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A
- Angle - Variable in class ulu.sim.boid.Boid
- addBoid(Boid) - Method in class ulu.sim.boid.Flock
- addBoids(String, int, int) - Method in class ulu.sim.boid.BoidApplet
- addTribe(Rectangle, int, Boid) - Method in class ulu.sim.boid.Flock
- anim - Variable in class ulu.sim.boid.BoidApplet
B
- Boid - class ulu.sim.boid.Boid.
- Boid.class This class defines the behaviour of a Boid object.
- Boid(int, int, int, int, int, int, int, int, int, int, BoidRule) - Constructor for class ulu.sim.boid.Boid
- Boid(Rectangle, int, int, int, int, int, int, int, BoidRule) - Constructor for class ulu.sim.boid.Boid
- Boid(Boid) - Constructor for class ulu.sim.boid.Boid
- Boid(Rectangle, Boid) - Constructor for class ulu.sim.boid.Boid
- BoidApplet - class ulu.sim.boid.BoidApplet.
- BoidApplet() - Constructor for class ulu.sim.boid.BoidApplet
- BoidPict - class ulu.sim.boid.BoidPict.
- BoidPict() - Constructor for class ulu.sim.boid.BoidPict
- BoidRule - interface ulu.sim.boid.BoidRule.
- BoidRule.class This interface defines the behaviour of a Boid towards others.
- Boids - Variable in class ulu.sim.boid.Flock
- BoxHeight - Variable in class ulu.sim.boid.Boid
- BoxWidth - Variable in class ulu.sim.boid.Boid
- bp - Variable in class ulu.sim.boid.BoidApplet
D
- DAngle - Variable in class ulu.sim.boid.Boid
- DropOut - class ulu.sim.boid.DropOut.
- DropOut() - Constructor for class ulu.sim.boid.DropOut
- depict(Graphics) - Method in class ulu.sim.boid.BoidPict
- destroy() - Method in class ulu.sim.boid.BoidApplet
F
- Fellower - class ulu.sim.boid.Fellower.
- Fellower() - Constructor for class ulu.sim.boid.Fellower
- Flock - class ulu.sim.boid.Flock.
- Flock.class This class creates and coordinates the movement of a flock of Boids.
- Flock() - Constructor for class ulu.sim.boid.Flock
G
- getDistance(Boid) - Method in class ulu.sim.boid.Boid
- getDistance(int, int) - Method in class ulu.sim.boid.Boid
- getFlock() - Method in class ulu.sim.boid.BoidPict
- getPosition() - Method in class ulu.sim.boid.Boid
- getSelected() - Method in class ulu.sim.boid.BoidPict
- getTheta() - Method in class ulu.sim.boid.Boid
- getTribe() - Method in class ulu.sim.boid.Boid
H
I
- init() - Method in class ulu.sim.boid.BoidApplet
L
- likes(Boid) - Method in class ulu.sim.boid.Boid
- likes(Boid, int) - Method in interface ulu.sim.boid.BoidRule
- likes(Boid, int) - Method in class ulu.sim.boid.DropOut
- likes(Boid, int) - Method in class ulu.sim.boid.Fellower
- likes(Boid, int) - Method in class ulu.sim.boid.Hermit
- likes(Boid, int) - Method in class ulu.sim.boid.OddBall
- likes(Boid, int) - Method in class ulu.sim.boid.PeckingHen
- likes(Boid, int) - Method in class ulu.sim.boid.PuppyDog
- likes(Boid, int) - Method in class ulu.sim.boid.SocialClimber
M
- MaxDistance - Variable in class ulu.sim.boid.Boid
- MaxSpeed - Variable in class ulu.sim.boid.Boid
- MaxTurn - Variable in class ulu.sim.boid.Boid
- MinDistance - Variable in class ulu.sim.boid.Boid
- MyFlock - Variable in class ulu.sim.boid.BoidApplet
- MyFlock - Variable in class ulu.sim.boid.BoidPict
- MyRule - Variable in class ulu.sim.boid.Boid
- main(String[]) - Static method in class ulu.sim.boid.BoidApplet
- run it as an application in a Frame
N
- normalisePoint(Point, double) - Method in class ulu.sim.boid.Flock
O
P
- PeckingHen - class ulu.sim.boid.PeckingHen.
- PeckingHen() - Constructor for class ulu.sim.boid.PeckingHen
- PuppyDog - class ulu.sim.boid.PuppyDog.
- PuppyDog() - Constructor for class ulu.sim.boid.PuppyDog
- panel - Variable in class ulu.sim.boid.BoidApplet
- parseColor(String) - Method in class ulu.sim.boid.BoidApplet
- parseObj(String) - Method in class ulu.sim.boid.BoidApplet
- parseRect(String) - Method in class ulu.sim.boid.BoidApplet
R
- RuleInit - class ulu.sim.boid.RuleInit.
- RuleInit() - Constructor for class ulu.sim.boid.RuleInit
- redirect(Boid) - Method in class ulu.sim.boid.Flock
- removeBoid(int) - Method in class ulu.sim.boid.Flock
- run() - Method in class ulu.sim.boid.BoidApplet
S
- SocialClimber - class ulu.sim.boid.SocialClimber.
- SocialClimber() - Constructor for class ulu.sim.boid.SocialClimber
- selected - Variable in class ulu.sim.boid.BoidPict
- setBoundaries(int, int) - Method in class ulu.sim.boid.Boid
- setFlock(Flock) - Method in class ulu.sim.boid.BoidPict
- setSelected(Boid) - Method in class ulu.sim.boid.BoidPict
- showing - Variable in class ulu.sim.boid.BoidApplet
- simwait - Variable in class ulu.sim.boid.BoidApplet
- sizeOfPoint(Point) - Method in class ulu.sim.boid.Flock
- start() - Method in class ulu.sim.boid.BoidApplet
- step(double, double) - Method in class ulu.sim.boid.Boid
- step(double, double) - Method in class ulu.sim.boid.Flock
- stop() - Method in class ulu.sim.boid.BoidApplet
- sumPoints(Point, double, Point, double) - Method in class ulu.sim.boid.Flock
T
- Tribe - Variable in class ulu.sim.boid.Boid
- turnTowards(int) - Method in class ulu.sim.boid.Boid
U
- ulu.sim.boid - package ulu.sim.boid
- Common base-classes for simulation models of any kind.
X
Y
A B D F G H I L M N O P R S T U X Y
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