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    1   /*
    2    * Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved.
    3    * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
    4    *
    5    * This code is free software; you can redistribute it and/or modify it
    6    * under the terms of the GNU General Public License version 2 only, as
    7    * published by the Free Software Foundation.  Oracle designates this
    8    * particular file as subject to the "Classpath" exception as provided
    9    * by Oracle in the LICENSE file that accompanied this code.
   10    *
   11    * This code is distributed in the hope that it will be useful, but WITHOUT
   12    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
   13    * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
   14    * version 2 for more details (a copy is included in the LICENSE file that
   15    * accompanied this code).
   16    *
   17    * You should have received a copy of the GNU General Public License version
   18    * 2 along with this work; if not, write to the Free Software Foundation,
   19    * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
   20    *
   21    * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
   22    * or visit www.oracle.com if you need additional information or have any
   23    * questions.
   24    */
   25   package com.sun.media.sound;
   26   
   27   import java.util.ArrayList;
   28   import java.util.List;
   29   
   30   /**
   31    * This class stores options how to playback sampled data like pitch/tuning,
   32    * attenuation and loops.
   33    * It is stored as a "wsmp" chunk inside DLS files.
   34    *
   35    * @author Karl Helgason
   36    */
   37   public class DLSSampleOptions {
   38   
   39       protected int unitynote;
   40       protected short finetune;
   41       protected int attenuation;
   42       protected long options;
   43       protected List<DLSSampleLoop> loops = new ArrayList<DLSSampleLoop>();
   44   
   45       public int getAttenuation() {
   46           return attenuation;
   47       }
   48   
   49       public void setAttenuation(int attenuation) {
   50           this.attenuation = attenuation;
   51       }
   52   
   53       public short getFinetune() {
   54           return finetune;
   55       }
   56   
   57       public void setFinetune(short finetune) {
   58           this.finetune = finetune;
   59       }
   60   
   61       public List<DLSSampleLoop> getLoops() {
   62           return loops;
   63       }
   64   
   65       public long getOptions() {
   66           return options;
   67       }
   68   
   69       public void setOptions(long options) {
   70           this.options = options;
   71       }
   72   
   73       public int getUnitynote() {
   74           return unitynote;
   75       }
   76   
   77       public void setUnitynote(int unitynote) {
   78           this.unitynote = unitynote;
   79       }
   80   }

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