java.lang.Object
ru.gammalabs.ice.security.RoleWrapper
ru.gammalabs.ice.security.RoleWithAction
- All Implemented Interfaces:
- Role
- public class RoleWithAction
- extends RoleWrapper
Class represents assign or role with action flag (state).
There is three states for RoleWithAction object
1. ORIGINAL - the role is assigned to Person and in fact stored in database
2. ASSIGNED - the role is assigned to Person but not stored.
3. REMOVED - the role is marked to remove but not stored.
Possible changes of state:
1. ASSIGNED -> ORIGINAL (on save action)
2. ORIGINAL -> REMOVED (mark removed)
3. REMOVED -> ORIGINAL (unmark removed)
TYPE_ORIGINAL
public static final java.lang.Integer TYPE_ORIGINAL
TYPE_ASSIGNED
public static final java.lang.Integer TYPE_ASSIGNED
TYPE_REMOVED
public static final java.lang.Integer TYPE_REMOVED
actionFlag
private java.lang.Integer actionFlag
RoleWithAction
private RoleWithAction(java.lang.Integer actionFlag,
Role role)
createAssignedRole
public static RoleWithAction createAssignedRole(Role role)
createOriginalRole
public static RoleWithAction createOriginalRole(Role role)
getRole
public Role getRole()
markRemoved
public void markRemoved()
markOriginal
public void markOriginal()
getActionFlag
public java.lang.Integer getActionFlag()
hashCode
public int hashCode()
- Description copied from class:
java.lang.Object
- Get a value that represents this Object, as uniquely as
possible within the confines of an int.
There are some requirements on this method which
subclasses must follow:
- Semantic equality implies identical hashcodes. In other
words, if
a.equals(b) is true, then
a.hashCode() == b.hashCode() must be as well.
However, the reverse is not necessarily true, and two
objects may have the same hashcode without being equal.
- It must be consistent. Whichever value o.hashCode()
returns on the first invocation must be the value
returned on all later invocations as long as the object
exists. Notice, however, that the result of hashCode may
change between separate executions of a Virtual Machine,
because it is not invoked on the same object.
Notice that since hashCode is used in
java.util.Hashtable and other hashing classes,
a poor implementation will degrade the performance of hashing
(so don't blindly implement it as returning a constant!). Also,
if calculating the hash is time-consuming, a class may consider
caching the results.
The default implementation returns
System.identityHashCode(this)
equals
public boolean equals(java.lang.Object obj)
- Description copied from class:
java.lang.Object
- Determine whether this Object is semantically equal
to another Object.
There are some fairly strict requirements on this
method which subclasses must follow:
- It must be transitive. If
a.equals(b) and
b.equals(c), then a.equals(c)
must be true as well.
- It must be symmetric.
a.equals(b) and
b.equals(a) must have the same value.
- It must be reflexive.
a.equals(a) must
always be true.
- It must be consistent. Whichever value a.equals(b)
returns on the first invocation must be the value
returned on all later invocations.
a.equals(null) must be false.
- It must be consistent with hashCode(). That is,
a.equals(b) must imply
a.hashCode() == b.hashCode().
The reverse is not true; two objects that are not
equal may have the same hashcode, but that has
the potential to harm hashing performance.
This is typically overridden to throw a java.lang.ClassCastException
if the argument is not comparable to the class performing
the comparison, but that is not a requirement. It is legal
for a.equals(b) to be true even though
a.getClass() != b.getClass(). Also, it
is typical to never cause a java.lang.NullPointerException.
In general, the Collections API (java.util) use the
equals method rather than the ==
operator to compare objects. However, java.util.IdentityHashMap
is an exception to this rule, for its own good reasons.
The default implementation returns this == o.