1 /*
2 * Copyright 1998-2005 Sun Microsystems, Inc. All Rights Reserved.
3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4 *
5 * This code is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 only, as
7 * published by the Free Software Foundation. Sun designates this
8 * particular file as subject to the "Classpath" exception as provided
9 * by Sun in the LICENSE file that accompanied this code.
10 *
11 * This code is distributed in the hope that it will be useful, but WITHOUT
12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * version 2 for more details (a copy is included in the LICENSE file that
15 * accompanied this code).
16 *
17 * You should have received a copy of the GNU General Public License version
18 * 2 along with this work; if not, write to the Free Software Foundation,
19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20 *
21 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
22 * CA 95054 USA or visit www.sun.com if you need additional information or
23 * have any questions.
24 */
25
26 package javax.swing.plaf.metal;
27
28 import sun.swing.SwingUtilities2;
29 import javax.swing;
30 import javax.swing.plaf;
31 import javax.swing.plaf.basic;
32
33
34 import java.awt;
35
36
37 /**
38 * A Windows L&F implementation of LabelUI. This implementation
39 * is completely static, i.e. there's only one UIView implementation
40 * that's shared by all JLabel objects.
41 *
42 * @author Hans Muller
43 */
44
45 public class MetalLabelUI extends BasicLabelUI
46 {
47 /**
48 * The default <code>MetalLabelUI</code> instance. This field might
49 * not be used. To change the default instance use a subclass which
50 * overrides the <code>createUI</code> method, and place that class
51 * name in defaults table under the key "LabelUI".
52 */
53 protected static MetalLabelUI metalLabelUI = new MetalLabelUI();
54 private final static MetalLabelUI SAFE_METAL_LABEL_UI = new MetalLabelUI();
55
56
57 public static ComponentUI createUI(JComponent c) {
58 if (System.getSecurityManager() != null) {
59 return SAFE_METAL_LABEL_UI;
60 } else {
61 return metalLabelUI;
62 }
63 }
64
65 /**
66 * Just paint the text gray (Label.disabledForeground) rather than
67 * in the labels foreground color.
68 *
69 * @see #paint
70 * @see #paintEnabledText
71 */
72 protected void paintDisabledText(JLabel l, Graphics g, String s, int textX, int textY)
73 {
74 int mnemIndex = l.getDisplayedMnemonicIndex();
75 g.setColor(UIManager.getColor("Label.disabledForeground"));
76 SwingUtilities2.drawStringUnderlineCharAt(l, g, s, mnemIndex,
77 textX, textY);
78 }
79 }