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    1   /*
    2    * Copyright (c) 1997, 2001, Oracle and/or its affiliates. All rights reserved.
    3    * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
    4    *
    5    * This code is free software; you can redistribute it and/or modify it
    6    * under the terms of the GNU General Public License version 2 only, as
    7    * published by the Free Software Foundation.  Oracle designates this
    8    * particular file as subject to the "Classpath" exception as provided
    9    * by Oracle in the LICENSE file that accompanied this code.
   10    *
   11    * This code is distributed in the hope that it will be useful, but WITHOUT
   12    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
   13    * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
   14    * version 2 for more details (a copy is included in the LICENSE file that
   15    * accompanied this code).
   16    *
   17    * You should have received a copy of the GNU General Public License version
   18    * 2 along with this work; if not, write to the Free Software Foundation,
   19    * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
   20    *
   21    * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
   22    * or visit www.oracle.com if you need additional information or have any
   23    * questions.
   24    */
   25   package javax.swing.plaf.multi;
   26   
   27   import java.util.Vector;
   28   import javax.swing.plaf.DesktopIconUI;
   29   import javax.swing.plaf.ComponentUI;
   30   import javax.swing.JComponent;
   31   import java.awt.Graphics;
   32   import java.awt.Dimension;
   33   import javax.accessibility.Accessible;
   34   
   35   /**
   36    * A multiplexing UI used to combine <code>DesktopIconUI</code>s.
   37    *
   38    * <p>This file was automatically generated by AutoMulti.
   39    *
   40    * @author  Otto Multey
   41    */
   42   public class MultiDesktopIconUI extends DesktopIconUI {
   43   
   44       /**
   45        * The vector containing the real UIs.  This is populated
   46        * in the call to <code>createUI</code>, and can be obtained by calling
   47        * the <code>getUIs</code> method.  The first element is guaranteed to be the real UI
   48        * obtained from the default look and feel.
   49        */
   50       protected Vector uis = new Vector();
   51   
   52   ////////////////////
   53   // Common UI methods
   54   ////////////////////
   55   
   56       /**
   57        * Returns the list of UIs associated with this multiplexing UI.  This
   58        * allows processing of the UIs by an application aware of multiplexing
   59        * UIs on components.
   60        */
   61       public ComponentUI[] getUIs() {
   62           return MultiLookAndFeel.uisToArray(uis);
   63       }
   64   
   65   ////////////////////
   66   // DesktopIconUI methods
   67   ////////////////////
   68   
   69   ////////////////////
   70   // ComponentUI methods
   71   ////////////////////
   72   
   73       /**
   74        * Invokes the <code>contains</code> method on each UI handled by this object.
   75        *
   76        * @return the value obtained from the first UI, which is
   77        * the UI obtained from the default <code>LookAndFeel</code>
   78        */
   79       public boolean contains(JComponent a, int b, int c) {
   80           boolean returnValue =
   81               ((ComponentUI) (uis.elementAt(0))).contains(a,b,c);
   82           for (int i = 1; i < uis.size(); i++) {
   83               ((ComponentUI) (uis.elementAt(i))).contains(a,b,c);
   84           }
   85           return returnValue;
   86       }
   87   
   88       /**
   89        * Invokes the <code>update</code> method on each UI handled by this object.
   90        */
   91       public void update(Graphics a, JComponent b) {
   92           for (int i = 0; i < uis.size(); i++) {
   93               ((ComponentUI) (uis.elementAt(i))).update(a,b);
   94           }
   95       }
   96   
   97       /**
   98        * Returns a multiplexing UI instance if any of the auxiliary
   99        * <code>LookAndFeel</code>s supports this UI.  Otherwise, just returns the
  100        * UI object obtained from the default <code>LookAndFeel</code>.
  101        */
  102       public static ComponentUI createUI(JComponent a) {
  103           ComponentUI mui = new MultiDesktopIconUI();
  104           return MultiLookAndFeel.createUIs(mui,
  105                                             ((MultiDesktopIconUI) mui).uis,
  106                                             a);
  107       }
  108   
  109       /**
  110        * Invokes the <code>installUI</code> method on each UI handled by this object.
  111        */
  112       public void installUI(JComponent a) {
  113           for (int i = 0; i < uis.size(); i++) {
  114               ((ComponentUI) (uis.elementAt(i))).installUI(a);
  115           }
  116       }
  117   
  118       /**
  119        * Invokes the <code>uninstallUI</code> method on each UI handled by this object.
  120        */
  121       public void uninstallUI(JComponent a) {
  122           for (int i = 0; i < uis.size(); i++) {
  123               ((ComponentUI) (uis.elementAt(i))).uninstallUI(a);
  124           }
  125       }
  126   
  127       /**
  128        * Invokes the <code>paint</code> method on each UI handled by this object.
  129        */
  130       public void paint(Graphics a, JComponent b) {
  131           for (int i = 0; i < uis.size(); i++) {
  132               ((ComponentUI) (uis.elementAt(i))).paint(a,b);
  133           }
  134       }
  135   
  136       /**
  137        * Invokes the <code>getPreferredSize</code> method on each UI handled by this object.
  138        *
  139        * @return the value obtained from the first UI, which is
  140        * the UI obtained from the default <code>LookAndFeel</code>
  141        */
  142       public Dimension getPreferredSize(JComponent a) {
  143           Dimension returnValue =
  144               ((ComponentUI) (uis.elementAt(0))).getPreferredSize(a);
  145           for (int i = 1; i < uis.size(); i++) {
  146               ((ComponentUI) (uis.elementAt(i))).getPreferredSize(a);
  147           }
  148           return returnValue;
  149       }
  150   
  151       /**
  152        * Invokes the <code>getMinimumSize</code> method on each UI handled by this object.
  153        *
  154        * @return the value obtained from the first UI, which is
  155        * the UI obtained from the default <code>LookAndFeel</code>
  156        */
  157       public Dimension getMinimumSize(JComponent a) {
  158           Dimension returnValue =
  159               ((ComponentUI) (uis.elementAt(0))).getMinimumSize(a);
  160           for (int i = 1; i < uis.size(); i++) {
  161               ((ComponentUI) (uis.elementAt(i))).getMinimumSize(a);
  162           }
  163           return returnValue;
  164       }
  165   
  166       /**
  167        * Invokes the <code>getMaximumSize</code> method on each UI handled by this object.
  168        *
  169        * @return the value obtained from the first UI, which is
  170        * the UI obtained from the default <code>LookAndFeel</code>
  171        */
  172       public Dimension getMaximumSize(JComponent a) {
  173           Dimension returnValue =
  174               ((ComponentUI) (uis.elementAt(0))).getMaximumSize(a);
  175           for (int i = 1; i < uis.size(); i++) {
  176               ((ComponentUI) (uis.elementAt(i))).getMaximumSize(a);
  177           }
  178           return returnValue;
  179       }
  180   
  181       /**
  182        * Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object.
  183        *
  184        * @return the value obtained from the first UI, which is
  185        * the UI obtained from the default <code>LookAndFeel</code>
  186        */
  187       public int getAccessibleChildrenCount(JComponent a) {
  188           int returnValue =
  189               ((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a);
  190           for (int i = 1; i < uis.size(); i++) {
  191               ((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a);
  192           }
  193           return returnValue;
  194       }
  195   
  196       /**
  197        * Invokes the <code>getAccessibleChild</code> method on each UI handled by this object.
  198        *
  199        * @return the value obtained from the first UI, which is
  200        * the UI obtained from the default <code>LookAndFeel</code>
  201        */
  202       public Accessible getAccessibleChild(JComponent a, int b) {
  203           Accessible returnValue =
  204               ((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b);
  205           for (int i = 1; i < uis.size(); i++) {
  206               ((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b);
  207           }
  208           return returnValue;
  209       }
  210   }

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