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    1   /*
    2    * Copyright 1997-2003 Sun Microsystems, Inc.  All Rights Reserved.
    3    * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
    4    *
    5    * This code is free software; you can redistribute it and/or modify it
    6    * under the terms of the GNU General Public License version 2 only, as
    7    * published by the Free Software Foundation.  Sun designates this
    8    * particular file as subject to the "Classpath" exception as provided
    9    * by Sun in the LICENSE file that accompanied this code.
   10    *
   11    * This code is distributed in the hope that it will be useful, but WITHOUT
   12    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
   13    * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
   14    * version 2 for more details (a copy is included in the LICENSE file that
   15    * accompanied this code).
   16    *
   17    * You should have received a copy of the GNU General Public License version
   18    * 2 along with this work; if not, write to the Free Software Foundation,
   19    * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
   20    *
   21    * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
   22    * CA 95054 USA or visit www.sun.com if you need additional information or
   23    * have any questions.
   24    */
   25   
   26   package java.awt.geom;
   27   
   28   import java.util;
   29   
   30   /**
   31    * A utility class to iterate over the path segments of an arc
   32    * through the PathIterator interface.
   33    *
   34    * @author      Jim Graham
   35    */
   36   class ArcIterator implements PathIterator {
   37       double x, y, w, h, angStRad, increment, cv;
   38       AffineTransform affine;
   39       int index;
   40       int arcSegs;
   41       int lineSegs;
   42   
   43       ArcIterator(Arc2D a, AffineTransform at) {
   44           this.w = a.getWidth() / 2;
   45           this.h = a.getHeight() / 2;
   46           this.x = a.getX() + w;
   47           this.y = a.getY() + h;
   48           this.angStRad = -Math.toRadians(a.getAngleStart());
   49           this.affine = at;
   50           double ext = -a.getAngleExtent();
   51           if (ext >= 360.0 || ext <= -360) {
   52               arcSegs = 4;
   53               this.increment = Math.PI / 2;
   54               // btan(Math.PI / 2);
   55               this.cv = 0.5522847498307933;
   56               if (ext < 0) {
   57                   increment = -increment;
   58                   cv = -cv;
   59               }
   60           } else {
   61               arcSegs = (int) Math.ceil(Math.abs(ext) / 90.0);
   62               this.increment = Math.toRadians(ext / arcSegs);
   63               this.cv = btan(increment);
   64               if (cv == 0) {
   65                   arcSegs = 0;
   66               }
   67           }
   68           switch (a.getArcType()) {
   69           case Arc2D.OPEN:
   70               lineSegs = 0;
   71               break;
   72           case Arc2D.CHORD:
   73               lineSegs = 1;
   74               break;
   75           case Arc2D.PIE:
   76               lineSegs = 2;
   77               break;
   78           }
   79           if (w < 0 || h < 0) {
   80               arcSegs = lineSegs = -1;
   81           }
   82       }
   83   
   84       /**
   85        * Return the winding rule for determining the insideness of the
   86        * path.
   87        * @see #WIND_EVEN_ODD
   88        * @see #WIND_NON_ZERO
   89        */
   90       public int getWindingRule() {
   91           return WIND_NON_ZERO;
   92       }
   93   
   94       /**
   95        * Tests if there are more points to read.
   96        * @return true if there are more points to read
   97        */
   98       public boolean isDone() {
   99           return index > arcSegs + lineSegs;
  100       }
  101   
  102       /**
  103        * Moves the iterator to the next segment of the path forwards
  104        * along the primary direction of traversal as long as there are
  105        * more points in that direction.
  106        */
  107       public void next() {
  108           index++;
  109       }
  110   
  111       /*
  112        * btan computes the length (k) of the control segments at
  113        * the beginning and end of a cubic bezier that approximates
  114        * a segment of an arc with extent less than or equal to
  115        * 90 degrees.  This length (k) will be used to generate the
  116        * 2 bezier control points for such a segment.
  117        *
  118        *   Assumptions:
  119        *     a) arc is centered on 0,0 with radius of 1.0
  120        *     b) arc extent is less than 90 degrees
  121        *     c) control points should preserve tangent
  122        *     d) control segments should have equal length
  123        *
  124        *   Initial data:
  125        *     start angle: ang1
  126        *     end angle:   ang2 = ang1 + extent
  127        *     start point: P1 = (x1, y1) = (cos(ang1), sin(ang1))
  128        *     end point:   P4 = (x4, y4) = (cos(ang2), sin(ang2))
  129        *
  130        *   Control points:
  131        *     P2 = (x2, y2)
  132        *     | x2 = x1 - k * sin(ang1) = cos(ang1) - k * sin(ang1)
  133        *     | y2 = y1 + k * cos(ang1) = sin(ang1) + k * cos(ang1)
  134        *
  135        *     P3 = (x3, y3)
  136        *     | x3 = x4 + k * sin(ang2) = cos(ang2) + k * sin(ang2)
  137        *     | y3 = y4 - k * cos(ang2) = sin(ang2) - k * cos(ang2)
  138        *
  139        * The formula for this length (k) can be found using the
  140        * following derivations:
  141        *
  142        *   Midpoints:
  143        *     a) bezier (t = 1/2)
  144        *        bPm = P1 * (1-t)^3 +
  145        *              3 * P2 * t * (1-t)^2 +
  146        *              3 * P3 * t^2 * (1-t) +
  147        *              P4 * t^3 =
  148        *            = (P1 + 3P2 + 3P3 + P4)/8
  149        *
  150        *     b) arc
  151        *        aPm = (cos((ang1 + ang2)/2), sin((ang1 + ang2)/2))
  152        *
  153        *   Let angb = (ang2 - ang1)/2; angb is half of the angle
  154        *   between ang1 and ang2.
  155        *
  156        *   Solve the equation bPm == aPm
  157        *
  158        *     a) For xm coord:
  159        *        x1 + 3*x2 + 3*x3 + x4 = 8*cos((ang1 + ang2)/2)
  160        *
  161        *        cos(ang1) + 3*cos(ang1) - 3*k*sin(ang1) +
  162        *        3*cos(ang2) + 3*k*sin(ang2) + cos(ang2) =
  163        *        = 8*cos((ang1 + ang2)/2)
  164        *
  165        *        4*cos(ang1) + 4*cos(ang2) + 3*k*(sin(ang2) - sin(ang1)) =
  166        *        = 8*cos((ang1 + ang2)/2)
  167        *
  168        *        8*cos((ang1 + ang2)/2)*cos((ang2 - ang1)/2) +
  169        *        6*k*sin((ang2 - ang1)/2)*cos((ang1 + ang2)/2) =
  170        *        = 8*cos((ang1 + ang2)/2)
  171        *
  172        *        4*cos(angb) + 3*k*sin(angb) = 4
  173        *
  174        *        k = 4 / 3 * (1 - cos(angb)) / sin(angb)
  175        *
  176        *     b) For ym coord we derive the same formula.
  177        *
  178        * Since this formula can generate "NaN" values for small
  179        * angles, we will derive a safer form that does not involve
  180        * dividing by very small values:
  181        *     (1 - cos(angb)) / sin(angb) =
  182        *     = (1 - cos(angb))*(1 + cos(angb)) / sin(angb)*(1 + cos(angb)) =
  183        *     = (1 - cos(angb)^2) / sin(angb)*(1 + cos(angb)) =
  184        *     = sin(angb)^2 / sin(angb)*(1 + cos(angb)) =
  185        *     = sin(angb) / (1 + cos(angb))
  186        *
  187        */
  188       private static double btan(double increment) {
  189           increment /= 2.0;
  190           return 4.0 / 3.0 * Math.sin(increment) / (1.0 + Math.cos(increment));
  191       }
  192   
  193       /**
  194        * Returns the coordinates and type of the current path segment in
  195        * the iteration.
  196        * The return value is the path segment type:
  197        * SEG_MOVETO, SEG_LINETO, SEG_QUADTO, SEG_CUBICTO, or SEG_CLOSE.
  198        * A float array of length 6 must be passed in and may be used to
  199        * store the coordinates of the point(s).
  200        * Each point is stored as a pair of float x,y coordinates.
  201        * SEG_MOVETO and SEG_LINETO types will return one point,
  202        * SEG_QUADTO will return two points,
  203        * SEG_CUBICTO will return 3 points
  204        * and SEG_CLOSE will not return any points.
  205        * @see #SEG_MOVETO
  206        * @see #SEG_LINETO
  207        * @see #SEG_QUADTO
  208        * @see #SEG_CUBICTO
  209        * @see #SEG_CLOSE
  210        */
  211       public int currentSegment(float[] coords) {
  212           if (isDone()) {
  213               throw new NoSuchElementException("arc iterator out of bounds");
  214           }
  215           double angle = angStRad;
  216           if (index == 0) {
  217               coords[0] = (float) (x + Math.cos(angle) * w);
  218               coords[1] = (float) (y + Math.sin(angle) * h);
  219               if (affine != null) {
  220                   affine.transform(coords, 0, coords, 0, 1);
  221               }
  222               return SEG_MOVETO;
  223           }
  224           if (index > arcSegs) {
  225               if (index == arcSegs + lineSegs) {
  226                   return SEG_CLOSE;
  227               }
  228               coords[0] = (float) x;
  229               coords[1] = (float) y;
  230               if (affine != null) {
  231                   affine.transform(coords, 0, coords, 0, 1);
  232               }
  233               return SEG_LINETO;
  234           }
  235           angle += increment * (index - 1);
  236           double relx = Math.cos(angle);
  237           double rely = Math.sin(angle);
  238           coords[0] = (float) (x + (relx - cv * rely) * w);
  239           coords[1] = (float) (y + (rely + cv * relx) * h);
  240           angle += increment;
  241           relx = Math.cos(angle);
  242           rely = Math.sin(angle);
  243           coords[2] = (float) (x + (relx + cv * rely) * w);
  244           coords[3] = (float) (y + (rely - cv * relx) * h);
  245           coords[4] = (float) (x + relx * w);
  246           coords[5] = (float) (y + rely * h);
  247           if (affine != null) {
  248               affine.transform(coords, 0, coords, 0, 3);
  249           }
  250           return SEG_CUBICTO;
  251       }
  252   
  253       /**
  254        * Returns the coordinates and type of the current path segment in
  255        * the iteration.
  256        * The return value is the path segment type:
  257        * SEG_MOVETO, SEG_LINETO, SEG_QUADTO, SEG_CUBICTO, or SEG_CLOSE.
  258        * A double array of length 6 must be passed in and may be used to
  259        * store the coordinates of the point(s).
  260        * Each point is stored as a pair of double x,y coordinates.
  261        * SEG_MOVETO and SEG_LINETO types will return one point,
  262        * SEG_QUADTO will return two points,
  263        * SEG_CUBICTO will return 3 points
  264        * and SEG_CLOSE will not return any points.
  265        * @see #SEG_MOVETO
  266        * @see #SEG_LINETO
  267        * @see #SEG_QUADTO
  268        * @see #SEG_CUBICTO
  269        * @see #SEG_CLOSE
  270        */
  271       public int currentSegment(double[] coords) {
  272           if (isDone()) {
  273               throw new NoSuchElementException("arc iterator out of bounds");
  274           }
  275           double angle = angStRad;
  276           if (index == 0) {
  277               coords[0] = x + Math.cos(angle) * w;
  278               coords[1] = y + Math.sin(angle) * h;
  279               if (affine != null) {
  280                   affine.transform(coords, 0, coords, 0, 1);
  281               }
  282               return SEG_MOVETO;
  283           }
  284           if (index > arcSegs) {
  285               if (index == arcSegs + lineSegs) {
  286                   return SEG_CLOSE;
  287               }
  288               coords[0] = x;
  289               coords[1] = y;
  290               if (affine != null) {
  291                   affine.transform(coords, 0, coords, 0, 1);
  292               }
  293               return SEG_LINETO;
  294           }
  295           angle += increment * (index - 1);
  296           double relx = Math.cos(angle);
  297           double rely = Math.sin(angle);
  298           coords[0] = x + (relx - cv * rely) * w;
  299           coords[1] = y + (rely + cv * relx) * h;
  300           angle += increment;
  301           relx = Math.cos(angle);
  302           rely = Math.sin(angle);
  303           coords[2] = x + (relx + cv * rely) * w;
  304           coords[3] = y + (rely - cv * relx) * h;
  305           coords[4] = x + relx * w;
  306           coords[5] = y + rely * h;
  307           if (affine != null) {
  308               affine.transform(coords, 0, coords, 0, 3);
  309           }
  310           return SEG_CUBICTO;
  311       }
  312   }

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