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Uses of Class
org.zazof.jtegServer.Message
| Uses of Message in org.zazof.jtegServer |
| Methods in org.zazof.jtegServer that return Message | |
Message |
MessageQueue.getMessage()
this call blocks until there's a message available |
Message |
MessagePool.getMessage()
returns an empty message |
| Methods in org.zazof.jtegServer with parameters of type Message | |
protected void |
UnknownMH.processMessage(Message m)
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protected void |
TurnoMH.processMessage(Message m)
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protected void |
TropasMH.processMessage(Message m)
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protected void |
StatusMH5.processMessage(Message m)
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protected void |
StatusMH4.processMessage(Message m)
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protected void |
StatusMH.processMessage(Message m)
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protected void |
StartMH.processMessage(Message m)
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protected void |
RegroupMH.processMessage(Message m)
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(package private) void |
ProtocolVersion3.handle(Message m)
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protected void |
ProtocolMH.processMessage(Message m)
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(package private) void |
Protocol.handle(Message m)
processes the message |
protected void |
PlayerMH.processMessage(Message m)
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protected void |
PaisesMH.processMessage(Message m)
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protected void |
MissionMH.processMessage(Message m)
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void |
MessageQueue.addMessage(Message m)
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void |
MessagePool.addMessage(Message m)
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protected abstract void |
MessageHandler.processMessage(Message m)
each subclass should implement to code to handle this message |
protected void |
FichasMH.processMessage(Message m)
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protected void |
ColorMH.processMessage(Message m)
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protected void |
ChatMH.processMessage(Message m)
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protected void |
CardsMH.processMessage(Message m)
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private java.lang.String |
CardsMH.canje(Message m)
player wants to exchange cards |
protected void |
AttackMH.processMessage(Message m)
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