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    1   /* VMThread -- VM interface for Thread of executable code
    2      Copyright (C) 2003, 2004, 2005, 2006 Free Software Foundation
    3   
    4   This file is part of GNU Classpath.
    5   
    6   GNU Classpath is free software; you can redistribute it and/or modify
    7   it under the terms of the GNU General Public License as published by
    8   the Free Software Foundation; either version 2, or (at your option)
    9   any later version.
   10   
   11   GNU Classpath is distributed in the hope that it will be useful, but
   12   WITHOUT ANY WARRANTY; without even the implied warranty of
   13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   14   General Public License for more details.
   15   
   16   You should have received a copy of the GNU General Public License
   17   along with GNU Classpath; see the file COPYING.  If not, write to the
   18   Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
   19   02110-1301 USA.
   20   
   21   Linking this library statically or dynamically with other modules is
   22   making a combined work based on this library.  Thus, the terms and
   23   conditions of the GNU General Public License cover the whole
   24   combination.
   25   
   26   As a special exception, the copyright holders of this library give you
   27   permission to link this library with independent modules to produce an
   28   executable, regardless of the license terms of these independent
   29   modules, and to copy and distribute the resulting executable under
   30   terms of your choice, provided that you also meet, for each linked
   31   independent module, the terms and conditions of the license of that
   32   module.  An independent module is a module which is not derived from
   33   or based on this library.  If you modify this library, you may extend
   34   this exception to your version of the library, but you are not
   35   obligated to do so.  If you do not wish to do so, delete this
   36   exception statement from your version. */
   37   
   38   package java.lang;
   39   
   40   /**
   41    * VM interface for Thread of executable code. Holds VM dependent state.
   42    * It is deliberately package local and final and should only be accessed
   43    * by the Thread class.
   44    * <p>
   45    * This is the GNU Classpath reference implementation, it should be adapted
   46    * for a specific VM.
   47    * <p>
   48    * The following methods must be implemented:
   49    * <ul>
   50    * <li>native void start(long stacksize);
   51    * <li>native void interrupt();
   52    * <li>native boolean isInterrupted();
   53    * <li>native void suspend();
   54    * <li>native void resume();
   55    * <li>native void nativeSetPriority(int priority);
   56    * <li>native void nativeStop(Throwable t);
   57    * <li>native static Thread currentThread();
   58    * <li>static native void yield();
   59    * <li>static native boolean interrupted();
   60    * </ul>
   61    * All other methods may be implemented to make Thread handling more efficient
   62    * or to implement some optional (and sometimes deprecated) behaviour. Default
   63    * implementations are provided but it is highly recommended to optimize them
   64    * for a specific VM.
   65    * 
   66    * @author Jeroen Frijters (jeroen@frijters.net)
   67    * @author Dalibor Topic (robilad@kaffe.org)
   68    */
   69   final class VMThread
   70   {
   71       /**
   72        * The Thread object that this VM state belongs to.
   73        * Used in currentThread() and start().
   74        * Note: when this thread dies, this reference is *not* cleared
   75        */
   76       volatile Thread thread;
   77   
   78       /**
   79        * Flag that is set when the thread runs, used by stop() to protect against
   80        * stop's getting lost.
   81        */
   82       private volatile boolean running;
   83   
   84       /**
   85        * VM private data.
   86        */
   87       private transient Object vmdata;
   88   
   89       /**
   90        * Private constructor, create VMThreads with the static create method.
   91        *
   92        * @param thread The Thread object that was just created.
   93        */
   94       private VMThread(Thread thread)
   95       {
   96   	this.thread = thread;
   97       }
   98   
   99       /**
  100        * This method is the initial Java code that gets executed when a native
  101        * thread starts. It's job is to coordinate with the rest of the VMThread
  102        * logic and to start executing user code and afterwards handle clean up.
  103        */
  104       private void run()
  105       {
  106   	try
  107   	{
  108   	    try
  109   	    {
  110   		running = true;
  111   		synchronized(thread)
  112   		{
  113   		    Throwable t = thread.stillborn;
  114   		    if(t != null)
  115   		    {
  116   			thread.stillborn = null;
  117   			throw t;
  118   		    }
  119   		}
  120   		thread.run();
  121   	    }
  122   	    catch(Throwable t)
  123   	    {
  124   		try
  125   		{
  126   		  Thread.UncaughtExceptionHandler handler;
  127   		  handler = thread.getUncaughtExceptionHandler();
  128   		  handler.uncaughtException(thread, t);
  129   		}
  130   		catch(Throwable ignore)
  131   		{
  132   		}
  133   	    }
  134   	}
  135   	finally
  136   	{
  137   	    // Setting runnable to false is partial protection against stop
  138   	    // being called while we're cleaning up. To be safe all code in
  139   	    // VMThread be unstoppable.
  140   	    running = false;
  141   	    thread.die();
  142   	    synchronized(this)
  143   	    {
  144   		// release the threads waiting to join us
  145   		notifyAll();
  146   	    }
  147   	}
  148       }
  149   
  150       /**
  151        * Creates a native Thread. This is called from the start method of Thread.
  152        * The Thread is started.
  153        *
  154        * @param thread The newly created Thread object
  155        * @param stacksize Indicates the requested stacksize. Normally zero,
  156        * non-zero values indicate requested stack size in bytes but it is up
  157        * to the specific VM implementation to interpret them and may be ignored.
  158        */
  159       static void create(Thread thread, long stacksize)
  160       {
  161   	VMThread vmThread = new VMThread(thread);
  162   	vmThread.start(stacksize);
  163   	thread.vmThread = vmThread;
  164       }
  165   
  166       /**
  167        * Gets the name of the thread. Usually this is the name field of the
  168        * associated Thread object, but some implementation might choose to
  169        * return the name of the underlying platform thread.
  170        */
  171       String getName()
  172       {
  173   	return thread.name;
  174       }
  175   
  176       /**
  177        * Set the name of the thread. Usually this sets the name field of the
  178        * associated Thread object, but some implementations might choose to
  179        * set the name of the underlying platform thread.
  180        * @param name The new name
  181        */
  182       void setName(String name)
  183       {
  184   	thread.name = name;
  185       }
  186   
  187       /**
  188        * Set the thread priority field in the associated Thread object and
  189        * calls the native method to set the priority of the underlying
  190        * platform thread.
  191        * @param priority The new priority
  192        */
  193       void setPriority(int priority)
  194       {
  195   	thread.priority = priority;
  196   	nativeSetPriority(priority);
  197       }
  198   
  199       /**
  200        * Returns the priority. Usually this is the priority field from the
  201        * associated Thread object, but some implementation might choose to
  202        * return the priority of the underlying platform thread.
  203        * @return this Thread's priority
  204        */
  205       int getPriority()
  206       {
  207           return thread.priority;
  208       }
  209   
  210       /**
  211        * Returns true if the thread is a daemon thread. Usually this is the
  212        * daemon field from the associated Thread object, but some
  213        * implementation might choose to return the daemon state of the underlying
  214        * platform thread.
  215        * @return whether this is a daemon Thread or not
  216        */
  217       boolean isDaemon()
  218       {
  219           return thread.daemon;
  220       }
  221   
  222       /**
  223        * Returns the number of stack frames in this Thread.
  224        * Will only be called when when a previous call to suspend() returned true.
  225        *
  226        * @deprecated unsafe operation
  227        */
  228       native int countStackFrames();
  229   
  230       /**
  231        * Wait the specified amount of time for the Thread in question to die.
  232        *
  233        * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
  234        * not offer that fine a grain of timing resolution. Besides, there is
  235        * no guarantee that this thread can start up immediately when time expires,
  236        * because some other thread may be active.  So don't expect real-time
  237        * performance.
  238        *
  239        * @param ms the number of milliseconds to wait, or 0 for forever
  240        * @param ns the number of extra nanoseconds to sleep (0-999999)
  241        * @throws InterruptedException if the Thread is interrupted; it's
  242        *         <i>interrupted status</i> will be cleared
  243        */
  244       synchronized void join(long ms, int ns) throws InterruptedException
  245       {
  246   	// Round up
  247   	ms += (ns != 0) ? 1 : 0;
  248   
  249   	// Compute end time, but don't overflow
  250   	long now = System.currentTimeMillis();
  251   	long end = now + ms;
  252   	if (end < now)
  253   	    end = Long.MAX_VALUE;
  254   
  255   	// A VM is allowed to return from wait() without notify() having been
  256   	// called, so we loop to handle possible spurious wakeups.
  257   	while(thread.vmThread != null)
  258   	{
  259   	    // We use the VMThread object to wait on, because this is a private
  260   	    // object, so client code cannot call notify on us.
  261   	    wait(ms);
  262   	    if(ms != 0)
  263   	    {
  264   		now = System.currentTimeMillis();
  265   		ms = end - now;
  266   		if(ms <= 0)
  267   		{
  268   		    break;
  269   		}
  270   	    }
  271   	}
  272       }
  273   
  274       /**
  275        * Cause this Thread to stop abnormally and throw the specified exception.
  276        * If you stop a Thread that has not yet started, the stop is ignored
  277        * (contrary to what the JDK documentation says).
  278        * <b>WARNING</b>This bypasses Java security, and can throw a checked
  279        * exception which the call stack is unprepared to handle. Do not abuse 
  280        * this power.
  281        *
  282        * <p>This is inherently unsafe, as it can interrupt synchronized blocks and
  283        * leave data in bad states.
  284        *
  285        * <p><b>NOTE</b> stop() should take care not to stop a thread if it is
  286        * executing code in this class.
  287        *
  288        * @param t the Throwable to throw when the Thread dies
  289        * @deprecated unsafe operation, try not to use
  290        */
  291       void stop(Throwable t)
  292       {
  293   	// Note: we assume that we own the lock on thread
  294   	// (i.e. that Thread.stop() is synchronized)
  295   	if(running)
  296   	    nativeStop(t);
  297   	else
  298   	    thread.stillborn = t;
  299       }
  300   
  301       /**
  302        * Create a native thread on the underlying platform and start it executing
  303        * on the run method of this object.
  304        * @param stacksize the requested size of the native thread stack
  305        */
  306       native void start(long stacksize);
  307   
  308       /**
  309        * Interrupt this thread.
  310        */
  311       native void interrupt();
  312   
  313       /**
  314        * Determine whether this Thread has been interrupted, but leave
  315        * the <i>interrupted status</i> alone in the process.
  316        *
  317        * @return whether the Thread has been interrupted
  318        */
  319       native boolean isInterrupted();
  320   
  321       /**
  322        * Suspend this Thread.  It will not come back, ever, unless it is resumed.
  323        */
  324       native void suspend();
  325   
  326       /**
  327        * Resume this Thread.  If the thread is not suspended, this method does
  328        * nothing.
  329        */
  330       native void resume();
  331   
  332       /**
  333        * Set the priority of the underlying platform thread.
  334        *
  335        * @param priority the new priority
  336        */
  337       native void nativeSetPriority(int priority);
  338   
  339       /**
  340        * Asynchronously throw the specified throwable in this Thread.
  341        *
  342        * @param t the exception to throw
  343        */
  344       native void nativeStop(Throwable t);
  345   
  346       /**
  347        * Return the Thread object associated with the currently executing
  348        * thread.
  349        *
  350        * @return the currently executing Thread
  351        */
  352       static native Thread currentThread();
  353   
  354       /**
  355        * Yield to another thread. The Thread will not lose any locks it holds
  356        * during this time. There are no guarantees which thread will be
  357        * next to run, and it could even be this one, but most VMs will choose
  358        * the highest priority thread that has been waiting longest.
  359        */
  360       static native void yield();
  361   
  362       /**
  363        * Suspend the current Thread's execution for the specified amount of
  364        * time. The Thread will not lose any locks it has during this time. There
  365        * are no guarantees which thread will be next to run, but most VMs will
  366        * choose the highest priority thread that has been waiting longest.
  367        *
  368        * <p>Note that 1,000,000 nanoseconds == 1 millisecond, but most VMs do
  369        * not offer that fine a grain of timing resolution. Besides, there is
  370        * no guarantee that this thread can start up immediately when time expires,
  371        * because some other thread may be active.  So don't expect real-time
  372        * performance.
  373        *
  374        * @param ms the number of milliseconds to sleep.
  375        * @param ns the number of extra nanoseconds to sleep (0-999999)
  376        * @throws InterruptedException if the Thread is (or was) interrupted;
  377        *         it's <i>interrupted status</i> will be cleared
  378        */
  379       static void sleep(long ms, int ns) throws InterruptedException
  380       {
  381         // Note: JDK treats a zero length sleep is like Thread.yield(),
  382         // without checking the interrupted status of the thread.
  383         // It's unclear if this is a bug in the implementation or the spec.
  384         // See http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6213203
  385         if (ms == 0 && ns == 0)
  386   	{
  387   	  if (Thread.interrupted())
  388   	    throw new InterruptedException();
  389   	  return;
  390   	}
  391   
  392         // Compute end time, but don't overflow
  393         long now = System.currentTimeMillis();
  394         long end = now + ms;
  395         if (end < now)
  396   	  end = Long.MAX_VALUE;
  397   
  398         // A VM is allowed to return from wait() without notify() having been
  399         // called, so we loop to handle possible spurious wakeups.
  400         VMThread vt = Thread.currentThread().vmThread;
  401         synchronized (vt)
  402   	{
  403   	  while (true)
  404   	    {
  405   	      vt.wait(ms, ns);
  406   	      now = System.currentTimeMillis();
  407   	      if (now >= end)
  408   		break;
  409   	      ms = end - now;
  410   	      ns = 0;
  411   	    }
  412   	}
  413       }
  414   
  415       /**
  416        * Determine whether the current Thread has been interrupted, and clear
  417        * the <i>interrupted status</i> in the process.
  418        *
  419        * @return whether the current Thread has been interrupted
  420        */
  421       static native boolean interrupted();
  422   
  423       /**
  424        * Checks whether the current thread holds the monitor on a given object.
  425        * This allows you to do <code>assert Thread.holdsLock(obj)</code>.
  426        *
  427        * @param obj the object to check
  428        * @return true if the current thread is currently synchronized on obj
  429        * @throws NullPointerException if obj is null
  430        */
  431       static boolean holdsLock(Object obj) 
  432       {
  433         /* Use obj.notify to check if the current thread holds
  434          * the monitor of the object.
  435          * If it doesn't, notify will throw an exception.
  436          */
  437         try 
  438   	{
  439   	  obj.notify();
  440   	  // okay, current thread holds lock
  441   	  return true;
  442   	}
  443         catch (IllegalMonitorStateException e)
  444   	{
  445   	  // it doesn't hold the lock
  446   	  return false;
  447   	}
  448       }
  449   }

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