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    1   /*
    2    * Copyright 1997-1999 Sun Microsystems, Inc.  All Rights Reserved.
    3    * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
    4    *
    5    * This code is free software; you can redistribute it and/or modify it
    6    * under the terms of the GNU General Public License version 2 only, as
    7    * published by the Free Software Foundation.  Sun designates this
    8    * particular file as subject to the "Classpath" exception as provided
    9    * by Sun in the LICENSE file that accompanied this code.
   10    *
   11    * This code is distributed in the hope that it will be useful, but WITHOUT
   12    * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
   13    * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
   14    * version 2 for more details (a copy is included in the LICENSE file that
   15    * accompanied this code).
   16    *
   17    * You should have received a copy of the GNU General Public License version
   18    * 2 along with this work; if not, write to the Free Software Foundation,
   19    * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
   20    *
   21    * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
   22    * CA 95054 USA or visit www.sun.com if you need additional information or
   23    * have any questions.
   24    */
   25   package javax.swing.text.html;
   26   
   27   import java.util.Enumeration;
   28   import java.awt;
   29   import javax.swing.text;
   30   
   31   /**
   32    * A view implementation to display an html list
   33    *
   34    * @author  Timothy Prinzing
   35    */
   36   public class ListView extends BlockView  {
   37   
   38       /**
   39        * Creates a new view that represents a list element.
   40        *
   41        * @param elem the element to create a view for
   42        */
   43       public ListView(Element elem) {
   44           super(elem, View.Y_AXIS);
   45       }
   46   
   47       /**
   48        * Calculates the desired shape of the list.
   49        *
   50        * @return the desired span
   51        * @see View#getPreferredSpan
   52        */
   53       public float getAlignment(int axis) {
   54           switch (axis) {
   55           case View.X_AXIS:
   56               return 0.5f;
   57           case View.Y_AXIS:
   58               return 0.5f;
   59           default:
   60               throw new IllegalArgumentException("Invalid axis: " + axis);
   61           }
   62       }
   63   
   64       /**
   65        * Renders using the given rendering surface and area on that
   66        * surface.
   67        *
   68        * @param g the rendering surface to use
   69        * @param allocation the allocated region to render into
   70        * @see View#paint
   71        */
   72       public void paint(Graphics g, Shape allocation) {
   73           super.paint(g, allocation);
   74           Rectangle alloc = allocation.getBounds();
   75           Rectangle clip = g.getClipBounds();
   76           // Since listPainter paints in the insets we have to check for the
   77           // case where the child is not painted because the paint region is
   78           // to the left of the child. This assumes the ListPainter paints in
   79           // the left margin.
   80           if ((clip.x + clip.width) < (alloc.x + getLeftInset())) {
   81               Rectangle childRect = alloc;
   82               alloc = getInsideAllocation(allocation);
   83               int n = getViewCount();
   84               int endY = clip.y + clip.height;
   85               for (int i = 0; i < n; i++) {
   86                   childRect.setBounds(alloc);
   87                   childAllocation(i, childRect);
   88                   if (childRect.y < endY) {
   89                       if ((childRect.y + childRect.height) >= clip.y) {
   90                           listPainter.paint(g, childRect.x, childRect.y,
   91                                             childRect.width, childRect.height,
   92                                             this, i);
   93                       }
   94                   }
   95                   else {
   96                       break;
   97                   }
   98               }
   99           }
  100       }
  101   
  102       /**
  103        * Paints one of the children; called by paint().  By default
  104        * that is all it does, but a subclass can use this to paint
  105        * things relative to the child.
  106        *
  107        * @param g the graphics context
  108        * @param alloc the allocated region to render the child into
  109        * @param index the index of the child
  110        */
  111       protected void paintChild(Graphics g, Rectangle alloc, int index) {
  112           listPainter.paint(g, alloc.x, alloc.y, alloc.width, alloc.height, this, index);
  113           super.paintChild(g, alloc, index);
  114       }
  115   
  116       protected void setPropertiesFromAttributes() {
  117           super.setPropertiesFromAttributes();
  118           listPainter = getStyleSheet().getListPainter(getAttributes());
  119       }
  120   
  121       private StyleSheet.ListPainter listPainter;
  122   }

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