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    1   /*
    2    * Copyright 1998-2006 Sun Microsystems, Inc.  All Rights Reserved.
    3    * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
    4    *
    5    * This code is free software; you can redistribute it and/or modify it
    6    * under the terms of the GNU General Public License version 2 only, as
    7    * published by the Free Software Foundation.  Sun designates this
    8    * particular file as subject to the "Classpath" exception as provided
    9    * by Sun in the LICENSE file that accompanied this code.
   10    *
   11    * This code is distributed in the hope that it will be useful, but WITHOUT
   12    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
   13    * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
   14    * version 2 for more details (a copy is included in the LICENSE file that
   15    * accompanied this code).
   16    *
   17    * You should have received a copy of the GNU General Public License version
   18    * 2 along with this work; if not, write to the Free Software Foundation,
   19    * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
   20    *
   21    * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
   22    * CA 95054 USA or visit www.sun.com if you need additional information or
   23    * have any questions.
   24    */
   25   
   26   package javax.swing.plaf.metal;
   27   
   28   import javax.swing.plaf;
   29   import javax.swing;
   30   
   31   /**
   32    * {@code MetalTheme} provides the color palette and fonts used by
   33    * the Java Look and Feel.
   34    * <p>
   35    * {@code MetalTheme} is abstract, see {@code DefaultMetalTheme} and
   36    * {@code OceanTheme} for concrete implementations.
   37    * <p>
   38    * {@code MetalLookAndFeel} maintains the current theme that the
   39    * the {@code ComponentUI} implementations for metal use. Refer to
   40    * {@link MetalLookAndFeel#setCurrentTheme
   41    * MetalLookAndFeel.setCurrentTheme(MetalTheme)} for details on changing
   42    * the current theme.
   43    * <p>
   44    * {@code MetalTheme} provides a number of public methods for getting
   45    * colors. These methods are implemented in terms of a
   46    * handful of protected abstract methods. A subclass need only override
   47    * the protected abstract methods ({@code getPrimary1},
   48    * {@code getPrimary2}, {@code getPrimary3}, {@code getSecondary1},
   49    * {@code getSecondary2}, and {@code getSecondary3}); although a subclass
   50    * may override the other public methods for more control over the set of
   51    * colors that are used.
   52    * <p>
   53    * Concrete implementations of {@code MetalTheme} must return {@code non-null}
   54    * values from all methods. While the behavior of returning {@code null} is
   55    * not specified, returning {@code null} will result in incorrect behavior.
   56    * <p>
   57    * It is strongly recommended that subclasses return completely opaque colors.
   58    * To do otherwise may result in rendering problems, such as visual garbage.
   59    *
   60    * @see DefaultMetalTheme
   61    * @see OceanTheme
   62    * @see MetalLookAndFeel#setCurrentTheme
   63    *
   64    * @author Steve Wilson
   65    */
   66   public abstract class MetalTheme {
   67   
   68       // Contants identifying the various Fonts that are Theme can support
   69       static final int CONTROL_TEXT_FONT = 0;
   70       static final int SYSTEM_TEXT_FONT = 1;
   71       static final int USER_TEXT_FONT = 2;
   72       static final int MENU_TEXT_FONT = 3;
   73       static final int WINDOW_TITLE_FONT = 4;
   74       static final int SUB_TEXT_FONT = 5;
   75   
   76       static ColorUIResource white = new ColorUIResource( 255, 255, 255 );
   77       private static ColorUIResource black = new ColorUIResource( 0, 0, 0 );
   78   
   79       /**
   80        * Returns the name of this theme.
   81        *
   82        * @return the name of this theme
   83        */
   84       public abstract String getName();
   85   
   86       /**
   87        * Returns the primary 1 color.
   88        *
   89        * @return the primary 1 color
   90        */
   91       protected abstract ColorUIResource getPrimary1();  // these are blue in Metal Default Theme
   92   
   93       /**
   94        * Returns the primary 2 color.
   95        *
   96        * @return the primary 2 color
   97        */
   98       protected abstract ColorUIResource getPrimary2();
   99   
  100       /**
  101        * Returns the primary 3 color.
  102        *
  103        * @return the primary 3 color
  104        */
  105       protected abstract ColorUIResource getPrimary3();
  106   
  107       /**
  108        * Returns the secondary 1 color.
  109        *
  110        * @return the secondary 1 color
  111        */
  112       protected abstract ColorUIResource getSecondary1();  // these are gray in Metal Default Theme
  113   
  114       /**
  115        * Returns the secondary 2 color.
  116        *
  117        * @return the secondary 2 color
  118        */
  119       protected abstract ColorUIResource getSecondary2();
  120   
  121       /**
  122        * Returns the secondary 3 color.
  123        *
  124        * @return the secondary 3 color
  125        */
  126       protected abstract ColorUIResource getSecondary3();
  127   
  128       /**
  129        * Returns the control text font.
  130        *
  131        * @return the control text font
  132        */
  133       public abstract FontUIResource getControlTextFont();
  134   
  135       /**
  136        * Returns the system text font.
  137        *
  138        * @return the system text font
  139        */
  140       public abstract FontUIResource getSystemTextFont();
  141   
  142       /**
  143        * Returns the user text font.
  144        *
  145        * @return the user text font
  146        */
  147       public abstract FontUIResource getUserTextFont();
  148   
  149       /**
  150        * Returns the menu text font.
  151        *
  152        * @return the menu text font
  153        */
  154       public abstract FontUIResource getMenuTextFont();
  155   
  156       /**
  157        * Returns the window title font.
  158        *
  159        * @return the window title font
  160        */
  161       public abstract FontUIResource getWindowTitleFont();
  162   
  163       /**
  164        * Returns the sub-text font.
  165        *
  166        * @return the sub-text font
  167        */
  168       public abstract FontUIResource getSubTextFont();
  169   
  170       /**
  171        * Returns the white color. This returns opaque white
  172        * ({@code 0xFFFFFFFF}).
  173        *
  174        * @return the white color
  175        */
  176       protected ColorUIResource getWhite() { return white; }
  177   
  178       /**
  179        * Returns the black color. This returns opaque black
  180        * ({@code 0xFF000000}).
  181        *
  182        * @return the black color
  183        */
  184       protected ColorUIResource getBlack() { return black; }
  185   
  186       /**
  187        * Returns the focus color. This returns the value of
  188        * {@code getPrimary2()}.
  189        *
  190        * @return the focus color
  191        */
  192       public ColorUIResource getFocusColor() { return getPrimary2(); }
  193   
  194       /**
  195        * Returns the desktop color. This returns the value of
  196        * {@code getPrimary2()}.
  197        *
  198        * @return the desktop color
  199        */
  200       public  ColorUIResource getDesktopColor() { return getPrimary2(); }
  201   
  202       /**
  203        * Returns the control color. This returns the value of
  204        * {@code getSecondary3()}.
  205        *
  206        * @return the control color
  207        */
  208       public ColorUIResource getControl() { return getSecondary3(); }
  209   
  210       /**
  211        * Returns the control shadow color. This returns
  212        * the value of {@code getSecondary2()}.
  213        *
  214        * @return the control shadow color
  215        */
  216       public ColorUIResource getControlShadow() { return getSecondary2(); }
  217   
  218       /**
  219        * Returns the control dark shadow color. This returns
  220        * the value of {@code getSecondary1()}.
  221        *
  222        * @return the control dark shadow color
  223        */
  224       public ColorUIResource getControlDarkShadow() { return getSecondary1(); }
  225   
  226       /**
  227        * Returns the control info color. This returns
  228        * the value of {@code getBlack()}.
  229        *
  230        * @return the control info color
  231        */
  232       public ColorUIResource getControlInfo() { return getBlack(); }
  233   
  234       /**
  235        * Returns the control highlight color. This returns
  236        * the value of {@code getWhite()}.
  237        *
  238        * @return the control highlight color
  239        */
  240       public ColorUIResource getControlHighlight() { return getWhite(); }
  241   
  242       /**
  243        * Returns the control disabled color. This returns
  244        * the value of {@code getSecondary2()}.
  245        *
  246        * @return the control disabled color
  247        */
  248       public ColorUIResource getControlDisabled() { return getSecondary2(); }
  249   
  250       /**
  251        * Returns the primary control color. This returns
  252        * the value of {@code getPrimary3()}.
  253        *
  254        * @return the primary control color
  255        */
  256       public ColorUIResource getPrimaryControl() { return getPrimary3(); }
  257   
  258       /**
  259        * Returns the primary control shadow color. This returns
  260        * the value of {@code getPrimary2()}.
  261        *
  262        * @return the primary control shadow color
  263        */
  264       public ColorUIResource getPrimaryControlShadow() { return getPrimary2(); }
  265       /**
  266        * Returns the primary control dark shadow color. This
  267        * returns the value of {@code getPrimary1()}.
  268        *
  269        * @return the primary control dark shadow color
  270        */
  271       public ColorUIResource getPrimaryControlDarkShadow() { return getPrimary1(); }
  272   
  273       /**
  274        * Returns the primary control info color. This
  275        * returns the value of {@code getBlack()}.
  276        *
  277        * @return the primary control info color
  278        */
  279       public ColorUIResource getPrimaryControlInfo() { return getBlack(); }
  280   
  281       /**
  282        * Returns the primary control highlight color. This
  283        * returns the value of {@code getWhite()}.
  284        *
  285        * @return the primary control highlight color
  286        */
  287       public ColorUIResource getPrimaryControlHighlight() { return getWhite(); }
  288   
  289       /**
  290        * Returns the system text color. This returns the value of
  291        * {@code getBlack()}.
  292        *
  293        * @return the system text color
  294        */
  295       public ColorUIResource getSystemTextColor() { return getBlack(); }
  296   
  297       /**
  298        * Returns the control text color. This returns the value of
  299        * {@code getControlInfo()}.
  300        *
  301        * @return the control text color
  302        */
  303       public ColorUIResource getControlTextColor() { return getControlInfo(); }
  304   
  305       /**
  306        * Returns the inactive control text color. This returns the value of
  307        * {@code getControlDisabled()}.
  308        *
  309        * @return the inactive control text color
  310        */
  311       public ColorUIResource getInactiveControlTextColor() { return getControlDisabled(); }
  312   
  313       /**
  314        * Returns the inactive system text color. This returns the value of
  315        * {@code getSecondary2()}.
  316        *
  317        * @return the inactive system text color
  318        */
  319       public ColorUIResource getInactiveSystemTextColor() { return getSecondary2(); }
  320   
  321       /**
  322        * Returns the user text color. This returns the value of
  323        * {@code getBlack()}.
  324        *
  325        * @return the user text color
  326        */
  327       public ColorUIResource getUserTextColor() { return getBlack(); }
  328   
  329       /**
  330        * Returns the text highlight color. This returns the value of
  331        * {@code getPrimary3()}.
  332        *
  333        * @return the text highlight color
  334        */
  335       public ColorUIResource getTextHighlightColor() { return getPrimary3(); }
  336   
  337       /**
  338        * Returns the highlighted text color. This returns the value of
  339        * {@code getControlTextColor()}.
  340        *
  341        * @return the highlighted text color
  342        */
  343       public ColorUIResource getHighlightedTextColor() { return getControlTextColor(); }
  344   
  345       /**
  346        * Returns the window background color. This returns the value of
  347        * {@code getWhite()}.
  348        *
  349        * @return the window background color
  350        */
  351       public ColorUIResource getWindowBackground() { return getWhite(); }
  352   
  353       /**
  354        * Returns the window title background color. This returns the value of
  355        * {@code getPrimary3()}.
  356        *
  357        * @return the window title background color
  358        */
  359       public ColorUIResource getWindowTitleBackground() { return getPrimary3(); }
  360   
  361       /**
  362        * Returns the window title foreground color. This returns the value of
  363        * {@code getBlack()}.
  364        *
  365        * @return the window title foreground color
  366        */
  367       public ColorUIResource getWindowTitleForeground() { return getBlack(); }
  368   
  369       /**
  370        * Returns the window title inactive background color. This
  371        * returns the value of {@code getSecondary3()}.
  372        *
  373        * @return the window title inactive background color
  374        */
  375       public ColorUIResource getWindowTitleInactiveBackground() { return getSecondary3(); }
  376   
  377       /**
  378        * Returns the window title inactive foreground color. This
  379        * returns the value of {@code getBlack()}.
  380        *
  381        * @return the window title inactive foreground color
  382        */
  383       public ColorUIResource getWindowTitleInactiveForeground() { return getBlack(); }
  384   
  385       /**
  386        * Returns the menu background color. This
  387        * returns the value of {@code getSecondary3()}.
  388        *
  389        * @return the menu background color
  390        */
  391       public ColorUIResource getMenuBackground() { return getSecondary3(); }
  392   
  393       /**
  394        * Returns the menu foreground color. This
  395        * returns the value of {@code getBlack()}.
  396        *
  397        * @return the menu foreground color
  398        */
  399       public ColorUIResource getMenuForeground() { return  getBlack(); }
  400   
  401       /**
  402        * Returns the menu selected background color. This
  403        * returns the value of {@code getPrimary2()}.
  404        *
  405        * @return the menu selected background color
  406        */
  407       public ColorUIResource getMenuSelectedBackground() { return getPrimary2(); }
  408   
  409       /**
  410        * Returns the menu selected foreground color. This
  411        * returns the value of {@code getBlack()}.
  412        *
  413        * @return the menu selected foreground color
  414        */
  415       public ColorUIResource getMenuSelectedForeground() { return getBlack(); }
  416   
  417       /**
  418        * Returns the menu disabled foreground color. This
  419        * returns the value of {@code getSecondary2()}.
  420        *
  421        * @return the menu disabled foreground color
  422        */
  423       public ColorUIResource getMenuDisabledForeground() { return getSecondary2(); }
  424   
  425       /**
  426        * Returns the separator background color. This
  427        * returns the value of {@code getWhite()}.
  428        *
  429        * @return the separator background color
  430        */
  431       public ColorUIResource getSeparatorBackground() { return getWhite(); }
  432   
  433       /**
  434        * Returns the separator foreground color. This
  435        * returns the value of {@code getPrimary1()}.
  436        *
  437        * @return the separator foreground color
  438        */
  439       public ColorUIResource getSeparatorForeground() { return getPrimary1(); }
  440   
  441       /**
  442        * Returns the accelerator foreground color. This
  443        * returns the value of {@code getPrimary1()}.
  444        *
  445        * @return the accelerator foreground color
  446        */
  447       public ColorUIResource getAcceleratorForeground() { return getPrimary1(); }
  448   
  449       /**
  450        * Returns the accelerator selected foreground color. This
  451        * returns the value of {@code getBlack()}.
  452        *
  453        * @return the accelerator selected foreground color
  454        */
  455       public ColorUIResource getAcceleratorSelectedForeground() { return getBlack(); }
  456   
  457       /**
  458        * Adds values specific to this theme to the defaults table. This method
  459        * is invoked when the look and feel defaults are obtained from
  460        * {@code MetalLookAndFeel}.
  461        * <p>
  462        * This implementation does nothing; it is provided for subclasses
  463        * that wish to customize the defaults table.
  464        *
  465        * @param table the {@code UIDefaults} to add the values to
  466        *
  467        * @see MetalLookAndFeel#getDefaults
  468        */
  469       public void addCustomEntriesToTable(UIDefaults table) {}
  470   
  471       /**
  472        * This is invoked when a MetalLookAndFeel is installed and about to
  473        * start using this theme. When we can add API this should be nuked
  474        * in favor of DefaultMetalTheme overriding addCustomEntriesToTable.
  475        */
  476       void install() {
  477       }
  478   
  479       /**
  480        * Returns true if this is a theme provided by the core platform.
  481        */
  482       boolean isSystemTheme() {
  483           return false;
  484       }
  485   }

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