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
RegroupAfterAttackMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
ReceiveCardMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
ProtocolThreeBuilder.returnEntryPoint()
Returns the first Message of the MessageChain that needs to be used as entrypoint |
Message |
ProtocolFourBuilder.returnEntryPoint()
Returns the first Message of the MessageChain that needs to be used as entrypoint |
Message |
ProtocolFiveBuilder.returnEntryPoint()
Returns the first Message of the MessageChain that needs to be used as entrypoint |
Message |
PlayerStatusMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
PlaceArmiesMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
NewPlayerMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
MissionMessage.decodeMessage(java.lang.String messageDescription)
|
private Message |
MessageManager.decodeMessage(java.lang.String message)
|
abstract Message |
MessageChainBuilder.returnEntryPoint()
Returns the first Message of the MessageChain that needs to be used as entrypoint |
protected Message |
Message.getNextMessage()
This method returns the next message in the messagechain If no message is next in the chain, null is returned |
Message |
Message.decodeMessage(java.lang.String messageDescription)
This method will return a Message that correctly processed the string according the active protocol. |
Message |
LoserMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
InformationMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
GameBusyMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
ExitMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
ExchangeCardMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
ErrorMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
DiceMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
CountryMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
ClientPlayerMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
ChatMessage.decodeMessage(java.lang.String messageDescription)
|
Message |
AttaqueMessage.decodeMessage(java.lang.String messageDescription)
|
| Methods in org.zazof.jteg with parameters of type Message | |
void |
MessageManager.notifyAllListeners(Message m)
|
void |
MessageListener.messageArrived(Message m)
|
protected void |
Message.setNextMessage(Message next)
Sets the next message in the chain. |
void |
GameController.messageArrived(Message m)
|
void |
CardController.messageArrived(Message m)
method from the MessageListener interface |
void |
BoardModel.messageArrived(Message m)
This method is called from the BoardController class, because the BoardController redirects some messages to the BoardModel. |
void |
BoardController.messageArrived(Message m)
method from the MessageListener interface |
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