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org.zazof.jteg.gui: Javadoc index of package org.zazof.jteg.gui.


Package Samples:

org.zazof.jteg.gui

Classes:

PlaceArmiesMouseInput: Serious rewrite of the PlaceMouseArmiesInput. The old version was rather buggy and often caused the application to crash. This version should do better. This class is responsible for placing the armies on the board, and checking whether the conditions have been met.
BoardCanvas: BoardCanvas is the class responsible for drawing the Main Screen (the Map). It is the main 'container' that will also hold references to countrycanvas-objects and dices ,... Implements the BoardModelListener interface for interaction with the user.
CardContainerCanvas: CardContainerCanvas is the class responsible for drawing the Cardset of the user of this client. It is the 'container' that will hold references to CardCanvas objects ,... It also implements the MouseListener interface for interaction with the user.
MenuBar: This class represents the Menubar of the main GUI window. Implements: Languagelistener for adapting to current Language Implements: StateListener for enabling/disabling MenuItems to current State
InformationVisualizer: This class provides an interface for objects that wish to visualize some information. They can register with the boardcanvas, which will call them whenever the canvas is updated.
RegroupMouseInput: This class is responsible for handling the mouse input when the game state is "regrouping" the armies. It maintains basic information that may be interrogated by a visualizer.
InputTextField: This class represents the InputTextfield which provides the inputfield for chatting. Implements: StateListener for enabling/disabling the field to current State
ConnectDialog: This class implements the ConnectionDialog, which allows the use to connect to a server, either as a player or observer.
PlaceArmiesVisualizer: This class is responsible for visualizing the placing of the armies to assist the user in this proces.
ToolBar: This class represents the Toolbar of the main GUI window containing the buttons used during the game.
MissionDialog: This class implements the MissionDialog, which queries the user for the desired missiontype:
MainFrame: Mainframe is the central GUIclass. It is the container of all other GUI objects.
CardButtonBar: This class draws the bar with all buttons in the CardContainerCanvas window
MissionCanvas: MissionCanvas is the class responsible for drawing the MissionScreen
AttaqueMouseInput
BoardPanel
CardCanvas
ChatPanel
ColorChooserDialog
CommandEvent
CountryCanvas
CountryCanvasList
DiceCanvas
DiceCanvasList

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