java.lang.Object
java.lang.Thread
schiffeversenken.Spiel
- All Implemented Interfaces:
- java.lang.Runnable
- public class Spiel
- extends java.lang.Thread
| Nested classes inherited from class java.lang.Thread |
java.lang.Thread.UncaughtExceptionHandler |
| Methods inherited from class java.lang.Thread |
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yield |
shipArray
int[] shipArray
groesse
int groesse
spieler
Spieler[] spieler
winner
int winner
fertig
int fertig
Spiel
public Spiel(int groesse,
Callback c)
countShips
public void countShips()
getShipArray
public int[] getShipArray()
setzenFertig
public boolean setzenFertig()
run
public void run()
- Description copied from class:
java.lang.Thread
- The method of Thread that will be run if there is no Runnable object
associated with the Thread. Thread's implementation does nothing at all.
chatSend
public void chatSend(java.lang.String str)