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Source code: jcsq/serverinfo/ServerInfo.java


1   package jcsq.serverinfo;
2   
3   import jcsq.util.CSPacket;
4   
5   /**
6    * Container for the info of current server.
7    */
8   public class ServerInfo implements Cloneable{
9   
10          private String ip = "";
11    private boolean to;
12    private byte players = -1;
13    private byte maxPlayers = -1;
14          private byte protocolVersion = -1;
15    private int port = 27015;
16          private StringBuffer hostAddressBuffer = new StringBuffer();
17          private StringBuffer nameBuffer = new StringBuffer();
18          private StringBuffer mapBuffer = new StringBuffer();
19          private StringBuffer infoBuffer = new StringBuffer();
20          private StringBuffer dirBuffer = new StringBuffer();
21          private StringBuffer descriptionBuffer = new StringBuffer();
22  
23          public ServerInfo(){}
24  
25  
26          public void setHostAddress(byte b){
27              this.hostAddressBuffer.append((char)b);
28          }
29          public void setMap(byte b){
30              this.mapBuffer.append((char)b);
31          }
32          public void setName(byte b){
33              this.nameBuffer.append((char)b);
34          }
35          public void setGameInfoString(byte b){
36      this.infoBuffer.append((char)b);
37    }
38          public void setDir(byte b){
39              this.dirBuffer.append((char)b);
40          }
41          public void setDescription(byte b){
42              this.descriptionBuffer.append((char)b);
43          }
44          public String getMap(){
45              return this.mapBuffer.toString();
46    }
47  
48    public String getServerName(){
49              return this.nameBuffer.toString();
50    }
51    public String getDescription(){
52              return this.descriptionBuffer.toString();
53          }
54          public String getGameInfoString(){
55              return this.infoBuffer.toString();
56    }
57    public void setMaxPlayers(byte b){
58      this.maxPlayers = b;
59    }
60    public byte getMaxPlayers(){
61      return this.maxPlayers;
62    }
63    public void setPlayers(byte b){
64      this.players = b;
65    }
66          public void setProtocolVersion(byte b){
67              this.protocolVersion = b;
68          }
69          public byte getProtocolVersion(){
70              return this.protocolVersion;
71          }
72    public byte getPlayers(){
73      return this.players;
74    }
75  
76    public int getPort(){
77      return this.port;
78    }
79    public void setPort(int port){
80      this.port = port;
81    }
82    public boolean isFull(){
83      if((this.players==this.maxPlayers) && players!=-1) return true;
84      else return false;
85    }
86    public boolean isEmpty(){
87      if (this.players==0) return true;
88      else return false;
89    }
90    public boolean timedOut(){
91      return this.to;
92    }
93    public void setTimedOut(boolean b){
94      this.to = b;
95    }
96          public void setIp(String ip){
97                this.ip = ip;
98          }
99          public String getIp(){
100               return this.ip;
101         }
102 
103   public Object clone()
104   {
105     try{
106       ServerInfo cloned = (ServerInfo)super.clone();
107       return cloned;
108     }
109     catch( CloneNotSupportedException e ){
110       return null;
111     }
112   }
113 
114 }