java.lang.Object
plugins.CsBeagle.Player
- public class Player
- extends java.lang.Object
name
java.lang.String name
frags
int frags
online
boolean online
server
Server server
Player
public Player()
Player
public Player(java.lang.String name)
Player
public Player(java.lang.String name,
int frags)
getPlayers
public static java.util.Vector getPlayers(Server server,
byte[] buf)
setName
public void setName(java.lang.String n)
setFrags
public void setFrags(int f)
getFrags
public int getFrags()
getName
public java.lang.String getName()
toString
public java.lang.String toString()
- Description copied from class:
java.lang.Object
- Convert this Object to a human-readable String.
There are no limits placed on how long this String
should be or what it should contain. We suggest you
make it as intuitive as possible to be able to place
it into System.out.println() 55
and such.
It is typical, but not required, to ensure that this method
never completes abruptly with a java.lang.RuntimeException.
This method will be called when performing string
concatenation with this object. If the result is
null, string concatenation will instead
use "null".
The default implementation returns
getClass().getName() + "@" +
Integer.toHexString(hashCode()).
getServer
public Server getServer()
setOnline
public void setOnline(boolean online)
isOnline
public boolean isOnline()
setServer
public void setServer(Server server)
equals
public boolean equals(Player player)
getFont
public java.awt.Font getFont()
setValue
public void setValue(java.lang.String value)