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storch.gui.* (26)storch.io.* (19)

storch: Javadoc index of package storch.


Package Samples:

storch.io
storch.gui

Classes:

GraphicsData: This class holds information about the available blocks and their corresponding filenames, as well as the available graphics styles. The information is read from files at startup and is then made available to the Storch graphical user interface through this class. This class is a singleton. Use getInstance to obtain a GraphicsData instance.
OptionsPanel: A panel for setting level options. Acts as a container for one GeneralPanel , one GamePanel , one BombsPanel and one ProbsPanel .
GraphicsStyle: Represents a graphics style of a level. A graphics style is defined by a name and four Block objects, representing free, solid, blastable and void blocks.
Level2Std: This class is used to convert data from the format used in the Level object into the format used in a standard (XBlast 2.6) level file.
BlockChooser: A panel to choose a type of block to use for drawing the level map. Shows all available blocks and lets the user choose by clicking with the mouse.
Block: This class describes a block on the map. It contains information about the block type, filname of the blocks image and the colors.
Level2TNT: This class is used to convert data from the format used in the Level object into the format used in a TNT level file.
AdvancedWarning: This class can be used in a JOptionPane to get a message and a checkbox with the option to disable this warning.
Level2HTML: This class is used to convert data from the format used in the Level object into the format used in a HTML file.
Level: This is the class that contains all information about a level inside Storch. There are also constants for all the values.
ComboBoxItem: Represents a selectable item in a combo box. Has a name that is shown in the list, and an associated integer value.
ColorChooser: A dialog box that lets the user choose a color from a predefined color table, by clicking with the mouse.
Std2Level: This class is used to convert data from the Standard (2.6) format into the format used internal in Storch.
ColorTable: The ColorTable is used to convert colors between the formats java.awt.Color and X11 names.
StdSaver: This class is used to save a Level into a level-file that can be used with Xblast 2.6.1
TNT2Level: This class is used to convert data from the TNT format into the format used internal in Storch.
Map: Represents the map on which the user places blocks to define the appearance of his/her level.
ColorPanel: A panel with a specified background color, and optionally displaying the name of the color.
StandardFileFilter: This class is used to filter out the 2.6 level files in the swing FileChooser .
TNTFileFilter: This class is used to filter out the TNT level files in the swing FileChooser .
GUI: This is the core class of the graphical user interface, and represents the Storch window.
Std2TNT: This class is used to convert a level in Standard (2.6) format to a level in TNT format.
TNT2Std: This class is used to convert a level in TNT format to a level in Standard (2.6) format.
LevelFileFilter: This class is used to filter out the level files in the swing FileChooser .
ProbsPanel: A panel for setting the probabilities for what will appear under blasted blocks.

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