Save This Page
Home » openjdk-7 » java » lang » [javadoc | source]
    1   /*
    2    * Copyright 1994-2006 Sun Microsystems, Inc.  All Rights Reserved.
    3    * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
    4    *
    5    * This code is free software; you can redistribute it and/or modify it
    6    * under the terms of the GNU General Public License version 2 only, as
    7    * published by the Free Software Foundation.  Sun designates this
    8    * particular file as subject to the "Classpath" exception as provided
    9    * by Sun in the LICENSE file that accompanied this code.
   10    *
   11    * This code is distributed in the hope that it will be useful, but WITHOUT
   12    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
   13    * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
   14    * version 2 for more details (a copy is included in the LICENSE file that
   15    * accompanied this code).
   16    *
   17    * You should have received a copy of the GNU General Public License version
   18    * 2 along with this work; if not, write to the Free Software Foundation,
   19    * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
   20    *
   21    * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
   22    * CA 95054 USA or visit www.sun.com if you need additional information or
   23    * have any questions.
   24    */
   25   
   26   package java.lang;
   27   
   28   /**
   29    * Class <code>Object</code> is the root of the class hierarchy.
   30    * Every class has <code>Object</code> as a superclass. All objects,
   31    * including arrays, implement the methods of this class.
   32    *
   33    * @author  unascribed
   34    * @see     java.lang.Class
   35    * @since   JDK1.0
   36    */
   37   public class Object {
   38   
   39       private static native void registerNatives();
   40       static {
   41           registerNatives();
   42       }
   43   
   44       /**
   45        * Returns the runtime class of this {@code Object}. The returned
   46        * {@code Class} object is the object that is locked by {@code
   47        * static synchronized} methods of the represented class.
   48        *
   49        * <p><b>The actual result type is {@code Class<? extends |X|>}
   50        * where {@code |X|} is the erasure of the static type of the
   51        * expression on which {@code getClass} is called.</b> For
   52        * example, no cast is required in this code fragment:</p>
   53        *
   54        * <p>
   55        * {@code Number n = 0;                             }<br>
   56        * {@code Class<? extends Number> c = n.getClass(); }
   57        * </p>
   58        *
   59        * @return The {@code Class} object that represents the runtime
   60        *         class of this object.
   61        * @see    <a href="http://java.sun.com/docs/books/jls/">The Java
   62        *         Language Specification, Third Edition (15.8.2 Class
   63        *         Literals)</a>
   64        */
   65       public final native Class<?> getClass();
   66   
   67       /**
   68        * Returns a hash code value for the object. This method is
   69        * supported for the benefit of hashtables such as those provided by
   70        * <code>java.util.Hashtable</code>.
   71        * <p>
   72        * The general contract of <code>hashCode</code> is:
   73        * <ul>
   74        * <li>Whenever it is invoked on the same object more than once during
   75        *     an execution of a Java application, the <tt>hashCode</tt> method
   76        *     must consistently return the same integer, provided no information
   77        *     used in <tt>equals</tt> comparisons on the object is modified.
   78        *     This integer need not remain consistent from one execution of an
   79        *     application to another execution of the same application.
   80        * <li>If two objects are equal according to the <tt>equals(Object)</tt>
   81        *     method, then calling the <code>hashCode</code> method on each of
   82        *     the two objects must produce the same integer result.
   83        * <li>It is <em>not</em> required that if two objects are unequal
   84        *     according to the {@link java.lang.Object#equals(java.lang.Object)}
   85        *     method, then calling the <tt>hashCode</tt> method on each of the
   86        *     two objects must produce distinct integer results.  However, the
   87        *     programmer should be aware that producing distinct integer results
   88        *     for unequal objects may improve the performance of hashtables.
   89        * </ul>
   90        * <p>
   91        * As much as is reasonably practical, the hashCode method defined by
   92        * class <tt>Object</tt> does return distinct integers for distinct
   93        * objects. (This is typically implemented by converting the internal
   94        * address of the object into an integer, but this implementation
   95        * technique is not required by the
   96        * Java<font size="-2"><sup>TM</sup></font> programming language.)
   97        *
   98        * @return  a hash code value for this object.
   99        * @see     java.lang.Object#equals(java.lang.Object)
  100        * @see     java.util.Hashtable
  101        */
  102       public native int hashCode();
  103   
  104       /**
  105        * Indicates whether some other object is "equal to" this one.
  106        * <p>
  107        * The <code>equals</code> method implements an equivalence relation
  108        * on non-null object references:
  109        * <ul>
  110        * <li>It is <i>reflexive</i>: for any non-null reference value
  111        *     <code>x</code>, <code>x.equals(x)</code> should return
  112        *     <code>true</code>.
  113        * <li>It is <i>symmetric</i>: for any non-null reference values
  114        *     <code>x</code> and <code>y</code>, <code>x.equals(y)</code>
  115        *     should return <code>true</code> if and only if
  116        *     <code>y.equals(x)</code> returns <code>true</code>.
  117        * <li>It is <i>transitive</i>: for any non-null reference values
  118        *     <code>x</code>, <code>y</code>, and <code>z</code>, if
  119        *     <code>x.equals(y)</code> returns <code>true</code> and
  120        *     <code>y.equals(z)</code> returns <code>true</code>, then
  121        *     <code>x.equals(z)</code> should return <code>true</code>.
  122        * <li>It is <i>consistent</i>: for any non-null reference values
  123        *     <code>x</code> and <code>y</code>, multiple invocations of
  124        *     <tt>x.equals(y)</tt> consistently return <code>true</code>
  125        *     or consistently return <code>false</code>, provided no
  126        *     information used in <code>equals</code> comparisons on the
  127        *     objects is modified.
  128        * <li>For any non-null reference value <code>x</code>,
  129        *     <code>x.equals(null)</code> should return <code>false</code>.
  130        * </ul>
  131        * <p>
  132        * The <tt>equals</tt> method for class <code>Object</code> implements
  133        * the most discriminating possible equivalence relation on objects;
  134        * that is, for any non-null reference values <code>x</code> and
  135        * <code>y</code>, this method returns <code>true</code> if and only
  136        * if <code>x</code> and <code>y</code> refer to the same object
  137        * (<code>x == y</code> has the value <code>true</code>).
  138        * <p>
  139        * Note that it is generally necessary to override the <tt>hashCode</tt>
  140        * method whenever this method is overridden, so as to maintain the
  141        * general contract for the <tt>hashCode</tt> method, which states
  142        * that equal objects must have equal hash codes.
  143        *
  144        * @param   obj   the reference object with which to compare.
  145        * @return  <code>true</code> if this object is the same as the obj
  146        *          argument; <code>false</code> otherwise.
  147        * @see     #hashCode()
  148        * @see     java.util.Hashtable
  149        */
  150       public boolean equals(Object obj) {
  151           return (this == obj);
  152       }
  153   
  154       /**
  155        * Creates and returns a copy of this object.  The precise meaning
  156        * of "copy" may depend on the class of the object. The general
  157        * intent is that, for any object <tt>x</tt>, the expression:
  158        * <blockquote>
  159        * <pre>
  160        * x.clone() != x</pre></blockquote>
  161        * will be true, and that the expression:
  162        * <blockquote>
  163        * <pre>
  164        * x.clone().getClass() == x.getClass()</pre></blockquote>
  165        * will be <tt>true</tt>, but these are not absolute requirements.
  166        * While it is typically the case that:
  167        * <blockquote>
  168        * <pre>
  169        * x.clone().equals(x)</pre></blockquote>
  170        * will be <tt>true</tt>, this is not an absolute requirement.
  171        * <p>
  172        * By convention, the returned object should be obtained by calling
  173        * <tt>super.clone</tt>.  If a class and all of its superclasses (except
  174        * <tt>Object</tt>) obey this convention, it will be the case that
  175        * <tt>x.clone().getClass() == x.getClass()</tt>.
  176        * <p>
  177        * By convention, the object returned by this method should be independent
  178        * of this object (which is being cloned).  To achieve this independence,
  179        * it may be necessary to modify one or more fields of the object returned
  180        * by <tt>super.clone</tt> before returning it.  Typically, this means
  181        * copying any mutable objects that comprise the internal "deep structure"
  182        * of the object being cloned and replacing the references to these
  183        * objects with references to the copies.  If a class contains only
  184        * primitive fields or references to immutable objects, then it is usually
  185        * the case that no fields in the object returned by <tt>super.clone</tt>
  186        * need to be modified.
  187        * <p>
  188        * The method <tt>clone</tt> for class <tt>Object</tt> performs a
  189        * specific cloning operation. First, if the class of this object does
  190        * not implement the interface <tt>Cloneable</tt>, then a
  191        * <tt>CloneNotSupportedException</tt> is thrown. Note that all arrays
  192        * are considered to implement the interface <tt>Cloneable</tt>.
  193        * Otherwise, this method creates a new instance of the class of this
  194        * object and initializes all its fields with exactly the contents of
  195        * the corresponding fields of this object, as if by assignment; the
  196        * contents of the fields are not themselves cloned. Thus, this method
  197        * performs a "shallow copy" of this object, not a "deep copy" operation.
  198        * <p>
  199        * The class <tt>Object</tt> does not itself implement the interface
  200        * <tt>Cloneable</tt>, so calling the <tt>clone</tt> method on an object
  201        * whose class is <tt>Object</tt> will result in throwing an
  202        * exception at run time.
  203        *
  204        * @return     a clone of this instance.
  205        * @exception  CloneNotSupportedException  if the object's class does not
  206        *               support the <code>Cloneable</code> interface. Subclasses
  207        *               that override the <code>clone</code> method can also
  208        *               throw this exception to indicate that an instance cannot
  209        *               be cloned.
  210        * @see java.lang.Cloneable
  211        */
  212       protected native Object clone() throws CloneNotSupportedException;
  213   
  214       /**
  215        * Returns a string representation of the object. In general, the
  216        * <code>toString</code> method returns a string that
  217        * "textually represents" this object. The result should
  218        * be a concise but informative representation that is easy for a
  219        * person to read.
  220        * It is recommended that all subclasses override this method.
  221        * <p>
  222        * The <code>toString</code> method for class <code>Object</code>
  223        * returns a string consisting of the name of the class of which the
  224        * object is an instance, the at-sign character `<code>@</code>', and
  225        * the unsigned hexadecimal representation of the hash code of the
  226        * object. In other words, this method returns a string equal to the
  227        * value of:
  228        * <blockquote>
  229        * <pre>
  230        * getClass().getName() + '@' + Integer.toHexString(hashCode())
  231        * </pre></blockquote>
  232        *
  233        * @return  a string representation of the object.
  234        */
  235       public String toString() {
  236           return getClass().getName() + "@" + Integer.toHexString(hashCode());
  237       }
  238   
  239       /**
  240        * Wakes up a single thread that is waiting on this object's
  241        * monitor. If any threads are waiting on this object, one of them
  242        * is chosen to be awakened. The choice is arbitrary and occurs at
  243        * the discretion of the implementation. A thread waits on an object's
  244        * monitor by calling one of the <code>wait</code> methods.
  245        * <p>
  246        * The awakened thread will not be able to proceed until the current
  247        * thread relinquishes the lock on this object. The awakened thread will
  248        * compete in the usual manner with any other threads that might be
  249        * actively competing to synchronize on this object; for example, the
  250        * awakened thread enjoys no reliable privilege or disadvantage in being
  251        * the next thread to lock this object.
  252        * <p>
  253        * This method should only be called by a thread that is the owner
  254        * of this object's monitor. A thread becomes the owner of the
  255        * object's monitor in one of three ways:
  256        * <ul>
  257        * <li>By executing a synchronized instance method of that object.
  258        * <li>By executing the body of a <code>synchronized</code> statement
  259        *     that synchronizes on the object.
  260        * <li>For objects of type <code>Class,</code> by executing a
  261        *     synchronized static method of that class.
  262        * </ul>
  263        * <p>
  264        * Only one thread at a time can own an object's monitor.
  265        *
  266        * @exception  IllegalMonitorStateException  if the current thread is not
  267        *               the owner of this object's monitor.
  268        * @see        java.lang.Object#notifyAll()
  269        * @see        java.lang.Object#wait()
  270        */
  271       public final native void notify();
  272   
  273       /**
  274        * Wakes up all threads that are waiting on this object's monitor. A
  275        * thread waits on an object's monitor by calling one of the
  276        * <code>wait</code> methods.
  277        * <p>
  278        * The awakened threads will not be able to proceed until the current
  279        * thread relinquishes the lock on this object. The awakened threads
  280        * will compete in the usual manner with any other threads that might
  281        * be actively competing to synchronize on this object; for example,
  282        * the awakened threads enjoy no reliable privilege or disadvantage in
  283        * being the next thread to lock this object.
  284        * <p>
  285        * This method should only be called by a thread that is the owner
  286        * of this object's monitor. See the <code>notify</code> method for a
  287        * description of the ways in which a thread can become the owner of
  288        * a monitor.
  289        *
  290        * @exception  IllegalMonitorStateException  if the current thread is not
  291        *               the owner of this object's monitor.
  292        * @see        java.lang.Object#notify()
  293        * @see        java.lang.Object#wait()
  294        */
  295       public final native void notifyAll();
  296   
  297       /**
  298        * Causes the current thread to wait until either another thread invokes the
  299        * {@link java.lang.Object#notify()} method or the
  300        * {@link java.lang.Object#notifyAll()} method for this object, or a
  301        * specified amount of time has elapsed.
  302        * <p>
  303        * The current thread must own this object's monitor.
  304        * <p>
  305        * This method causes the current thread (call it <var>T</var>) to
  306        * place itself in the wait set for this object and then to relinquish
  307        * any and all synchronization claims on this object. Thread <var>T</var>
  308        * becomes disabled for thread scheduling purposes and lies dormant
  309        * until one of four things happens:
  310        * <ul>
  311        * <li>Some other thread invokes the <tt>notify</tt> method for this
  312        * object and thread <var>T</var> happens to be arbitrarily chosen as
  313        * the thread to be awakened.
  314        * <li>Some other thread invokes the <tt>notifyAll</tt> method for this
  315        * object.
  316        * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
  317        * thread <var>T</var>.
  318        * <li>The specified amount of real time has elapsed, more or less.  If
  319        * <tt>timeout</tt> is zero, however, then real time is not taken into
  320        * consideration and the thread simply waits until notified.
  321        * </ul>
  322        * The thread <var>T</var> is then removed from the wait set for this
  323        * object and re-enabled for thread scheduling. It then competes in the
  324        * usual manner with other threads for the right to synchronize on the
  325        * object; once it has gained control of the object, all its
  326        * synchronization claims on the object are restored to the status quo
  327        * ante - that is, to the situation as of the time that the <tt>wait</tt>
  328        * method was invoked. Thread <var>T</var> then returns from the
  329        * invocation of the <tt>wait</tt> method. Thus, on return from the
  330        * <tt>wait</tt> method, the synchronization state of the object and of
  331        * thread <tt>T</tt> is exactly as it was when the <tt>wait</tt> method
  332        * was invoked.
  333        * <p>
  334        * A thread can also wake up without being notified, interrupted, or
  335        * timing out, a so-called <i>spurious wakeup</i>.  While this will rarely
  336        * occur in practice, applications must guard against it by testing for
  337        * the condition that should have caused the thread to be awakened, and
  338        * continuing to wait if the condition is not satisfied.  In other words,
  339        * waits should always occur in loops, like this one:
  340        * <pre>
  341        *     synchronized (obj) {
  342        *         while (&lt;condition does not hold&gt;)
  343        *             obj.wait(timeout);
  344        *         ... // Perform action appropriate to condition
  345        *     }
  346        * </pre>
  347        * (For more information on this topic, see Section 3.2.3 in Doug Lea's
  348        * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
  349        * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
  350        * Language Guide" (Addison-Wesley, 2001).
  351        *
  352        * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
  353        * interrupted} by any thread before or while it is waiting, then an
  354        * <tt>InterruptedException</tt> is thrown.  This exception is not
  355        * thrown until the lock status of this object has been restored as
  356        * described above.
  357        *
  358        * <p>
  359        * Note that the <tt>wait</tt> method, as it places the current thread
  360        * into the wait set for this object, unlocks only this object; any
  361        * other objects on which the current thread may be synchronized remain
  362        * locked while the thread waits.
  363        * <p>
  364        * This method should only be called by a thread that is the owner
  365        * of this object's monitor. See the <code>notify</code> method for a
  366        * description of the ways in which a thread can become the owner of
  367        * a monitor.
  368        *
  369        * @param      timeout   the maximum time to wait in milliseconds.
  370        * @exception  IllegalArgumentException      if the value of timeout is
  371        *               negative.
  372        * @exception  IllegalMonitorStateException  if the current thread is not
  373        *               the owner of the object's monitor.
  374        * @exception  InterruptedException if any thread interrupted the
  375        *             current thread before or while the current thread
  376        *             was waiting for a notification.  The <i>interrupted
  377        *             status</i> of the current thread is cleared when
  378        *             this exception is thrown.
  379        * @see        java.lang.Object#notify()
  380        * @see        java.lang.Object#notifyAll()
  381        */
  382       public final native void wait(long timeout) throws InterruptedException;
  383   
  384       /**
  385        * Causes the current thread to wait until another thread invokes the
  386        * {@link java.lang.Object#notify()} method or the
  387        * {@link java.lang.Object#notifyAll()} method for this object, or
  388        * some other thread interrupts the current thread, or a certain
  389        * amount of real time has elapsed.
  390        * <p>
  391        * This method is similar to the <code>wait</code> method of one
  392        * argument, but it allows finer control over the amount of time to
  393        * wait for a notification before giving up. The amount of real time,
  394        * measured in nanoseconds, is given by:
  395        * <blockquote>
  396        * <pre>
  397        * 1000000*timeout+nanos</pre></blockquote>
  398        * <p>
  399        * In all other respects, this method does the same thing as the
  400        * method {@link #wait(long)} of one argument. In particular,
  401        * <tt>wait(0, 0)</tt> means the same thing as <tt>wait(0)</tt>.
  402        * <p>
  403        * The current thread must own this object's monitor. The thread
  404        * releases ownership of this monitor and waits until either of the
  405        * following two conditions has occurred:
  406        * <ul>
  407        * <li>Another thread notifies threads waiting on this object's monitor
  408        *     to wake up either through a call to the <code>notify</code> method
  409        *     or the <code>notifyAll</code> method.
  410        * <li>The timeout period, specified by <code>timeout</code>
  411        *     milliseconds plus <code>nanos</code> nanoseconds arguments, has
  412        *     elapsed.
  413        * </ul>
  414        * <p>
  415        * The thread then waits until it can re-obtain ownership of the
  416        * monitor and resumes execution.
  417        * <p>
  418        * As in the one argument version, interrupts and spurious wakeups are
  419        * possible, and this method should always be used in a loop:
  420        * <pre>
  421        *     synchronized (obj) {
  422        *         while (&lt;condition does not hold&gt;)
  423        *             obj.wait(timeout, nanos);
  424        *         ... // Perform action appropriate to condition
  425        *     }
  426        * </pre>
  427        * This method should only be called by a thread that is the owner
  428        * of this object's monitor. See the <code>notify</code> method for a
  429        * description of the ways in which a thread can become the owner of
  430        * a monitor.
  431        *
  432        * @param      timeout   the maximum time to wait in milliseconds.
  433        * @param      nanos      additional time, in nanoseconds range
  434        *                       0-999999.
  435        * @exception  IllegalArgumentException      if the value of timeout is
  436        *                      negative or the value of nanos is
  437        *                      not in the range 0-999999.
  438        * @exception  IllegalMonitorStateException  if the current thread is not
  439        *               the owner of this object's monitor.
  440        * @exception  InterruptedException if any thread interrupted the
  441        *             current thread before or while the current thread
  442        *             was waiting for a notification.  The <i>interrupted
  443        *             status</i> of the current thread is cleared when
  444        *             this exception is thrown.
  445        */
  446       public final void wait(long timeout, int nanos) throws InterruptedException {
  447           if (timeout < 0) {
  448               throw new IllegalArgumentException("timeout value is negative");
  449           }
  450   
  451           if (nanos < 0 || nanos > 999999) {
  452               throw new IllegalArgumentException(
  453                                   "nanosecond timeout value out of range");
  454           }
  455   
  456           if (nanos >= 500000 || (nanos != 0 && timeout == 0)) {
  457               timeout++;
  458           }
  459   
  460           wait(timeout);
  461       }
  462   
  463       /**
  464        * Causes the current thread to wait until another thread invokes the
  465        * {@link java.lang.Object#notify()} method or the
  466        * {@link java.lang.Object#notifyAll()} method for this object.
  467        * In other words, this method behaves exactly as if it simply
  468        * performs the call <tt>wait(0)</tt>.
  469        * <p>
  470        * The current thread must own this object's monitor. The thread
  471        * releases ownership of this monitor and waits until another thread
  472        * notifies threads waiting on this object's monitor to wake up
  473        * either through a call to the <code>notify</code> method or the
  474        * <code>notifyAll</code> method. The thread then waits until it can
  475        * re-obtain ownership of the monitor and resumes execution.
  476        * <p>
  477        * As in the one argument version, interrupts and spurious wakeups are
  478        * possible, and this method should always be used in a loop:
  479        * <pre>
  480        *     synchronized (obj) {
  481        *         while (&lt;condition does not hold&gt;)
  482        *             obj.wait();
  483        *         ... // Perform action appropriate to condition
  484        *     }
  485        * </pre>
  486        * This method should only be called by a thread that is the owner
  487        * of this object's monitor. See the <code>notify</code> method for a
  488        * description of the ways in which a thread can become the owner of
  489        * a monitor.
  490        *
  491        * @exception  IllegalMonitorStateException  if the current thread is not
  492        *               the owner of the object's monitor.
  493        * @exception  InterruptedException if any thread interrupted the
  494        *             current thread before or while the current thread
  495        *             was waiting for a notification.  The <i>interrupted
  496        *             status</i> of the current thread is cleared when
  497        *             this exception is thrown.
  498        * @see        java.lang.Object#notify()
  499        * @see        java.lang.Object#notifyAll()
  500        */
  501       public final void wait() throws InterruptedException {
  502           wait(0);
  503       }
  504   
  505       /**
  506        * Called by the garbage collector on an object when garbage collection
  507        * determines that there are no more references to the object.
  508        * A subclass overrides the <code>finalize</code> method to dispose of
  509        * system resources or to perform other cleanup.
  510        * <p>
  511        * The general contract of <tt>finalize</tt> is that it is invoked
  512        * if and when the Java<font size="-2"><sup>TM</sup></font> virtual
  513        * machine has determined that there is no longer any
  514        * means by which this object can be accessed by any thread that has
  515        * not yet died, except as a result of an action taken by the
  516        * finalization of some other object or class which is ready to be
  517        * finalized. The <tt>finalize</tt> method may take any action, including
  518        * making this object available again to other threads; the usual purpose
  519        * of <tt>finalize</tt>, however, is to perform cleanup actions before
  520        * the object is irrevocably discarded. For example, the finalize method
  521        * for an object that represents an input/output connection might perform
  522        * explicit I/O transactions to break the connection before the object is
  523        * permanently discarded.
  524        * <p>
  525        * The <tt>finalize</tt> method of class <tt>Object</tt> performs no
  526        * special action; it simply returns normally. Subclasses of
  527        * <tt>Object</tt> may override this definition.
  528        * <p>
  529        * The Java programming language does not guarantee which thread will
  530        * invoke the <tt>finalize</tt> method for any given object. It is
  531        * guaranteed, however, that the thread that invokes finalize will not
  532        * be holding any user-visible synchronization locks when finalize is
  533        * invoked. If an uncaught exception is thrown by the finalize method,
  534        * the exception is ignored and finalization of that object terminates.
  535        * <p>
  536        * After the <tt>finalize</tt> method has been invoked for an object, no
  537        * further action is taken until the Java virtual machine has again
  538        * determined that there is no longer any means by which this object can
  539        * be accessed by any thread that has not yet died, including possible
  540        * actions by other objects or classes which are ready to be finalized,
  541        * at which point the object may be discarded.
  542        * <p>
  543        * The <tt>finalize</tt> method is never invoked more than once by a Java
  544        * virtual machine for any given object.
  545        * <p>
  546        * Any exception thrown by the <code>finalize</code> method causes
  547        * the finalization of this object to be halted, but is otherwise
  548        * ignored.
  549        *
  550        * @throws Throwable the <code>Exception</code> raised by this method
  551        */
  552       protected void finalize() throws Throwable { }
  553   }

Save This Page
Home » openjdk-7 » java » lang » [javadoc | source]